Player Matchup

Ymir
Ymir
APieceAPi
Ymir
Level 124
God Stats
7W - 2L
1,629 SR
Queue Stats
258W - 276L
1,427 Elo+
Solo
Hachiman
Hachiman
Flashsaur
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Agni
Agni
L00nyGod
Agni
Level 28
God Stats
1W - 1L
1,347 SR
Queue Stats
36W - 33L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
SirMuffins1
Nu Wa
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,402 Elo+
Party 1
Hades
Hades
TitchyNinjaPig
Hades
Level 149
God Stats
3W - 2L
1,520 SR
Queue Stats
229W - 216L
1,441 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,479 Elo+

VS

Team Averages
Level 91
1,502 SR
1,454 Elo+
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Diablokii
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,344 Elo+
Party 2
Achilles
Achilles
Grayblich
Achilles
Level 100
God Stats
3W - 3L
1,577 SR
Queue Stats
255W - 238L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
Guffywolverine
Kuzenbo
Level 152
God Stats
0W - 2L
1,435 SR
Queue Stats
83W - 96L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 14
6,522
1,304
2,979
7,787
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Flashsaur
Hachiman
11
3 / 1 / 13
6,293
1,259
4,829
4,167
1,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
12
5 / 1 / 11
6,818
1,364
7,281
4,857
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 12
6,338
1,268
5,639
2,703
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 1 / 8
6,323
1,265
5,068
6,304
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 3 / 1
5,069
1,014
5,600
3,665
1,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
5
0 / 1 / 0
4,216
843
439
1,124
407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Diablokii
Bellona
7
0 / 5 / 1
4,477
895
2,182
5,508
3,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Grayblich
Achilles
11
0 / 3 / 3
5,057
1,011
3,124
8,828
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 1
5,660
1,132
1,958
9,147
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
17
Kills
3
3
Deaths
17
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
L
Skadi
 
Skadi
0
1
0
0
W
Ymir
1
0
14
8
L
Bellona
Diablokii
Bellona
0
5
1
0.1
W
Hachiman
Flashsaur
Hachiman
3
1
13
9.5
L
Achilles
Grayblich
Achilles
0
3
3
0.5
L
2
5
1
0.5
W
Agni
5
1
11
10.5
W
3
0
12
9
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
13,303
25,818
Taken
28,272
16,741
Mitigated
17,782
11,086
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,600
778
0
257
3,665
1,793
0
2,600
1,029
10,459
0
L
Skadi
 
Skadi
439
0
131
80
1,124
407
0
1,124
0
0
439
W
Ymir
2,979
459
1,035
2,601
7,787
7,557
322
2,061
5,650
7,644
0
L
Bellona
Diablokii
Bellona
2,182
257
50
175
5,508
3,226
0
4,161
1,274
0
4,608
W
Hachiman
Flashsaur
Hachiman
4,829
3,565
101
887
4,167
1,657
1,396
1,892
2,242
0
8,042
L
Achilles
Grayblich
Achilles
3,124
343
260
2,654
8,828
5,133
0
6,636
2,119
0
6,075
L
1,958
277
0
600
9,147
7,223
0
6,113
2,883
4,135
0
W
Agni
7,281
689
1,014
1,002
4,857
2,165
417
1,332
3,452
12,348
0
W
5,639
1,298
538
805
2,703
945
1,280
754
1,873
11,941
0
W
5,068
265
1,335
1,768
6,304
4,417
1,078
1,519
4,685
7,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
24,479
55
Minions Killed
17
0
Camps Cleared
0
497,135
Distance Traveled
324,041
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,069
1,014
3
1
0
87,820
0
L
Skadi
4,216
843
0
0
0
16,118
0
W
Ymir
6,522
1,304
7
1
0
117,010
3
L
Bellona
4,477
895
6
1
0
51,298
0
W
Hachiman
6,293
1,259
8
2
0
80,203
0
L
Achilles
5,057
1,011
4
1
0
92,558
0
L
Kuzenbo
5,660
1,132
4
1
0
76,247
0
W
Agni
6,818
1,364
16
3
0
103,303
0
W
Nu Wa
6,338
1,268
18
4
0
98,922
0
W
Hades
6,323
1,265
6
1
0
97,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role