Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pike808
Ah Muzen Cab
Level 107
God Stats
3W - 1L
1,661 SR
Queue Stats
73W - 77L
1,476 Elo+
Solo
Terra
Terra
SmolHands
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
ghostgotyou464
Odin
Level 117
God Stats
1W - 0L
1,604 SR
Queue Stats
26W - 16L
1,558 Elo+
Solo
Hades
Hades
yasho_xdd
Hades
Level 88
God Stats
31W - 34L
1,476 SR
Queue Stats
643W - 687L
1,428 Elo+
Solo
Team Averages
Level 101
1,548 SR
1,492 Elo+

VS

Team Averages
Level 109
1,490 SR
1,445 Elo+
Atlas
Atlas
 
Atlas
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bryce0
Gilgamesh
Level 66
God Stats
2W - 5L
1,426 SR
Queue Stats
130W - 129L
1,474 Elo+
Solo
Bastet
Bastet
Captn Boggs
Bastet
Level 117
God Stats
1W - 1L
1,516 SR
Queue Stats
4W - 11L
1,270 Elo+
Solo
Zhong Kui
Zhong Kui
Ohhhh si
Zhong Kui
Level 160
God Stats
5W - 3L
1,507 SR
Queue Stats
837W - 876L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
9 / 1 / 12
11,988
1,199
17,085
5,770
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Pike808
Ah Muzen Cab
17
6 / 2 / 18
11,004
1,100
19,239
10,282
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
SmolHands
Terra
17
3 / 2 / 19
10,474
1,047
5,924
14,455
19,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 21
10,778
1,078
12,510
12,369
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
yasho_xdd
Hades
17
8 / 3 / 15
10,901
1,090
14,180
9,478
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

250

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 5 / 3
9,927
993
11,761
16,238
17,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
 
Danzaburou
15
2 / 9 / 4
9,805
981
11,662
15,431
5,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Bryce0
Gilgamesh
16
2 / 8 / 5
10,329
1,033
8,689
21,531
19,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
15
0 / 5 / 3
8,884
888
5,845
9,435
3,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Ohhhh si
Zhong Kui
16
3 / 3 / 4
10,495
1,050
11,992
11,808
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
30
Kills
9
9
Deaths
30
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
1
12
15
L
Atlas
 
Atlas
2
5
3
0.7
L
Danzaburou
 
Danzaburou
2
9
4
0.44
L
Gilgamesh
Bryce0
Gilgamesh
2
8
5
0.56
L
Bastet
0
5
3
0.3
L
Zhong Kui
Ohhhh si
Zhong Kui
3
3
4
1.67
W
Ah Muzen Cab
Pike808
Ah Muzen Cab
6
2
18
7.5
W
Terra
SmolHands
Terra
3
2
19
6.25
W
4
1
21
14.5
W
Hades
yasho_xdd
Hades
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,938
Damage
49,949
52,354
Taken
74,443
48,450
Mitigated
54,129
17,124
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,085
561
0
910
5,770
2,574
0
3,109
2,661
55,519
0
L
Atlas
 
Atlas
11,761
3,888
0
218
16,238
17,643
0
8,579
7,360
28,488
0
L
Danzaburou
 
Danzaburou
11,662
4,347
0
837
15,431
5,654
0
6,234
8,816
0
32,176
L
Gilgamesh
Bryce0
Gilgamesh
8,689
2,865
0
718
21,531
19,129
0
10,985
10,160
0
23,240
L
Bastet
5,845
1,116
0
585
9,435
3,338
0
4,598
4,768
0
23,352
L
Zhong Kui
Ohhhh si
Zhong Kui
11,992
1,503
0
1,739
11,808
8,365
0
6,793
4,933
29,884
2,120
W
Ah Muzen Cab
Pike808
Ah Muzen Cab
19,239
9,583
0
2,912
10,282
5,198
0
4,422
5,860
0
38,986
W
Terra
SmolHands
Terra
5,924
1,041
3,386
4,320
14,455
19,297
0
6,786
7,669
7,754
0
W
12,510
2,295
0
3,172
12,369
15,018
0
4,350
8,019
0
29,311
W
Hades
yasho_xdd
Hades
14,180
940
950
1,474
9,478
6,363
0
4,602
4,876
18,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
49,440
219
Minions Killed
229
7
Camps Cleared
9
906,156
Distance Traveled
856,780
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,988
1,199
94
9
4
171,911
1
L
Atlas
9,927
993
48
5
1
173,138
0
L
Danzaburou
9,805
981
47
5
2
160,835
0
L
Gilgamesh
10,329
1,033
39
4
0
166,199
1
L
Bastet
8,884
888
37
4
5
182,971
0
L
Zhong Kui
10,495
1,050
58
6
1
173,637
1
W
Ah Muzen Cab
11,004
1,100
61
6
2
204,927
0
W
Terra
10,474
1,047
5
1
1
180,801
0
W
Odin
10,778
1,078
45
5
0
194,530
0
W
Hades
10,901
1,090
14
1
0
153,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role