Player Matchup

Neith
Neith
Avult
Neith
Level 109
God Stats
592W - 588L
1,579 SR
Queue Stats
852W - 878L
1,581 Elo+
Solo
Sylvanus
Sylvanus
CastofDawn
Sylvanus
Level 158
God Stats
6W - 2L
1,648 SR
Queue Stats
179W - 161L
1,567 Elo+
Solo
Odin
Odin
Luishino
Odin
Level 156
God Stats
2W - 2L
1,250 SR
Queue Stats
123W - 123L
1,581 Elo+
Solo
Vulcan
Vulcan
Luiyifox93
Vulcan
Level 126
God Stats
51W - 39L
1,602 SR
Queue Stats
469W - 465L
1,524 Elo+
Solo
Thanatos
Thanatos
sh9n22
Thanatos
Level 60
God Stats
192W - 185L
1,615 SR
Queue Stats
241W - 271L
1,520 Elo+
Solo
Team Averages
Level 122
1,539 SR
1,555 Elo+

VS

Team Averages
Level 126
1,574 SR
1,549 Elo+
Arachne
Arachne
CaptainReptar
Arachne
Level 90
God Stats
0W - 1L
1,718 SR
Queue Stats
14W - 12L
1,568 Elo+
Party 1
Kali
Kali
Deathlysmoke
Kali
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,466 Elo+
Party 1
Charybdis
Charybdis
KatanaVeloz
Charybdis
Level 158
God Stats
1W - 3L
1,398 SR
Queue Stats
60W - 68L
1,549 Elo+
Solo
Ra
Ra
NealSig
Ra
Level 132
God Stats
6W - 5L
1,633 SR
Queue Stats
91W - 76L
1,623 Elo+
Solo
Persephone
Persephone
Ravness
Persephone
Level 147
God Stats
73W - 73L
1,620 SR
Queue Stats
480W - 436L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Avult
Neith
17
4 / 2 / 9
10,439
949
14,833
10,656
4,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
CastofDawn
Sylvanus
17
5 / 0 / 8
11,850
1,077
5,908
11,512
13,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
17
3 / 2 / 10
10,140
922
8,320
14,936
12,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Luiyifox93
Vulcan
17
1 / 0 / 9
9,988
908
11,768
3,347
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
sh9n22
Thanatos
17
6 / 1 / 8
10,737
976
6,533
8,189
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

243

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
0 / 11 / 3
9,299
845
5,197
18,299
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 1
9,509
864
4,101
9,505
3,144
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
KatanaVeloz
Charybdis
15
0 / 1 / 2
9,140
831
10,237
9,240
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 1
10,889
990
8,309
8,505
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Ravness
Persephone
16
0 / 0 / 3
9,920
902
16,065
3,906
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
19
Kills
5
5
Deaths
19
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Avult
Neith
4
2
9
4.25
L
Arachne
0
11
3
0.14
W
Sylvanus
CastofDawn
Sylvanus
5
0
8
9
L
2
4
1
0.63
L
Charybdis
KatanaVeloz
Charybdis
0
1
2
1
W
Odin
3
2
10
4
W
Vulcan
Luiyifox93
Vulcan
1
0
9
5.5
L
3
3
1
1.17
L
Persephone
Ravness
Persephone
0
0
3
1.5
W
Thanatos
sh9n22
Thanatos
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,362
Damage
43,909
48,640
Taken
49,455
35,213
Mitigated
15,750
16,171
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Avult
Neith
14,833
4,704
0
1,240
10,656
4,563
0
5,601
4,813
0
38,675
L
Arachne
5,197
3,642
0
1,205
18,299
6,452
0
8,066
10,233
0
11,496
W
Sylvanus
CastofDawn
Sylvanus
5,908
586
5,297
5,262
11,512
13,691
0
5,769
5,599
13,620
0
L
4,101
1,515
0
1,326
9,505
3,144
0
4,686
4,819
0
10,500
L
Charybdis
KatanaVeloz
Charybdis
10,237
6,465
0
1,122
9,240
2,733
0
3,180
6,060
0
28,536
W
Odin
8,320
362
0
750
14,936
12,400
0
4,930
9,886
3,145
28,330
W
Vulcan
Luiyifox93
Vulcan
11,768
4,108
0
535
3,347
1,364
0
2,834
509
59,126
0
L
8,309
346
1,978
1,891
8,505
2,671
0
1,501
7,004
51,832
0
L
Persephone
Ravness
Persephone
16,065
347
0
345
3,906
750
0
1,028
2,878
42,509
0
W
Thanatos
sh9n22
Thanatos
6,533
1,873
0
3,087
8,189
3,195
0
4,598
3,459
0
13,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,154
Gold Earned
48,757
258
Minions Killed
244
11
Camps Cleared
7
1,109,173
Distance Traveled
1,089,907
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,439
949
58
5
3
180,817
1
L
Arachne
9,299
845
13
1
0
223,289
0
W
Sylvanus
11,850
1,077
14
1
2
223,752
0
L
Kali
9,509
864
8
1
2
239,895
2
L
Charybdis
9,140
831
38
3
1
181,735
1
W
Odin
10,140
922
55
5
0
249,789
3
W
Vulcan
9,988
908
117
11
3
244,591
2
L
Ra
10,889
990
132
12
2
227,061
1
L
Persephone
9,920
902
53
5
2
217,927
1
W
Thanatos
10,737
976
14
1
3
210,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role