Player Matchup

Loki
Loki
Brohnzy
Loki
Level 26
God Stats
1W - 3L
1,520 SR
Queue Stats
9W - 9L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Corran_Horn872
Gilgamesh
Level 120
God Stats
5W - 3L
1,518 SR
Queue Stats
19W - 22L
1,617 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Exiled01
Kumbhakarna
Level 157
God Stats
2W - 1L
1,637 SR
Queue Stats
20W - 36L
1,477 Elo+
Party 2
Discordia
Discordia
Phalicious
Discordia
Level 38
God Stats
14W - 7L
1,707 SR
Queue Stats
81W - 54L
1,599 Elo+
Party 4
Neith
Neith
PolyN0va
Neith
Level 156
God Stats
6W - 6L
1,665 SR
Queue Stats
395W - 297L
1,648 Elo+
Party 4
Team Averages
Level 99
1,609 SR
1,581 Elo+

VS

Team Averages
Level 90
1,707 SR
1,600 Elo+
Scylla
Scylla
HomesliceRiley
Scylla
Level 49
God Stats
5W - 4L
1,698 SR
Queue Stats
82W - 64L
1,611 Elo+
Party 3
Olorun
Olorun
MelsChoir
Olorun
Level 145
God Stats
1W - 2L
1,773 SR
Queue Stats
33W - 28L
1,588 Elo+
Party 1
Hercules
Hercules
Mumb0Wumb0
Hercules
Level 110
God Stats
12W - 6L
1,599 SR
Queue Stats
175W - 132L
1,654 Elo+
Party 3
Cthulhu
Cthulhu
Zodiackiller315
Cthulhu
Level 104
God Stats
2W - 2L
1,877 SR
Queue Stats
16W - 18L
1,525 Elo+
Party 1
Odin
Odin
xenomorph278
Odin
Level 41
God Stats
5W - 3L
1,589 SR
Queue Stats
14W - 9L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Brohnzy
Loki
15
4 / 5 / 1
8,634
863
8,895
9,475
3,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Corran_Horn872
Gilgamesh
12
0 / 5 / 3
6,354
635
4,613
11,448
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Exiled01
Kumbhakarna
12
0 / 5 / 3
6,731
673
2,143
12,918
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Phalicious
Discordia
12
1 / 3 / 2
6,689
669
8,166
6,945
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
PolyN0va
Neith
14
1 / 3 / 1
7,127
713
7,667
7,821
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
7,707
771
4,999
6,399
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
MelsChoir
Olorun
15
6 / 0 / 11
9,336
934
6,916
7,481
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Mumb0Wumb0
Hercules
16
5 / 1 / 9
9,142
914
10,344
13,489
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 16
8,874
887
13,229
12,935
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 8
8,726
873
5,837
6,191
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
6
Kills
21
21
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Loki
Brohnzy
Loki
4
5
1
0.9
L
Gilgamesh
Corran_Horn872
Gilgamesh
0
5
3
0.3
L
Kumbhakarna
Exiled01
Kumbhakarna
0
5
3
0.3
W
2
3
6
1.67
W
Olorun
MelsChoir
Olorun
6
0
11
11.5
W
Hercules
Mumb0Wumb0
Hercules
5
1
9
9.5
L
Discordia
Phalicious
Discordia
1
3
2
0.67
L
Neith
PolyN0va
Neith
1
3
1
0.5
W
4
0
16
12
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
41,325
48,607
Taken
46,495
27,919
Mitigated
27,370
4,253
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Brohnzy
Loki
8,895
1,079
0
250
9,475
3,428
0
4,194
4,674
0
29,118
L
Gilgamesh
Corran_Horn872
Gilgamesh
4,613
281
0
1,468
11,448
9,170
0
6,803
3,654
0
15,107
L
Kumbhakarna
Exiled01
Kumbhakarna
2,143
257
0
572
12,918
9,835
0
6,850
5,504
12,921
0
W
4,999
630
89
665
6,399
2,181
268
572
5,713
21,766
0
W
Olorun
MelsChoir
Olorun
6,916
3,149
2,491
3,554
7,481
3,217
1,194
870
6,408
30,634
0
W
Hercules
Mumb0Wumb0
Hercules
10,344
2,713
0
3,822
13,489
12,593
528
1,544
11,682
6,199
29,995
L
Discordia
Phalicious
Discordia
8,166
0
0
110
6,945
2,190
0
4,032
2,372
13,690
0
L
Neith
PolyN0va
Neith
7,667
3,172
0
1,853
7,821
3,296
0
3,154
4,185
0
30,138
W
13,229
1,023
1,258
5,644
12,935
6,584
225
5,388
6,924
20,441
0
W
5,837
785
0
838
6,191
2,795
383
1,544
4,342
0
17,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
43,785
173
Minions Killed
235
6
Camps Cleared
10
934,243
Distance Traveled
1,029,419
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,634
863
49
5
2
198,470
1
L
Gilgamesh
6,354
635
21
2
2
193,358
0
L
Kumbhakarna
6,731
673
21
2
0
196,255
1
W
Scylla
7,707
771
55
6
2
199,279
4
W
Olorun
9,336
934
39
4
1
202,886
2
W
Hercules
9,142
914
74
7
7
204,141
2
L
Discordia
6,689
669
19
2
0
185,354
0
L
Neith
7,127
713
63
6
2
160,806
0
W
Cthulhu
8,874
887
36
4
0
206,319
1
W
Odin
8,726
873
31
3
0
216,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role