Player Matchup

Nox
Nox
JayRuxia
Nox
Level 62
God Stats
4W - 2L
1,359 SR
Queue Stats
85W - 135L
1,280 Elo+
Solo
Athena
Athena
Mozotroc
Athena
Level 101
God Stats
20W - 21L
1,492 SR
Queue Stats
140W - 162L
1,309 Elo+
Solo
Cupid
Cupid
juniorWilll1991
Cupid
Level 83
God Stats
1W - 1L
1,617 SR
Queue Stats
32W - 41L
1,292 Elo+
Solo
Chaac
Chaac
pyromoss
Chaac
Level 98
God Stats
4W - 2L
1,453 SR
Queue Stats
121W - 151L
1,265 Elo+
Solo
Ne Zha
Ne Zha
x43Caboose
Ne Zha
Level 111
God Stats
1W - 1L
1,509 SR
Queue Stats
27W - 33L
1,270 Elo+
Solo
Team Averages
Level 91
1,486 SR
1,284 Elo+

VS

Team Averages
Level 51
1,397 SR
1,236 Elo+
Artemis
Artemis
Bomber7628
Artemis
Level 83
God Stats
6W - 5L
1,488 SR
Queue Stats
66W - 80L
1,317 Elo+
Solo
Geb
Geb
Chemagod
Geb
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,166 Elo+
Party 1
Sol
Sol
EL_TACO_GUAPO_XD
Sol
Level 62
God Stats
12W - 14L
1,347 SR
Queue Stats
130W - 216L
1,269 Elo+
Solo
Ganesha
Ganesha
Flyingwyvern
Ganesha
Level 43
God Stats
1W - 2L
1,405 SR
Queue Stats
2W - 9L
1,166 Elo+
Party 1
Chaac
Chaac
gabofe
Chaac
Level 44
God Stats
10W - 16L
1,247 SR
Queue Stats
76W - 96L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
11,284
513
7,247
13,908
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Mozotroc
Athena
16
4 / 0 / 14
12,569
571
6,147
18,285
20,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
13 / 0 / 8
13,177
599
22,936
12,531
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
pyromoss
Chaac
17
1 / 2 / 4
11,689
531
8,787
14,818
14,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
x43Caboose
Ne Zha
20
10 / 5 / 4
13,966
635
12,169
17,946
7,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bomber7628
Artemis
9
0 / 6 / 1
7,558
344
4,632
8,870
1,536
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 8 / 0
8,565
389
5,359
20,406
11,641
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 6 / 0
11,165
508
16,460
14,887
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Flyingwyvern
Ganesha
12
0 / 7 / 2
8,856
403
5,621
17,882
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
gabofe
Chaac
16
5 / 3 / 0
10,617
483
12,369
17,330
18,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
29
Kills
12
13
Deaths
30
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bomber7628
Artemis
0
6
1
0.08
L
1
8
0
0.13
L
6
6
0
1
L
Ganesha
Flyingwyvern
Ganesha
0
7
2
0.14
W
1
6
5
0.58
W
Athena
Mozotroc
Athena
4
0
14
11
L
Chaac
gabofe
Chaac
5
3
0
1.67
W
13
0
8
17
W
Chaac
pyromoss
Chaac
1
2
4
1.5
W
Ne Zha
x43Caboose
Ne Zha
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,286
Damage
44,441
77,488
Taken
79,375
53,582
Mitigated
48,189
30,844
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bomber7628
Artemis
4,632
2,495
55
1,531
8,870
1,536
0
847
8,023
0
25,190
L
5,359
1,196
1,822
3,011
20,406
11,641
0
3,597
16,809
22,296
0
L
16,460
5,642
0
4,112
14,887
6,064
3,100
5,976
8,911
82,260
7,085
L
Ganesha
Flyingwyvern
Ganesha
5,621
1,650
0
2,234
17,882
10,411
348
3,169
14,713
32,268
0
W
7,247
217
0
716
13,908
5,248
1,088
9,403
4,505
60,050
0
W
Athena
Mozotroc
Athena
6,147
1,618
3,299
5,833
18,285
20,568
1,106
9,062
9,223
26,239
0
L
Chaac
gabofe
Chaac
12,369
3,265
0
2,564
17,330
18,537
0
901
16,429
453
51,620
W
22,936
13,835
864
6,935
12,531
5,386
7,245
3,451
9,080
0
95,014
W
Chaac
pyromoss
Chaac
8,787
2,596
0
6,148
14,818
14,583
853
2,152
12,666
3,135
59,694
W
Ne Zha
x43Caboose
Ne Zha
12,169
5,539
0
7,049
17,946
7,797
7,512
2,335
15,611
0
94,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,685
Gold Earned
46,761
560
Minions Killed
391
0
Camps Cleared
0
1,983,338
Distance Traveled
1,578,344
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,558
344
56
3
0
204,303
1
L
Geb
8,565
389
37
2
0
342,671
1
L
Sol
11,165
508
171
8
0
327,839
0
L
Ganesha
8,856
403
20
1
0
327,646
2
W
Nox
11,284
513
111
5
0
375,957
0
W
Athena
12,569
571
45
2
0
427,272
2
L
Chaac
10,617
483
107
5
0
375,885
0
W
Cupid
13,177
599
142
6
0
384,818
4
W
Chaac
11,689
531
115
5
0
407,227
5
W
Ne Zha
13,966
635
147
7
0
388,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role