Player Matchup

Jing Wei
Jing Wei
Meverk
Jing Wei
Level 50
God Stats
3W - 8L
1,349 SR
Queue Stats
81W - 128L
1,422 Elo+
Solo
Bacchus
Bacchus
UrMomsgouch
Bacchus
Level 15
God Stats
10W - 6L
1,961 SR
Queue Stats
15W - 26L
1,299 Elo+
Party 2
Chronos
Chronos
lilskilo
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,386 Elo+
Party 2
Team Averages
Level 55
1,603 SR
1,369 Elo+

VS

Team Averages
Level 81
1,621 SR
1,664 Elo+
Agni
Agni
HornyTyranasuar
Agni
Level 127
God Stats
7W - 1L
1,699 SR
Queue Stats
81W - 57L
1,646 Elo+
Party 1
Nox
Nox
SirGirthOfThicc
Nox
Level 89
God Stats
16W - 11L
1,671 SR
Queue Stats
90W - 47L
1,679 Elo+
Party 1
Thor
Thor
waifulover68
Thor
Level 27
God Stats
3W - 3L
1,494 SR
Queue Stats
20W - 13L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Meverk
Jing Wei
9
2 / 6 / 0
6,355
636
4,091
8,157
2,648
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
UrMomsgouch
Bacchus
9
0 / 2 / 1
6,259
626
2,792
8,937
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
lilskilo
Chronos
9
1 / 5 / 0
6,090
609
1,764
7,263
2,308
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 7
7,954
795
8,599
5,606
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 8
7,560
756
6,688
3,152
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 8
7,210
721
4,004
5,455
2,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
13
13
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Jing Wei
Meverk
Jing Wei
2
6
0
0.33
W
4
0
8
8
L
Bacchus
UrMomsgouch
Bacchus
0
2
1
0.25
L
Chronos
lilskilo
Chronos
1
5
0
0.2
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,647
Damage
19,291
24,357
Taken
14,213
11,618
Mitigated
5,604
4,148
Healing
2,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,599
1,451
0
922
5,606
1,778
672
1,638
3,968
27,378
0
L
Jing Wei
Meverk
Jing Wei
4,091
2,707
200
1,977
8,157
2,648
0
5,697
2,301
0
12,109
W
6,688
850
0
442
3,152
1,167
701
1,392
1,760
30,676
0
L
Bacchus
UrMomsgouch
Bacchus
2,792
145
0
1,721
8,937
6,662
0
4,808
3,604
10,528
0
L
Chronos
lilskilo
Chronos
1,764
303
0
250
7,263
2,308
0
4,689
2,305
19,229
0
W
4,004
745
0
905
5,455
2,659
260
1,845
3,610
797
9,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,704
Gold Earned
22,724
79
Minions Killed
129
1
Camps Cleared
7
515,121
Distance Traveled
553,704
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,954
795
51
5
4
176,716
4
L
Jing Wei
6,355
636
23
2
1
169,539
0
W
Nox
7,560
756
69
7
3
188,836
5
L
Bacchus
6,259
626
18
2
0
189,637
4
L
Chronos
6,090
609
38
4
0
155,945
0
W
Thor
7,210
721
9
1
0
188,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role