Player Matchup

Kuzenbo
Kuzenbo
EggFruitSoup
Kuzenbo
Level 86
God Stats
12W - 14L
1,462 SR
Queue Stats
415W - 443L
1,371 Elo+
Party 1
Achilles
Achilles
HorridFuture38
Achilles
Level 51
God Stats
5W - 5L
1,217 SR
Queue Stats
165W - 182L
1,402 Elo+
Party 1
Medusa
Medusa
mangokat323
Medusa
Level 48
God Stats
4W - 8L
1,147 SR
Queue Stats
125W - 150L
1,450 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
milesfranchise
Morgan Le Fay
Level 40
God Stats
19W - 12L
1,548 SR
Queue Stats
102W - 127L
1,385 Elo+
Party 1
Hercules
Hercules
rustibagel
Hercules
Level 66
God Stats
9W - 7L
1,536 SR
Queue Stats
242W - 243L
1,457 Elo+
Party 1
Team Averages
Level 58
1,382 SR
1,413 Elo+

VS

Team Averages
Level 46
1,484 SR
1,417 Elo+
Bacchus
Bacchus
ColinForsecs492
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 109L
1,391 Elo+
Party 2
Anubis
Anubis
Duplex Comix
Anubis
Level 62
God Stats
14W - 14L
1,499 SR
Queue Stats
164W - 167L
1,423 Elo+
Party 2
Bakasura
Bakasura
Duplex Mayhem
Bakasura
Level 49
God Stats
5W - 6L
1,436 SR
Queue Stats
120W - 103L
1,417 Elo+
Party 2
Izanami
Izanami
Kribo_116
Izanami
Level 43
God Stats
4W - 9L
1,426 SR
Queue Stats
111W - 132L
1,460 Elo+
Solo
Mulan
Mulan
TheGrandOstrich
Mulan
Level 29
God Stats
6W - 4L
1,557 SR
Queue Stats
69W - 76L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EggFruitSoup
Kuzenbo
9
1 / 0 / 3
5,796
527
1,992
7,381
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
10
2 / 1 / 1
5,853
532
3,356
5,980
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
10
1 / 2 / 0
5,911
537
2,921
4,521
1,190
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
milesfranchise
Morgan Le Fay
10
2 / 2 / 3
5,846
531
4,938
4,786
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
rustibagel
Hercules
11
1 / 0 / 0
6,458
587
4,203
5,562
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,392
490
2,350
4,750
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
2 / 5 / 0
6,039
549
4,897
9,234
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Duplex Mayhem
Bakasura
1
0 / 1 / 0
3,492
317
0
604
92
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kribo_116
Izanami
10
2 / 0 / 0
5,536
503
2,654
4,243
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,477
498
2,792
8,500
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
5
5
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Anubis
2
5
0
0.4
L
Bakasura
Duplex Mayhem
Bakasura
0
1
0
0
W
Kuzenbo
EggFruitSoup
Kuzenbo
1
0
3
2.5
W
Achilles
2
1
1
2.5
L
Izanami
Kribo_116
Izanami
2
0
0
2
L
1
1
0
1
W
Medusa
1
2
0
0.5
W
Morgan Le Fay
milesfranchise
Morgan Le Fay
2
2
3
1.75
W
Hercules
rustibagel
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
12,693
28,230
Taken
27,331
12,278
Mitigated
12,517
9,419
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,350
717
0
1,490
4,750
2,530
0
780
3,970
12,316
0
L
Anubis
4,897
136
0
4,011
9,234
3,997
0
5,098
3,602
37,708
0
L
Bakasura
Duplex Mayhem
Bakasura
0
0
0
0
604
92
0
0
604
0
894
W
Kuzenbo
EggFruitSoup
Kuzenbo
1,992
912
0
2,428
7,381
4,944
0
1,858
5,523
18,644
0
W
Achilles
3,356
1,081
0
2,937
5,980
1,913
0
896
4,952
0
30,791
L
Izanami
Kribo_116
Izanami
2,654
1,522
0
1,441
4,243
1,158
0
518
3,725
0
37,526
L
2,792
304
0
2,144
8,500
4,740
0
0
8,039
1,591
26,774
W
Medusa
2,921
667
0
130
4,521
1,190
0
1,369
3,152
0
37,362
W
Morgan Le Fay
milesfranchise
Morgan Le Fay
4,938
1,068
0
1,051
4,786
1,114
0
3,152
1,634
23,748
0
W
Hercules
rustibagel
Hercules
4,203
1,215
0
2,873
5,562
3,117
784
156
5,158
0
39,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
25,936
309
Minions Killed
259
0
Camps Cleared
0
1,100,097
Distance Traveled
837,287
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,392
490
21
2
0
238,394
2
L
Anubis
6,039
549
82
7
0
174,437
3
L
Bakasura
3,492
317
0
0
0
8,786
0
W
Kuzenbo
5,796
527
32
3
0
221,817
5
W
Achilles
5,853
532
65
6
0
257,626
2
L
Izanami
5,536
503
88
8
0
192,196
4
L
Mulan
5,477
498
68
6
0
223,474
0
W
Medusa
5,911
537
74
7
0
212,727
4
W
Morgan Le Fay
5,846
531
44
4
0
186,280
1
W
Hercules
6,458
587
94
9
0
221,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role