Player Matchup

Bastet
Bastet
JadoYT
Bastet
Level 53
God Stats
9W - 15L
1,455 SR
Queue Stats
62W - 78L
1,423 Elo+
Party 2
Sol
Sol
JoshHilll
Sol
Level 66
God Stats
1W - 5L
1,336 SR
Queue Stats
80W - 121L
1,389 Elo+
Party 2
Kumbhakarna
Kumbhakarna
watnebestie
Kumbhakarna
Level 121
God Stats
1W - 4L
1,530 SR
Queue Stats
42W - 55L
1,448 Elo+
Solo
Team Averages
Level 80
1,440 SR
1,420 Elo+

VS

Team Averages
Level 85
1,393 SR
1,459 Elo+
Hades
Hades
Bombastisk
Hades
Level 64
God Stats
2W - 0L
1,188 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Goeber
Cthulhu
Level 67
God Stats
3W - 1L
1,353 SR
Queue Stats
3W - 1L
1,413 Elo+
Party 1
Erlang Shen
Erlang Shen
ultrakiller98
Erlang Shen
Level 125
God Stats
29W - 16L
1,638 SR
Queue Stats
167W - 159L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JadoYT
Bastet
10
2 / 8 / 2
7,434
620
10,689
11,768
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 3
6,936
578
9,059
5,248
1,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
watnebestie
Kumbhakarna
11
2 / 4 / 1
8,140
678
6,863
14,858
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
5 / 2 / 6
8,727
727
10,565
11,676
5,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Goeber
Cthulhu
12
3 / 1 / 8
8,230
686
6,938
14,317
9,416
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
ultrakiller98
Erlang Shen
14
6 / 1 / 6
8,772
731
10,899
10,224
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
14
14
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
5
2
6
4
W
Cthulhu
Goeber
Cthulhu
3
1
8
7
L
Bastet
JadoYT
Bastet
2
8
2
0.38
L
0
2
3
0.75
W
Erlang Shen
ultrakiller98
Erlang Shen
6
1
6
9
L
Kumbhakarna
watnebestie
Kumbhakarna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,611
Damage
28,402
31,874
Taken
36,217
19,342
Mitigated
22,487
3,402
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
10,565
1,854
949
2,658
11,676
5,041
865
6,371
5,305
28,952
0
W
Cthulhu
Goeber
Cthulhu
6,938
1,276
171
4,130
14,317
9,416
0
5,181
9,136
21,060
0
L
Bastet
JadoYT
Bastet
10,689
2,235
0
1,573
11,768
3,956
0
5,385
6,383
0
17,752
L
9,059
3,058
0
1,162
5,248
1,661
0
3,697
1,551
28,108
0
W
Erlang Shen
ultrakiller98
Erlang Shen
10,899
6,157
664
3,514
10,224
8,030
92
5,044
5,180
0
29,912
L
Kumbhakarna
watnebestie
Kumbhakarna
6,863
808
0
667
14,858
13,725
0
8,478
6,380
18,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
25,729
90
Minions Killed
125
2
Camps Cleared
9
643,661
Distance Traveled
671,309
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,727
727
55
5
5
212,399
2
W
Cthulhu
8,230
686
20
2
0
228,680
0
L
Bastet
7,434
620
14
1
0
201,864
2
L
Sol
6,936
578
45
4
2
227,290
4
W
Erlang Shen
8,772
731
50
4
4
230,230
2
L
Kumbhakarna
8,140
678
31
3
0
214,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role