Player Matchup

Cernunnos
Cernunnos
Itz_the_Dit
Cernunnos
Level 62
God Stats
1W - 2L
1,694 SR
Queue Stats
74W - 86L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
JustSayMacklunky
Cthulhu
Level 105
God Stats
2W - 12L
1,478 SR
Queue Stats
66W - 79L
1,442 Elo+
Party 2
Agni
Agni
amarillo72
Agni
Level 103
God Stats
30W - 25L
1,540 SR
Queue Stats
507W - 610L
1,446 Elo+
Solo
Bellona
Bellona
fluffy_Samurai_
Bellona
Level 120
God Stats
4W - 3L
1,740 SR
Queue Stats
77W - 87L
1,477 Elo+
Solo
Thanatos
Thanatos
uM Goat
Thanatos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,245 Elo+
Solo
Team Averages
Level 89
1,590 SR
1,406 Elo+

VS

Team Averages
Level 96
1,597 SR
1,474 Elo+
Achilles
Achilles
 
Achilles
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
FramesRock
Ymir
Level 107
God Stats
8W - 2L
1,719 SR
Queue Stats
89W - 97L
1,510 Elo+
Party 3
Chang'e
Chang'e
chinod2003
Chang'e
Level 94
God Stats
8W - 11L
1,442 SR
Queue Stats
311W - 298L
1,477 Elo+
Party 1
Chiron
Chiron
ll_NxZexiux_ll
Chiron
Level 115
God Stats
2W - 0L
1,684 SR
Queue Stats
237W - 219L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
rodrid2003
Cliodhna
Level 84
God Stats
9W - 3L
1,640 SR
Queue Stats
179W - 181L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Itz_the_Dit
Cernunnos
12
0 / 10 / 2
7,331
386
8,536
18,197
4,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 4
9,115
480
11,818
16,090
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 8 / 3
9,387
494
11,478
13,618
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 0
10,283
541
16,356
18,897
15,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
uM Goat
Thanatos
14
3 / 6 / 3
9,231
486
6,808
14,056
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 3 / 6
9,431
496
9,264
17,015
14,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 1 / 11
9,671
509
8,140
16,729
18,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
chinod2003
Chang'e
17
9 / 4 / 6
10,439
549
15,939
15,979
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 2 / 8
10,345
544
15,441
14,684
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
rodrid2003
Cliodhna
17
9 / 1 / 5
10,380
546
10,662
14,532
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
11
Kills
30
31
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
3
6
1
W
4
1
11
9.5
L
Cernunnos
Itz_the_Dit
Cernunnos
0
10
2
0.1
L
2
5
4
0.8
L
2
8
3
0.44
W
Chang'e
chinod2003
Chang'e
9
4
6
3
L
4
2
0
2
W
8
2
8
6
W
Cliodhna
rodrid2003
Cliodhna
9
1
5
11.5
L
Thanatos
uM Goat
Thanatos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,996
Damage
59,446
80,858
Taken
78,939
43,865
Mitigated
50,629
23,842
Healing
30,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,264
1,918
0
4,850
17,015
14,982
90
530
16,485
5,851
58,159
W
8,140
1,767
0
4,360
16,729
18,031
72
6,165
10,564
23,607
0
L
Cernunnos
Itz_the_Dit
Cernunnos
8,536
4,761
0
3,634
18,197
4,792
0
6,381
11,590
0
41,432
L
11,818
892
755
1,668
16,090
13,296
0
5,532
10,304
38,556
0
L
11,478
539
0
2,912
13,618
4,723
0
6,681
6,619
56,245
0
W
Chang'e
chinod2003
Chang'e
15,939
944
1,653
7,428
15,979
5,998
0
8,643
7,336
75,323
0
L
16,356
5,718
86
6,367
18,897
15,555
786
2,637
15,198
0
77,564
W
15,441
6,943
1,283
5,730
14,684
5,362
270
4,877
9,807
0
90,188
W
Cliodhna
rodrid2003
Cliodhna
10,662
899
0
5,677
14,532
6,256
526
3,157
11,375
0
73,281
L
Thanatos
uM Goat
Thanatos
6,808
2,075
0
8,420
14,056
5,499
0
3,485
10,349
0
59,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
50,266
452
Minions Killed
562
0
Camps Cleared
0
1,743,903
Distance Traveled
1,850,827
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,431
496
130
7
0
394,879
5
W
Ymir
9,671
509
34
2
0
344,331
0
L
Cernunnos
7,331
386
68
4
0
293,529
6
L
Cthulhu
9,115
480
59
3
0
369,497
1
L
Agni
9,387
494
85
4
0
323,571
7
W
Chang'e
10,439
549
127
7
0
357,999
4
L
Bellona
10,283
541
142
7
0
385,071
2
W
Chiron
10,345
544
133
7
0
367,015
6
W
Cliodhna
10,380
546
138
7
0
386,603
2
L
Thanatos
9,231
486
98
5
0
372,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role