Player Matchup

King Arthur
King Arthur
AVI913
King Arthur
Level 127
God Stats
1W - 1L
1,455 SR
Queue Stats
26W - 40L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
Ari06
Kuzenbo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,468 Elo+
Party 2
Izanami
Izanami
DavidCol7
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,451 Elo+
Party 2
Scylla
Scylla
sicko_js20
Scylla
Level 146
God Stats
1W - 0L
1,643 SR
Queue Stats
22W - 13L
1,617 Elo+
Party 2
Team Averages
Level 103
1,524 SR
1,489 Elo+

VS

Team Averages
Level 97
1,467 SR
1,391 Elo+
Hera
Hera
Holyflame299
Hera
Level 67
God Stats
0W - 3L
1,236 SR
Queue Stats
5W - 9L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
StillN0Mercy
Gilgamesh
Level 104
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
Zeep_Xanflorp92
Artio
Level 129
God Stats
3W - 1L
1,443 SR
Queue Stats
80W - 77L
1,497 Elo+
Solo
Charybdis
Charybdis
sonic 11042
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AVI913
King Arthur
14
5 / 0 / 7
8,900
890
7,382
11,935
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
Ari06
Kuzenbo
15
3 / 0 / 8
9,387
939
3,042
10,883
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DavidCol7
Izanami
16
11 / 0 / 6
10,310
1,031
15,713
11,868
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
sicko_js20
Scylla
15
2 / 1 / 10
9,259
926
7,352
6,618
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,991
699
4,502
7,146
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
StillN0Mercy
Gilgamesh
13
0 / 3 / 1
7,214
721
8,747
13,277
9,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 5 / 0
7,138
714
3,045
11,847
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
sonic 11042
Charybdis
12
0 / 7 / 0
6,853
685
5,720
9,711
3,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
21
Kills
0
1
Deaths
21
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AVI913
King Arthur
5
0
7
8.5
W
Kuzenbo
Ari06
Kuzenbo
3
0
8
7
W
Izanami
DavidCol7
Izanami
11
0
6
14
L
0
6
0
0
L
Gilgamesh
StillN0Mercy
Gilgamesh
0
3
1
0.17
L
0
5
0
0
W
Scylla
sicko_js20
Scylla
2
1
10
7
L
Charybdis
sonic 11042
Charybdis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
22,014
41,304
Taken
41,981
30,094
Mitigated
24,991
18,724
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AVI913
King Arthur
7,382
1,050
0
6,159
11,935
9,514
24
3,282
8,653
55
17,137
W
Kuzenbo
Ari06
Kuzenbo
3,042
945
393
3,068
10,883
13,043
64
2,583
8,300
15,793
0
W
Izanami
DavidCol7
Izanami
15,713
11,777
0
7,460
11,868
5,197
2,550
3,346
8,522
0
53,467
L
4,502
2,066
0
423
7,146
2,061
76
1,049
6,055
24,530
0
L
Gilgamesh
StillN0Mercy
Gilgamesh
8,747
1,062
65
803
13,277
9,275
0
4,030
8,905
5,363
16,912
L
3,045
158
450
2,053
11,847
10,427
240
1,850
9,430
12,840
0
W
Scylla
sicko_js20
Scylla
7,352
995
86
1,558
6,618
2,340
2,256
1,521
5,097
33,750
0
L
Charybdis
sonic 11042
Charybdis
5,720
1,668
355
239
9,711
3,228
0
3,415
5,924
0
22,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
28,196
187
Minions Killed
143
9
Camps Cleared
5
820,621
Distance Traveled
575,950
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,900
890
16
2
1
213,710
3
W
Kuzenbo
9,387
939
27
3
1
200,076
2
W
Izanami
10,310
1,031
75
8
3
205,162
2
L
Hera
6,991
699
48
5
2
131,922
1
L
Gilgamesh
7,214
721
33
3
2
169,649
0
L
Artio
7,138
714
21
2
1
145,635
0
W
Scylla
9,259
926
69
7
4
201,673
0
L
Charybdis
6,853
685
41
4
0
128,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role