Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Diyolet
Susano
Level 158
God Stats
1W - 2L
1,194 SR
Queue Stats
64W - 21L
1,794 Elo+
Party 1
Achilles
Achilles
HangMen
Achilles
Level 64
God Stats
2W - 0L
1,764 SR
Queue Stats
3W - 1L
1,554 Elo+
Party 1
Rama
Rama
Kreyzi
Rama
Level 158
God Stats
18W - 7L
1,755 SR
Queue Stats
188W - 77L
1,743 Elo+
Party 1
Khepri
Khepri
Rounded
Khepri
Level 154
God Stats
2W - 0L
1,593 SR
Queue Stats
93W - 44L
1,732 Elo+
Party 1
Team Averages
Level 138
1,561 SR
1,665 Elo+

VS

Team Averages
Level 51
1,521 SR
1,464 Elo+
Hachiman
Hachiman
AdaaaL
Hachiman
Level 67
God Stats
2W - 1L
1,497 SR
Queue Stats
19W - 10L
1,621 Elo+
Party 2
Thoth
Thoth
Insaniry
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 3
Ra
Ra
Nygy420
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 3
Kukulkan
Kukulkan
PolillaFeliz
Kukulkan
Level 28
God Stats
1W - 2L
1,502 SR
Queue Stats
10W - 5L
1,601 Elo+
Party 2
Athena
Athena
drbouncyballs
Athena
Level 121
God Stats
92W - 78L
1,606 SR
Queue Stats
246W - 220L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 2 / 19
10,308
1,145
21,892
7,427
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Diyolet
Susano
17
5 / 3 / 22
10,585
1,176
15,223
8,865
3,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
HangMen
Achilles
17
1 / 1 / 20
9,331
1,037
5,943
8,449
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Kreyzi
Rama
19
22 / 1 / 9
13,888
1,543
28,791
13,446
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Rounded
Khepri
17
3 / 2 / 23
10,803
1,200
7,836
10,526
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdaaaL
Hachiman
16
3 / 10 / 4
9,763
1,085
13,744
28,060
8,059
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Insaniry
Thoth
14
2 / 6 / 5
9,240
1,027
5,299
14,917
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 10 / 3
8,749
972
4,790
17,487
5,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
PolillaFeliz
Kukulkan
15
2 / 9 / 5
9,584
1,065
9,948
17,810
6,083
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 2
7,568
841
438
3,158
1,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
37
Kills
9
9
Deaths
37
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
19
7.75
L
Hachiman
AdaaaL
Hachiman
3
10
4
0.5
W
Susano
Diyolet
Susano
5
3
22
5.33
W
Achilles
HangMen
Achilles
1
1
20
11
L
Thoth
Insaniry
Thoth
2
6
5
0.75
W
Rama
Kreyzi
Rama
22
1
9
26.5
L
2
10
3
0.35
L
Kukulkan
PolillaFeliz
Kukulkan
2
9
5
0.5
W
Khepri
Rounded
Khepri
3
2
23
7.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,685
Damage
34,219
48,713
Taken
81,432
31,630
Mitigated
24,450
9,917
Healing
947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
21,892
900
0
1,097
7,427
3,889
0
2,883
4,544
47,156
0
L
Hachiman
AdaaaL
Hachiman
13,744
9,780
0
0
28,060
8,059
0
7,857
19,828
0
25,864
W
Susano
Diyolet
Susano
15,223
484
0
125
8,865
3,968
0
3,910
3,932
0
23,554
W
Achilles
HangMen
Achilles
5,943
1,097
0
841
8,449
9,357
0
3,856
4,593
106
15,445
L
Thoth
Insaniry
Thoth
5,299
557
0
0
14,917
3,678
0
5,749
8,796
6,835
0
W
Rama
Kreyzi
Rama
28,791
24,939
0
6,687
13,446
6,082
0
5,903
7,543
0
54,814
L
4,790
348
217
81
17,487
5,309
0
6,078
11,123
17,612
0
L
Kukulkan
PolillaFeliz
Kukulkan
9,948
464
0
319
17,810
6,083
0
8,643
8,692
42,647
0
W
Khepri
Rounded
Khepri
7,836
313
0
1,167
10,526
8,334
0
3,923
6,603
20,332
0
L
438
233
30
300
3,158
1,321
0
605
2,499
1,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,915
Gold Earned
44,904
192
Minions Killed
128
10
Camps Cleared
4
914,669
Distance Traveled
664,489
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,308
1,145
50
6
1
177,259
1
L
Hachiman
9,763
1,085
11
1
3
162,455
0
W
Susano
10,585
1,176
21
2
3
189,880
2
W
Achilles
9,331
1,037
33
4
2
194,459
0
L
Thoth
9,240
1,027
4
0
0
137,293
0
W
Rama
13,888
1,543
62
7
4
163,262
2
L
Ra
8,749
972
24
3
0
179,713
1
L
Kukulkan
9,584
1,065
89
10
1
161,090
0
W
Khepri
10,803
1,200
26
3
0
189,809
2
L
Athena
7,568
841
0
0
0
23,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role