Player Matchup

Nemesis
Nemesis
Freddyfruitopia
Nemesis
Level 106
God Stats
13W - 3L
1,773 SR
Queue Stats
246W - 227L
1,603 Elo+
Party 1
Olorun
Olorun
GrandSage
Olorun
Level 89
God Stats
10W - 6L
1,593 SR
Queue Stats
201W - 194L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Guilli1999
Kumbhakarna
Level 43
God Stats
7W - 6L
1,581 SR
Queue Stats
84W - 72L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
fuzzypeachead
Amaterasu
Level 68
God Stats
2W - 1L
1,593 SR
Queue Stats
62W - 50L
1,600 Elo+
Party 1
Apollo
Apollo
precisonslayer
Apollo
Level 65
God Stats
53W - 37L
1,609 SR
Queue Stats
155W - 151L
1,571 Elo+
Party 1
Team Averages
Level 74
1,630 SR
1,587 Elo+

VS

Team Averages
Level 91
1,579 SR
1,594 Elo+
Ravana
Ravana
OGadventuredad
Ravana
Level 141
God Stats
14W - 7L
1,688 SR
Queue Stats
833W - 768L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
RaRaReals
Sylvanus
Level 103
God Stats
4W - 7L
1,668 SR
Queue Stats
360W - 327L
1,587 Elo+
Party 2
Discordia
Discordia
Vesund
Discordia
Level 49
God Stats
4W - 3L
1,661 SR
Queue Stats
182W - 164L
1,559 Elo+
Solo
King Arthur
King Arthur
sabuteur007
King Arthur
Level 146
God Stats
2W - 7L
1,376 SR
Queue Stats
665W - 589L
1,633 Elo+
Party 2
Anhur
Anhur
xenhere
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 1
10,498
656
13,355
11,614
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
GrandSage
Olorun
14
2 / 0 / 5
8,768
548
6,757
9,433
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Guilli1999
Kumbhakarna
12
0 / 1 / 8
7,700
481
2,705
11,661
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
fuzzypeachead
Amaterasu
15
0 / 2 / 4
8,860
554
6,698
16,824
9,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 2
9,072
567
8,451
12,175
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,360
523
3,991
9,953
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
RaRaReals
Sylvanus
12
2 / 3 / 2
8,301
519
9,345
12,712
10,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Vesund
Discordia
14
2 / 5 / 2
8,706
544
11,626
6,027
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sabuteur007
King Arthur
15
1 / 5 / 1
9,096
569
10,987
15,239
8,360
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
xenhere
Anhur
11
0 / 4 / 1
7,004
438
3,320
7,820
1,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
1
13.5
W
Olorun
GrandSage
Olorun
2
0
5
4.5
W
Kumbhakarna
Guilli1999
Kumbhakarna
0
1
8
4
L
2
3
1
0.83
L
Sylvanus
RaRaReals
Sylvanus
2
3
2
1
L
Discordia
Vesund
Discordia
2
5
2
0.6
W
Amaterasu
fuzzypeachead
Amaterasu
0
2
4
1
W
4
3
2
1.67
L
King Arthur
sabuteur007
King Arthur
1
5
1
0.3
L
Anhur
xenhere
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,966
Damage
39,269
61,707
Taken
51,751
30,322
Mitigated
25,055
22,145
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,355
6,177
0
1,670
11,614
3,916
632
3,030
8,430
0
76,177
W
Olorun
GrandSage
Olorun
6,757
4,040
418
4,325
9,433
3,175
0
5,986
2,961
55,381
5,126
W
Kumbhakarna
Guilli1999
Kumbhakarna
2,705
674
540
3,120
11,661
9,503
0
4,463
6,991
14,157
0
L
3,991
1,338
0
2,848
9,953
2,907
0
1,191
8,762
0
55,713
L
Sylvanus
RaRaReals
Sylvanus
9,345
2,504
406
1,720
12,712
10,913
0
5,387
7,325
31,436
8,389
L
Discordia
Vesund
Discordia
11,626
360
0
855
6,027
1,316
0
748
5,279
54,609
0
W
Amaterasu
fuzzypeachead
Amaterasu
6,698
2,019
0
6,727
16,824
9,846
0
952
15,836
0
51,949
W
8,451
3,858
0
5,345
12,175
3,882
0
4,640
7,479
0
77,373
L
King Arthur
sabuteur007
King Arthur
10,987
2,319
0
980
15,239
8,360
0
0
15,239
0
61,748
L
Anhur
xenhere
Anhur
3,320
1,699
0
1,206
7,820
1,559
236
1,438
6,382
0
30,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
41,467
498
Minions Killed
481
0
Camps Cleared
0
1,593,488
Distance Traveled
1,485,617
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,498
656
107
7
0
382,273
3
W
Olorun
8,768
548
116
7
0
296,667
14
W
Kumbhakarna
7,700
481
26
2
0
325,096
8
L
Ravana
8,360
523
100
6
0
341,865
2
L
Sylvanus
8,301
519
60
4
0
287,956
9
L
Discordia
8,706
544
114
7
0
300,109
0
W
Amaterasu
8,860
554
105
7
0
309,876
1
W
Apollo
9,072
567
144
9
0
279,576
1
L
King Arthur
9,096
569
138
9
0
279,030
2
L
Anhur
7,004
438
69
4
0
276,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role