Player Matchup

Sylvanus
Sylvanus
XbyAdamX
Sylvanus
Level 159
God Stats
1W - 3L
1,322 SR
Queue Stats
115W - 68L
1,634 Elo+
Party 2
Set
Set
mercera427
Set
Level 64
God Stats
2W - 0L
1,840 SR
Queue Stats
73W - 42L
1,598 Elo+
Party 2
Medusa
Medusa
sloughater
Medusa
Level 109
God Stats
8W - 9L
1,507 SR
Queue Stats
28W - 39L
1,381 Elo+
Solo
Team Averages
Level 111
1,556 SR
1,537 Elo+

VS

Team Averages
Level 60
1,317 SR
1,317 Elo+
Bastet
Bastet
Ks-Clirim07
Bastet
Level 36
God Stats
6W - 9L
1,181 SR
Queue Stats
52W - 71L
1,326 Elo+
Party 1
Cabrakan
Cabrakan
Vaniljsocker
Cabrakan
Level 127
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 17L
1,490 Elo+
Solo
Kukulkan
Kukulkan
XxTueuR514xX
Kukulkan
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
8W - 15L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
XbyAdamX
Sylvanus
16
6 / 5 / 18
13,221
735
15,518
19,511
23,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 13
12,460
692
11,419
15,928
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
sloughater
Medusa
18
12 / 4 / 11
14,115
784
14,499
12,130
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 10 / 6
11,353
631
9,530
18,564
4,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Vaniljsocker
Cabrakan
14
3 / 8 / 6
12,099
672
10,399
18,093
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
XxTueuR514xX
Kukulkan
16
5 / 6 / 8
12,515
695
8,531
10,670
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
24
Kills
13
15
Deaths
24
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
10
6
0.8
L
Cabrakan
Vaniljsocker
Cabrakan
3
8
6
0.75
W
Sylvanus
XbyAdamX
Sylvanus
6
5
18
3
L
Kukulkan
XxTueuR514xX
Kukulkan
5
6
8
1.5
W
6
6
13
2.08
W
Medusa
sloughater
Medusa
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,436
Damage
28,460
47,569
Taken
47,327
34,161
Mitigated
26,871
14,204
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,530
3,848
0
3,137
18,564
4,794
0
5,694
12,482
0
37,053
L
Cabrakan
Vaniljsocker
Cabrakan
10,399
1,505
0
2,617
18,093
18,960
0
5,772
11,821
21,981
0
W
Sylvanus
XbyAdamX
Sylvanus
15,518
3,217
3,562
5,655
19,511
23,618
368
5,744
13,603
31,140
0
L
Kukulkan
XxTueuR514xX
Kukulkan
8,531
1,461
323
574
10,670
3,117
0
3,684
6,709
37,393
0
W
11,419
6,456
0
1,975
15,928
5,990
412
7,458
8,176
0
34,305
W
Medusa
sloughater
Medusa
14,499
5,670
781
2,231
12,130
4,553
1,067
6,243
5,799
0
74,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
35,967
209
Minions Killed
143
10
Camps Cleared
5
829,240
Distance Traveled
846,853
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,353
631
58
3
4
318,643
2
L
Cabrakan
12,099
672
26
1
0
252,824
3
W
Sylvanus
13,221
735
42
2
2
258,639
2
L
Kukulkan
12,515
695
59
3
1
275,386
0
W
Set
12,460
692
60
3
2
263,024
0
W
Medusa
14,115
784
107
6
6
307,577
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role