Player Matchup

Bacchus
Bacchus
DracoMeteor8
Bacchus
Level 108
God Stats
1W - 2L
1,192 SR
Queue Stats
70W - 79L
1,374 Elo+
Party 1
Scylla
Scylla
Spectral_flames5
Scylla
Level 28
God Stats
7W - 7L
1,544 SR
Queue Stats
12W - 12L
1,377 Elo+
Party 1
Fenrir
Fenrir
frozensoldier54
Fenrir
Level 62
God Stats
8W - 4L
1,654 SR
Queue Stats
41W - 60L
1,319 Elo+
Party 1
Team Averages
Level 66
1,463 SR
1,357 Elo+

VS

Team Averages
Level 35
1,451 SR
1,322 Elo+
Chaac
Chaac
ElBrayanOMG
Chaac
Level 68
God Stats
5W - 4L
1,451 SR
Queue Stats
163W - 256L
1,280 Elo+
Party 2
Chang'e
Chang'e
YureiBastian
Chang'e
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,327 Elo+
Party 2
Bellona
Bellona
zZEmiRamosZz
Bellona
Level 26
God Stats
8W - 15L
1,402 SR
Queue Stats
11W - 17L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DracoMeteor8
Bacchus
14
4 / 1 / 11
11,084
693
10,687
13,632
16,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 4 / 8
11,027
689
11,592
9,652
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 9
11,121
695
13,969
17,518
11,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
10,503
656
17,058
18,388
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
YureiBastian
Chang'e
10
2 / 7 / 5
8,974
561
5,164
10,413
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zZEmiRamosZz
Bellona
12
4 / 5 / 4
9,853
616
6,688
13,460
10,304
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
16
Kills
9
9
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DracoMeteor8
Bacchus
4
1
11
9.5
L
3
4
5
1.38
W
7
4
8
2.75
L
Chang'e
YureiBastian
Chang'e
2
7
5
0.64
W
5
4
9
2.38
L
Bellona
zZEmiRamosZz
Bellona
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
28,910
40,802
Taken
42,261
31,241
Mitigated
29,652
8,317
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DracoMeteor8
Bacchus
10,687
1,010
918
3,867
13,632
16,285
345
2,222
10,959
28,575
0
L
17,058
2,851
0
4,902
18,388
13,843
574
10,933
7,181
65
42,776
W
11,592
1,611
14
499
9,652
3,543
918
660
8,670
40,165
0
L
Chang'e
YureiBastian
Chang'e
5,164
715
2,153
2,061
10,413
5,505
502
6,491
3,666
15,496
0
W
13,969
4,737
367
2,652
17,518
11,413
1,583
3,260
13,695
0
41,029
L
Bellona
zZEmiRamosZz
Bellona
6,688
1,384
0
282
13,460
10,304
211
4,651
8,489
0
15,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
29,330
135
Minions Killed
101
10
Camps Cleared
4
911,362
Distance Traveled
730,266
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,084
693
28
2
3
314,494
6
L
Chaac
10,503
656
48
3
0
310,800
4
W
Scylla
11,027
689
62
4
1
299,226
0
L
Chang'e
8,974
561
31
2
3
157,428
1
W
Fenrir
11,121
695
45
3
6
297,642
2
L
Bellona
9,853
616
22
1
1
262,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role