Player Matchup

Thor
Thor
ElZorro72
Thor
Level 64
God Stats
1W - 3L
1,665 SR
Queue Stats
39W - 49L
1,488 Elo+
Party 1
Anubis
Anubis
PA203
Anubis
Level 155
God Stats
41W - 33L
1,607 SR
Queue Stats
498W - 561L
1,520 Elo+
Party 1
Bacchus
Bacchus
kamikaze096
Bacchus
Level 103
God Stats
30W - 38L
1,557 SR
Queue Stats
156W - 176L
1,494 Elo+
Party 1
Team Averages
Level 107
1,610 SR
1,501 Elo+

VS

Team Averages
Level 85
1,522 SR
1,496 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Overlord8709
Jormungandr
Level 89
God Stats
2W - 1L
1,566 SR
Queue Stats
102W - 107L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 4 / 4
6,268
570
3,347
9,228
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
PA203
Anubis
12
4 / 5 / 1
7,542
686
5,822
9,468
3,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
kamikaze096
Bacchus
11
2 / 1 / 3
7,135
649
2,949
7,982
10,229
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 1 / 5
8,370
761
6,784
5,622
1,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
12
4 / 1 / 6
8,166
742
10,018
9,337
6,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Overlord8709
Jormungandr
12
2 / 4 / 6
7,814
710
5,172
8,433
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
10
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
5
6.5
W
Chaac
 
Chaac
4
1
6
7
L
Thor
0
4
4
0.5
W
Jormungandr
Overlord8709
Jormungandr
2
4
6
1.25
L
Anubis
PA203
Anubis
4
5
1
0.9
L
Bacchus
kamikaze096
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,118
Damage
21,974
26,678
Taken
23,392
17,792
Mitigated
12,426
2,803
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,784
4,312
0
1,891
5,622
1,687
1,101
1,824
3,728
0
31,372
W
Chaac
 
Chaac
10,018
1,380
0
2,290
9,337
6,083
0
3,054
6,146
0
20,101
L
Thor
3,347
955
0
447
9,228
3,691
0
2,288
6,940
0
6,385
W
Jormungandr
Overlord8709
Jormungandr
5,172
1,655
0
1,745
8,433
4,656
1,011
4,157
4,182
25,208
0
L
Anubis
PA203
Anubis
5,822
444
0
2,356
9,468
3,872
0
1,001
8,467
31,028
0
L
Bacchus
kamikaze096
Bacchus
2,949
205
0
0
7,982
10,229
0
2,032
5,950
7,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,945
Gold Earned
24,350
81
Minions Killed
123
3
Camps Cleared
6
565,982
Distance Traveled
600,995
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,370
761
49
4
3
205,167
3
W
Chaac
8,166
742
23
2
0
201,092
0
L
Thor
6,268
570
10
1
0
170,968
1
W
Jormungandr
7,814
710
51
5
3
194,736
5
L
Anubis
7,542
686
53
5
3
168,067
2
L
Bacchus
7,135
649
18
2
0
226,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role