Player Matchup

Baron Samedi
Baron Samedi
DAWS Odinson
Baron Samedi
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 37L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
J60l
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,564 Elo+
Party 1
Cerberus
Cerberus
aldoomega43
Cerberus
Level 48
God Stats
7W - 6L
1,461 SR
Queue Stats
112W - 137L
1,355 Elo+
Solo
Team Averages
Level 39
1,487 SR
1,454 Elo+

VS

Team Averages
Level 35
1,537 SR
1,319 Elo+
Arachne
Arachne
Jzoknz
Arachne
Level 40
God Stats
1W - 1L
1,696 SR
Queue Stats
38W - 90L
1,193 Elo+
Party 2
Sobek
Sobek
Moosn Jar
Sobek
Level 63
God Stats
0W - 3L
1,415 SR
Queue Stats
57W - 125L
1,265 Elo+
Party 2
Izanami
Izanami
big bill3783
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DAWS Odinson
Baron Samedi
15
7 / 1 / 22
10,980
784
9,036
5,167
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
J60l
Hun Batz
17
26 / 0 / 10
13,098
936
27,221
12,303
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
aldoomega43
Cerberus
13
4 / 1 / 19
10,428
745
9,863
12,398
5,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jzoknz
Arachne
10
0 / 14 / 2
7,893
564
5,939
16,313
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Moosn Jar
Sobek
12
2 / 10 / 0
8,626
616
6,264
20,231
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
big bill3783
Izanami
10
0 / 14 / 1
7,677
548
4,773
16,536
2,961
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
5
37
Kills
2
2
Deaths
38
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DAWS Odinson
Baron Samedi
7
1
22
18
W
Hun Batz
J60l
Hun Batz
26
0
10
31
L
Arachne
Jzoknz
Arachne
0
14
2
0.07
L
Sobek
Moosn Jar
Sobek
2
10
0
0.2
W
Cerberus
aldoomega43
Cerberus
4
1
19
13.5
L
Izanami
big bill3783
Izanami
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
16,976
29,868
Taken
53,080
13,273
Mitigated
18,577
8,003
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DAWS Odinson
Baron Samedi
9,036
616
589
702
5,167
2,289
715
865
4,302
33,574
0
W
Hun Batz
J60l
Hun Batz
27,221
7,118
0
2,623
12,303
5,967
1,046
3,276
8,494
0
65,392
L
Arachne
Jzoknz
Arachne
5,939
4,608
193
648
16,313
3,976
0
7,561
8,201
0
13,230
L
Sobek
Moosn Jar
Sobek
6,264
296
73
1,690
20,231
11,640
0
7,474
11,987
18,841
0
W
Cerberus
aldoomega43
Cerberus
9,863
71
0
4,089
12,398
5,017
566
2,220
9,970
32,434
0
L
Izanami
big bill3783
Izanami
4,773
2,902
302
814
16,536
2,961
0
3,050
12,815
0
28,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
24,196
228
Minions Killed
89
12
Camps Cleared
0
823,434
Distance Traveled
627,025
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,980
784
60
4
0
253,455
0
W
Hun Batz
13,098
936
105
8
7
297,502
0
L
Arachne
7,893
564
15
1
0
218,129
0
L
Sobek
8,626
616
19
1
0
232,212
4
W
Cerberus
10,428
745
63
5
5
272,477
3
L
Izanami
7,677
548
55
4
0
176,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role