Player Matchup

Hades
Hades
CAPTCrushem
Hades
Level 109
God Stats
40W - 25L
1,605 SR
Queue Stats
218W - 180L
1,526 Elo+
Party 3
Atlas
Atlas
M0n4rch
Atlas
Level 103
God Stats
37W - 28L
1,587 SR
Queue Stats
96W - 88L
1,489 Elo+
Party 2
Da Ji
Da Ji
SlaughterMelown
Da Ji
Level 88
God Stats
6W - 5L
1,524 SR
Queue Stats
228W - 213L
1,475 Elo+
Party 3
Tyr
Tyr
darkit11
Tyr
Level 88
God Stats
3W - 3L
1,447 SR
Queue Stats
12W - 8L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nuttyman777
Ah Muzen Cab
Level 109
God Stats
17W - 11L
1,577 SR
Queue Stats
208W - 197L
1,493 Elo+
Party 2
Team Averages
Level 99
1,548 SR
1,510 Elo+

VS

Team Averages
Level 106
1,557 SR
1,489 Elo+
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Magotha
Gilgamesh
Level 68
God Stats
6W - 6L
1,432 SR
Queue Stats
116W - 115L
1,505 Elo+
Solo
Vulcan
Vulcan
Renegade31
Vulcan
Level 152
God Stats
12W - 8L
1,572 SR
Queue Stats
180W - 201L
1,492 Elo+
Solo
Set
Set
andres_cuellarc
Set
Level 127
God Stats
0W - 1L
1,557 SR
Queue Stats
113W - 113L
1,480 Elo+
Party 1
Khepri
Khepri
letti102
Khepri
Level 114
God Stats
1W - 2L
1,725 SR
Queue Stats
80W - 97L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,336
634
3,300
4,371
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
M0n4rch
Atlas
8
2 / 0 / 10
5,933
593
3,860
6,441
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 4
6,213
621
5,536
5,169
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
4,879
488
2,077
5,398
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
nuttyman777
Ah Muzen Cab
11
7 / 1 / 3
6,788
679
6,553
6,896
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 4 / 0
3,798
380
1,387
3,890
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Magotha
Gilgamesh
9
1 / 3 / 0
5,222
522
3,977
8,611
3,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Renegade31
Vulcan
10
2 / 3 / 1
5,985
599
4,148
4,531
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,297
530
3,167
6,434
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
letti102
Khepri
6
0 / 3 / 2
4,674
467
1,503
5,818
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
3
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
W
2
1
2
3
W
Atlas
M0n4rch
Atlas
2
0
10
7
L
Gilgamesh
Magotha
Gilgamesh
1
3
0
0.33
L
Vulcan
Renegade31
Vulcan
2
3
1
0.83
W
5
1
4
7
L
0
3
2
0.33
W
0
0
1
0.5
L
Khepri
letti102
Khepri
0
3
2
0.33
W
Ah Muzen Cab
nuttyman777
Ah Muzen Cab
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,326
Damage
14,182
28,275
Taken
29,284
11,999
Mitigated
9,841
13,729
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,387
905
0
619
3,890
798
0
794
3,096
0
8,702
W
3,300
1,405
398
2,209
4,371
1,715
104
1,167
3,104
37,264
0
W
Atlas
M0n4rch
Atlas
3,860
2,356
0
2,323
6,441
3,602
0
1,786
4,621
11,737
0
L
Gilgamesh
Magotha
Gilgamesh
3,977
1,168
119
2,331
8,611
3,716
0
1,429
6,863
0
19,720
L
Vulcan
Renegade31
Vulcan
4,148
719
0
410
4,531
1,502
0
1,733
2,798
32,182
0
W
5,536
1,308
0
2,146
5,169
1,571
0
1,541
3,542
0
26,442
L
3,167
1,213
0
2,312
6,434
1,553
0
1,193
5,241
0
30,105
W
2,077
547
0
2,353
5,398
2,950
1,114
0
5,398
0
18,154
L
Khepri
letti102
Khepri
1,503
78
250
865
5,818
2,272
0
2,011
3,807
9,287
0
W
Ah Muzen Cab
nuttyman777
Ah Muzen Cab
6,553
3,782
0
4,300
6,896
2,161
1,650
917
5,959
0
38,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
24,976
259
Minions Killed
229
0
Camps Cleared
0
1,023,217
Distance Traveled
844,961
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,798
380
20
2
0
104,262
0
W
Hades
6,336
634
87
9
0
182,440
4
W
Atlas
5,933
593
16
2
0
207,767
2
L
Gilgamesh
5,222
522
42
4
0
185,017
2
L
Vulcan
5,985
599
75
8
0
195,311
0
W
Da Ji
6,213
621
54
5
0
216,036
2
L
Set
5,297
530
74
7
0
188,986
1
W
Tyr
4,879
488
30
3
0
232,845
3
L
Khepri
4,674
467
18
2
0
171,385
2
W
Ah Muzen Cab
6,788
679
72
7
0
184,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role