Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fallenekho3
Ah Muzen Cab
Level 148
God Stats
19W - 20L
1,668 SR
Queue Stats
263W - 258L
1,583 Elo+
Solo
He Bo
He Bo
Gramatik
He Bo
Level 122
God Stats
7W - 6L
1,506 SR
Queue Stats
210W - 171L
1,594 Elo+
Party 1
Horus
Horus
ORDUZ
Horus
Level 147
God Stats
2W - 1L
1,706 SR
Queue Stats
20W - 35L
1,434 Elo+
Solo
Geb
Geb
SinnShi
Geb
Level 136
God Stats
11W - 5L
1,714 SR
Queue Stats
264W - 242L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Starkiller092
Nu Wa
Level 67
God Stats
10W - 16L
1,462 SR
Queue Stats
61W - 79L
1,366 Elo+
Solo
Team Averages
Level 124
1,611 SR
1,504 Elo+

VS

Team Averages
Level 134
1,494 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeenNBean
Zeus
Level 125
God Stats
47W - 34L
1,674 SR
Queue Stats
178W - 164L
1,551 Elo+
Solo
Athena
Athena
Cakeleb
Athena
Level 149
God Stats
5W - 9L
1,492 SR
Queue Stats
205W - 206L
1,522 Elo+
Solo
Charybdis
Charybdis
XplodingPeanut
Charybdis
Level 125
God Stats
7W - 11L
1,505 SR
Queue Stats
222W - 223L
1,555 Elo+
Solo
Tyr
Tyr
sukoko
Tyr
Level 126
God Stats
0W - 1L
1,299 SR
Queue Stats
16W - 23L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fallenekho3
Ah Muzen Cab
15
5 / 0 / 8
8,960
896
7,705
7,197
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Gramatik
He Bo
15
4 / 1 / 6
8,540
854
8,282
4,938
2,112
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ORDUZ
Horus
14
1 / 0 / 14
8,263
826
7,398
9,319
7,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
15
0 / 0 / 13
7,592
759
5,502
5,956
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 0 / 5
9,254
925
12,933
3,760
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 5 / 0
6,298
630
2,223
11,775
4,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
14
0 / 3 / 1
6,394
639
8,910
7,292
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Cakeleb
Athena
13
0 / 2 / 0
6,180
618
2,662
10,904
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
XplodingPeanut
Charybdis
13
0 / 1 / 1
6,610
661
4,352
5,134
1,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
sukoko
Tyr
12
0 / 6 / 0
6,001
600
2,104
14,480
6,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
17
Kills
1
1
Deaths
17
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
L
Zeus
0
3
1
0.17
L
Athena
Cakeleb
Athena
0
2
0
0
W
Ah Muzen Cab
Fallenekho3
Ah Muzen Cab
5
0
8
9
W
He Bo
Gramatik
He Bo
4
1
6
7
W
Horus
ORDUZ
Horus
1
0
14
8
W
Geb
0
0
13
6.5
W
7
0
5
9.5
L
Charybdis
XplodingPeanut
Charybdis
0
1
1
0.5
L
Tyr
sukoko
Tyr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
20,251
31,170
Taken
49,585
20,591
Mitigated
23,749
10,343
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,223
276
0
1,180
11,775
4,946
0
6,678
4,714
0
11,355
L
Zeus
8,910
696
0
1,336
7,292
2,525
0
3,633
3,387
35,997
0
L
Athena
Cakeleb
Athena
2,662
305
0
762
10,904
8,056
0
5,393
5,079
12,379
0
W
Ah Muzen Cab
Fallenekho3
Ah Muzen Cab
7,705
2,512
0
2,907
7,197
2,986
3,522
2,779
4,418
0
33,502
W
He Bo
Gramatik
He Bo
8,282
917
0
330
4,938
2,112
569
1,287
3,568
29,425
0
W
Horus
ORDUZ
Horus
7,398
2,226
1,975
3,031
9,319
7,750
766
4,078
5,132
4,738
12,105
W
Geb
5,502
428
0
1,180
5,956
6,289
93
1,985
3,929
16,385
0
W
12,933
2,096
243
677
3,760
1,454
658
1,800
1,890
31,484
0
L
Charybdis
XplodingPeanut
Charybdis
4,352
1,305
0
1,442
5,134
1,848
0
2,856
2,019
0
27,805
L
Tyr
sukoko
Tyr
2,104
217
0
3,566
14,480
6,374
0
8,347
5,648
485
11,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,609
Gold Earned
31,483
237
Minions Killed
212
9
Camps Cleared
8
1,061,098
Distance Traveled
880,535
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,298
630
18
2
2
176,477
2
L
Zeus
6,394
639
71
7
2
168,986
1
L
Athena
6,180
618
37
4
0
184,934
3
W
Ah Muzen Cab
8,960
896
81
8
2
222,619
0
W
He Bo
8,540
854
61
6
3
185,223
3
W
Horus
8,263
826
22
2
1
225,227
3
W
Geb
7,592
759
24
2
1
222,654
3
W
Nu Wa
9,254
925
49
5
2
205,375
2
L
Charybdis
6,610
661
61
6
1
163,573
3
L
Tyr
6,001
600
25
3
3
186,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role