Player Matchup

Amaterasu
Amaterasu
Bouifyoudont
Amaterasu
Level 122
God Stats
21W - 12L
1,613 SR
Queue Stats
880W - 893L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
Buddha-Blom
Kukulkan
Level 65
God Stats
4W - 0L
1,657 SR
Queue Stats
17W - 9L
1,578 Elo+
Party 1
Bacchus
Bacchus
D_W_A_M_N
Bacchus
Level 109
God Stats
3W - 4L
1,560 SR
Queue Stats
681W - 698L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
JayRafiei
Danzaburou
Level 108
God Stats
1W - 0L
1,670 SR
Queue Stats
20W - 13L
1,618 Elo+
Party 1
Arachne
Arachne
XxMaRKoS1998xX
Arachne
Level 79
God Stats
52W - 43L
1,659 SR
Queue Stats
255W - 260L
1,522 Elo+
Party 1
Team Averages
Level 97
1,632 SR
1,543 Elo+

VS

Team Averages
Level 110
1,528 SR
1,505 Elo+
Heimdallr
Heimdallr
BaB0uChe_Style
Heimdallr
Level 148
God Stats
4W - 3L
1,483 SR
Queue Stats
192W - 182L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Mrlogotek
Cthulhu
Level 127
God Stats
2W - 3L
1,567 SR
Queue Stats
125W - 96L
1,504 Elo+
Party 3
Janus
Janus
WIIIZAD76
Janus
Level 125
God Stats
2W - 5L
1,450 SR
Queue Stats
166W - 133L
1,521 Elo+
Party 3
Ne Zha
Ne Zha
grawiz76
Ne Zha
Level 115
God Stats
15W - 16L
1,522 SR
Queue Stats
118W - 100L
1,528 Elo+
Party 3
Bellona
Bellona
nighttimebrian
Bellona
Level 34
God Stats
5W - 3L
1,616 SR
Queue Stats
40W - 52L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bouifyoudont
Amaterasu
20
5 / 3 / 6
15,452
594
12,898
21,059
21,988
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Buddha-Blom
Kukulkan
20
7 / 3 / 4
14,942
575
22,814
15,072
11,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
D_W_A_M_N
Bacchus
16
0 / 2 / 11
10,691
411
8,538
17,576
24,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
JayRafiei
Danzaburou
20
5 / 1 / 7
15,079
580
23,355
18,485
7,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 8 / 8
14,176
545
19,127
22,855
11,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaB0uChe_Style
Heimdallr
20
2 / 5 / 3
12,502
481
11,684
19,886
7,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Mrlogotek
Cthulhu
16
2 / 3 / 3
11,229
432
11,836
28,301
25,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
WIIIZAD76
Janus
18
4 / 5 / 5
12,505
481
14,785
15,783
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
grawiz76
Ne Zha
18
2 / 8 / 7
11,601
446
7,642
23,531
8,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 5 / 0
13,408
516
13,893
28,058
26,738
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
26
Kills
17
17
Deaths
26
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BaB0uChe_Style
Heimdallr
2
5
3
0.7
W
Amaterasu
Bouifyoudont
Amaterasu
5
3
6
2.67
W
Kukulkan
Buddha-Blom
Kukulkan
7
3
4
3
W
Bacchus
D_W_A_M_N
Bacchus
0
2
11
2.75
W
Danzaburou
JayRafiei
Danzaburou
5
1
7
8.5
L
Cthulhu
Mrlogotek
Cthulhu
2
3
3
1.17
L
Janus
WIIIZAD76
Janus
4
5
5
1.3
W
9
8
8
1.63
L
Ne Zha
grawiz76
Ne Zha
2
8
7
0.69
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,732
Damage
59,840
95,047
Taken
115,559
77,188
Mitigated
73,337
30,921
Healing
25,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BaB0uChe_Style
Heimdallr
11,684
6,865
0
4,532
19,886
7,916
782
3,937
15,949
0
95,475
W
Amaterasu
Bouifyoudont
Amaterasu
12,898
4,427
0
9,728
21,059
21,988
3,512
5,627
15,035
20,612
93,388
W
Kukulkan
Buddha-Blom
Kukulkan
22,814
1,633
0
2,619
15,072
11,908
1,079
5,531
9,392
148,184
0
W
Bacchus
D_W_A_M_N
Bacchus
8,538
783
90
1,917
17,576
24,152
99
5,240
12,111
25,160
0
W
Danzaburou
JayRafiei
Danzaburou
23,355
12,791
0
10,814
18,485
7,874
7,182
5,611
12,772
0
141,419
L
Cthulhu
Mrlogotek
Cthulhu
11,836
304
543
9,903
28,301
25,045
108
7,560
20,741
55,245
0
L
Janus
WIIIZAD76
Janus
14,785
387
0
500
15,783
4,703
0
5,634
10,149
88,800
0
W
19,127
12,507
0
5,753
22,855
11,266
592
6,393
16,204
0
82,274
L
Ne Zha
grawiz76
Ne Zha
7,642
2,550
0
2,388
23,531
8,935
0
5,829
17,702
0
81,343
L
13,893
3,251
0
7,997
28,058
26,738
374
11,893
16,165
0
88,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,340
Gold Earned
61,245
807
Minions Killed
713
0
Camps Cleared
0
2,635,952
Distance Traveled
2,438,903
39
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,502
481
170
7
0
442,809
4
W
Amaterasu
15,452
594
221
9
0
534,905
6
W
Kukulkan
14,942
575
239
9
0
537,602
15
W
Bacchus
10,691
411
37
1
0
538,217
11
W
Danzaburou
15,079
580
208
8
0
511,019
6
L
Cthulhu
11,229
432
87
3
0
533,386
2
L
Janus
12,505
481
174
7
0
514,142
1
W
Arachne
14,176
545
102
4
0
514,209
1
L
Ne Zha
11,601
446
110
4
0
495,263
6
L
Bellona
13,408
516
172
7
0
453,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role