Player Matchup

Neith
Neith
TinyBipi
Neith
Level 23
God Stats
5W - 2L
1,288 SR
Queue Stats
6W - 5L
1,381 Elo+
Party 1
Ares
Ares
joel0314
Ares
Level 108
God Stats
12W - 16L
1,478 SR
Queue Stats
224W - 254L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
yesidster
Aphrodite
Level 75
God Stats
1W - 2L
1,396 SR
Queue Stats
30W - 27L
1,489 Elo+
Party 1
Team Averages
Level 69
1,387 SR
1,466 Elo+

VS

Team Averages
Level 62
1,451 SR
1,328 Elo+
Ullr
Ullr
CHUCKLES1297
Ullr
Level 28
God Stats
3W - 4L
1,422 SR
Queue Stats
65W - 80L
1,243 Elo+
Party 2
Nu Wa
Nu Wa
DX 160
Nu Wa
Level 99
God Stats
61W - 84L
1,367 SR
Queue Stats
235W - 285L
1,281 Elo+
Party 2
Fenrir
Fenrir
KinggGinger
Fenrir
Level 59
God Stats
6W - 7L
1,564 SR
Queue Stats
229W - 199L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TinyBipi
Neith
16
8 / 0 / 8
10,951
684
19,158
7,562
3,324
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
6 / 0 / 11
12,002
750
15,732
24,089
30,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
yesidster
Aphrodite
14
3 / 1 / 13
10,194
637
7,555
8,221
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
8,460
529
7,193
16,679
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
DX 160
Nu Wa
12
0 / 6 / 0
8,404
525
11,064
9,735
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
13
1 / 2 / 0
8,807
550
6,981
22,574
10,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Nu Wa
DX 160
Nu Wa
0
6
0
0
L
Fenrir
1
2
0
0.5
W
Neith
TinyBipi
Neith
8
0
8
12
W
Ares
6
0
11
11.5
W
Aphrodite
yesidster
Aphrodite
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
25,238
39,872
Taken
48,988
41,015
Mitigated
18,905
21,458
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,193
4,007
0
632
16,679
5,073
38
7,868
8,811
0
26,351
L
Nu Wa
DX 160
Nu Wa
11,064
5,363
778
832
9,735
3,001
99
6,319
3,416
38,948
0
L
Fenrir
6,981
774
0
5,182
22,574
10,831
0
10,028
12,546
0
23,386
W
Neith
TinyBipi
Neith
19,158
8,812
0
2,442
7,562
3,324
1,723
2,981
4,398
0
66,029
W
Ares
15,732
1,808
375
4,583
24,089
30,999
498
6,906
16,876
47,577
0
W
Aphrodite
yesidster
Aphrodite
7,555
1,156
8,727
5,331
8,221
6,692
371
1,568
6,456
34,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
25,671
214
Minions Killed
142
7
Camps Cleared
5
846,346
Distance Traveled
736,312
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,460
529
46
3
2
212,534
1
L
Nu Wa
8,404
525
63
4
1
227,474
1
L
Fenrir
8,807
550
33
2
2
296,304
4
W
Neith
10,951
684
114
7
2
239,653
0
W
Ares
12,002
750
48
3
5
310,612
2
W
Aphrodite
10,194
637
52
3
0
296,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role