Player Matchup

Gilgamesh
Gilgamesh
HashWidDaLemon
Gilgamesh
Level 69
God Stats
10W - 5L
1,401 SR
Queue Stats
131W - 120L
1,321 Elo+
Solo
Sylvanus
Sylvanus
ValxX9580
Sylvanus
Level 69
God Stats
8W - 8L
1,511 SR
Queue Stats
128W - 159L
1,307 Elo+
Party 2
Charybdis
Charybdis
iimpaleEx
Charybdis
Level 78
God Stats
2W - 2L
1,148 SR
Queue Stats
23W - 22L
1,348 Elo+
Solo
Kumbhakarna
Kumbhakarna
soloeuri
Kumbhakarna
Level 71
God Stats
2W - 1L
1,413 SR
Queue Stats
68W - 75L
1,340 Elo+
Solo
He Bo
He Bo
xxCaio2006xx
He Bo
Level 57
God Stats
4W - 6L
1,289 SR
Queue Stats
127W - 174L
1,401 Elo+
Party 2
Team Averages
Level 69
1,353 SR
1,343 Elo+

VS

Team Averages
Level 60
1,432 SR
1,313 Elo+
Nemesis
Nemesis
Davetherave3477
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,372 Elo+
Party 1
Chernobog
Chernobog
MrPickleWhisker
Chernobog
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 67L
1,326 Elo+
Party 1
Neith
Neith
Nardy01
Neith
Level 82
God Stats
26W - 28L
1,455 SR
Queue Stats
269W - 368L
1,266 Elo+
Solo
Cerberus
Cerberus
TRM9
Cerberus
Level 39
God Stats
5W - 11L
1,339 SR
Queue Stats
17W - 30L
1,304 Elo+
Party 1
Janus
Janus
XxZOROAKxX
Janus
Level 56
God Stats
13W - 20L
1,367 SR
Queue Stats
133W - 144L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HashWidDaLemon
Gilgamesh
18
6 / 1 / 0
11,239
592
11,543
16,945
15,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
ValxX9580
Sylvanus
15
6 / 2 / 5
9,883
520
9,125
12,765
7,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
iimpaleEx
Charybdis
13
2 / 1 / 2
8,577
451
10,291
10,107
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
soloeuri
Kumbhakarna
13
1 / 3 / 6
8,787
462
3,963
18,995
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 4 / 6
10,706
563
15,147
13,714
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,472
446
7,184
13,827
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
MrPickleWhisker
Chernobog
13
2 / 3 / 2
7,767
409
9,772
10,684
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Nardy01
Neith
15
2 / 6 / 1
9,319
490
7,496
13,307
4,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
TRM9
Cerberus
13
4 / 2 / 2
8,544
450
7,874
17,507
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
13
2 / 3 / 2
8,707
458
6,210
9,005
2,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
11
11
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Gilgamesh
HashWidDaLemon
Gilgamesh
6
1
0
6
L
Chernobog
MrPickleWhisker
Chernobog
2
3
2
1
L
Neith
Nardy01
Neith
2
6
1
0.42
L
Cerberus
TRM9
Cerberus
4
2
2
2.5
W
Sylvanus
ValxX9580
Sylvanus
6
2
5
4.25
L
Janus
2
3
2
1
W
Charybdis
iimpaleEx
Charybdis
2
1
2
3
W
Kumbhakarna
soloeuri
Kumbhakarna
1
3
6
1.33
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,069
Damage
38,536
72,526
Taken
64,330
46,428
Mitigated
30,765
23,252
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,184
2,213
0
4,620
13,827
4,618
0
6,863
6,693
0
45,927
W
Gilgamesh
HashWidDaLemon
Gilgamesh
11,543
1,535
0
6,422
16,945
15,007
1,756
0
16,945
7,949
63,307
L
Chernobog
MrPickleWhisker
Chernobog
9,772
4,753
0
3,256
10,684
3,100
0
4,929
5,663
0
48,878
L
Neith
Nardy01
Neith
7,496
3,495
0
2,848
13,307
4,984
954
1,114
11,012
0
57,574
L
Cerberus
TRM9
Cerberus
7,874
267
318
7,551
17,507
15,200
0
7,434
9,978
28,624
0
W
Sylvanus
ValxX9580
Sylvanus
9,125
2,724
1,084
5,503
12,765
7,673
0
1,913
10,852
45,570
15,619
L
Janus
6,210
269
0
2,708
9,005
2,863
722
7,027
1,712
50,140
0
W
Charybdis
iimpaleEx
Charybdis
10,291
6,448
545
4,038
10,107
2,493
526
2,442
7,665
0
50,833
W
Kumbhakarna
soloeuri
Kumbhakarna
3,963
395
0
3,573
18,995
16,732
433
2,765
16,230
23,518
0
W
15,147
1,144
0
2,087
13,714
4,523
1,616
6,964
6,750
66,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,192
Gold Earned
42,809
490
Minions Killed
440
0
Camps Cleared
0
1,694,296
Distance Traveled
1,584,834
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,472
446
76
4
0
375,133
1
W
Gilgamesh
11,239
592
143
8
0
381,301
4
L
Chernobog
7,767
409
98
5
0
327,616
5
L
Neith
9,319
490
114
6
0
300,053
3
L
Cerberus
8,544
450
50
3
0
355,802
4
W
Sylvanus
9,883
520
92
5
0
353,045
0
L
Janus
8,707
458
102
5
0
226,230
1
W
Charybdis
8,577
451
100
5
0
306,066
0
W
Kumbhakarna
8,787
462
29
2
0
326,829
7
W
He Bo
10,706
563
126
7
0
327,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role