Player Matchup

Geb
Geb
AzzNova1503
Geb
Level 65
God Stats
2W - 0L
1,643 SR
Queue Stats
39W - 42L
1,379 Elo+
Solo
Neith
Neith
Dr StRaNgE uk47
Neith
Level 125
God Stats
2W - 1L
1,418 SR
Queue Stats
213W - 235L
1,408 Elo+
Solo
Sol
Sol
MRTRUE_KNOWLEDGE
Sol
Level 145
God Stats
7W - 6L
1,516 SR
Queue Stats
460W - 497L
1,426 Elo+
Solo
Camazotz
Camazotz
Thedi00
Camazotz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,220 Elo+
Solo
Hades
Hades
jorge_sl95
Hades
Level 103
God Stats
2W - 1L
1,519 SR
Queue Stats
78W - 89L
1,394 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,365 Elo+

VS

Team Averages
Level 93
1,534 SR
1,443 Elo+
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FTT Bob
Serqet
Level 113
God Stats
0W - 1L
1,731 SR
Queue Stats
94W - 103L
1,381 Elo+
Party 1
Hou Yi
Hou Yi
FTT Hebden
Hou Yi
Level 114
God Stats
3W - 2L
1,658 SR
Queue Stats
94W - 93L
1,408 Elo+
Party 1
Pele
Pele
FuhrerKaan
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,673 Elo+
Solo
Merlin
Merlin
Nortski
Merlin
Level 67
God Stats
0W - 1L
1,281 SR
Queue Stats
7W - 18L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 18
10,199
850
9,893
15,292
15,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
11 / 1 / 13
10,982
915
8,917
8,017
3,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
10 / 1 / 14
10,963
914
17,236
6,930
2,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Thedi00
Camazotz
16
3 / 1 / 16
9,522
794
7,357
13,190
7,849
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
16
4 / 3 / 18
10,024
835
14,989
15,106
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 4
7,217
601
7,104
18,069
11,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
FTT Bob
Serqet
14
3 / 6 / 5
9,058
755
6,655
11,401
6,891
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
FTT Hebden
Hou Yi
15
5 / 6 / 2
9,330
778
11,122
12,882
4,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 5
8,334
695
6,748
11,318
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Nortski
Merlin
15
0 / 7 / 6
8,421
702
11,596
9,334
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
30
Kills
9
9
Deaths
30
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
4
0.5
W
2
3
18
3.67
W
11
1
13
17.5
L
Serqet
FTT Bob
Serqet
3
6
5
0.92
L
Hou Yi
FTT Hebden
Hou Yi
5
6
2
1
L
1
7
5
0.5
W
10
1
14
17
L
Merlin
Nortski
Merlin
0
7
6
0.43
W
Camazotz
Thedi00
Camazotz
3
1
16
11
W
Hades
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,392
Damage
43,225
58,535
Taken
63,004
39,246
Mitigated
31,096
31,938
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,104
704
463
6,471
18,069
11,903
0
10,637
7,150
0
11,030
W
9,893
632
856
2,842
15,292
15,324
724
1,354
13,440
17,617
0
W
8,917
2,848
1,327
3,552
8,017
3,231
2,388
2,935
4,682
0
23,999
L
Serqet
FTT Bob
Serqet
6,655
1,308
252
1,227
11,401
6,891
0
7,721
3,506
0
7,423
L
Hou Yi
FTT Hebden
Hou Yi
11,122
5,486
1,113
2,970
12,882
4,801
0
9,482
3,149
0
22,397
L
6,748
658
0
1,306
11,318
4,275
0
7,174
3,989
0
21,923
W
17,236
1,677
1,930
2,396
6,930
2,710
2,298
1,452
5,296
28,762
0
L
Merlin
Nortski
Merlin
11,596
179
903
486
9,334
3,226
0
6,161
3,092
29,343
0
W
Camazotz
Thedi00
Camazotz
7,357
486
3,543
7,104
13,190
7,849
590
3,093
9,907
0
17,069
W
Hades
14,989
732
1,620
6,768
15,106
10,132
424
2,762
11,838
32,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
42,360
133
Minions Killed
104
0
Camps Cleared
0
1,208,468
Distance Traveled
1,043,358
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,217
601
10
1
0
204,943
3
W
Geb
10,199
850
16
1
0
246,458
0
W
Neith
10,982
915
33
3
0
249,424
5
L
Serqet
9,058
755
5
0
0
220,899
0
L
Hou Yi
9,330
778
30
3
0
197,151
2
L
Pele
8,334
695
31
3
0
222,720
2
W
Sol
10,963
914
32
3
0
213,675
0
L
Merlin
8,421
702
28
2
0
197,645
1
W
Camazotz
9,522
794
13
1
0
259,280
1
W
Hades
10,024
835
39
3
0
239,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role