Player Matchup

Chaac
Chaac
Diamond II
 
Chaac
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
FireBenderFred
Mulan
Diamond II
Level 159
God Stats
2W - 3L
1,555 SR
Queue Stats
415W - 399L
2,347 MMR
Party 1
Geb
Geb
Diamond V
Mousze
Geb
Diamond V
Level 160
God Stats
1W - 1L
1,733 SR
Queue Stats
155W - 146L
2,058 MMR
Solo
The Morrigan
The Morrigan
Diamond II
SirOliv
The Morrigan
Diamond II
Level 141
God Stats
6W - 4L
1,750 SR
Queue Stats
289W - 278L
2,487 MMR
Party 1
Raijin
Raijin
Diamond III
SirSpoooon
Raijin
Diamond III
Level 155
God Stats
8W - 6L
1,636 SR
Queue Stats
165W - 146L
2,256 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,635 SR
2,130 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,596 SR
2,195 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
EvSharKyy
Thor
Masters
Level 159
God Stats
5W - 3L
1,627 SR
Queue Stats
179W - 156L
2,523 MMR
Solo
Amaterasu
Amaterasu
Masters
L8M87
Amaterasu
Masters
Level 159
God Stats
3W - 0L
1,753 SR
Queue Stats
110W - 84L
2,507 MMR
Solo
Nemesis
Nemesis
Diamond II
TheRealKing90
Nemesis
Diamond II
Level 117
God Stats
6W - 7L
1,485 SR
Queue Stats
284W - 267L
2,398 MMR
Solo
Olorun
Olorun
Diamond IV
gillisprilli
Olorun
Diamond IV
Level 152
God Stats
15W - 11L
1,614 SR
Queue Stats
629W - 606L
2,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 3 / 2
9,745
464
12,971
24,469
12,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

17
3 / 5 / 2
10,361
493
18,363
20,225
19,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Geb
Mousze
Geb
13
1 / 6 / 3
8,311
396
7,413
20,281
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

The Morrigan
SirOliv
The Morrigan
17
1 / 7 / 1
9,684
461
12,180
9,802
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
SirSpoooon
Raijin
15
1 / 6 / 5
9,313
443
12,811
13,246
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
TiamatKaliAh Muzen CabCamazotz

VS

Bans
CliodhnaGilgameshBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 3 / 12
12,649
602
13,461
11,060
4,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
18
9 / 0 / 12
12,849
612
20,262
18,854
18,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Amaterasu
L8M87
Amaterasu
17
6 / 2 / 16
12,176
580
11,939
28,331
27,792
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
18
3 / 4 / 9
11,455
545
12,114
20,429
8,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
18
4 / 3 / 7
12,085
575
12,249
18,202
7,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
11
Kills
27
27
Deaths
12
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
3
2
2
W
Scylla
 
Scylla
5
3
12
3.67
W
Thor
9
0
12
15
L
3
5
2
0.8
W
Amaterasu
L8M87
Amaterasu
6
2
16
7
L
Geb
Mousze
Geb
1
6
3
0.42
L
The Morrigan
SirOliv
The Morrigan
1
7
1
0.21
L
Raijin
SirSpoooon
Raijin
1
6
5
0.58
W
Nemesis
3
4
9
1.88
W
Olorun
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,738
Damage
70,025
88,023
Taken
96,876
60,535
Mitigated
66,617
24,211
Healing
45,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,971
1,989
0
12,341
24,469
12,160
0
5,872
18,219
0
74,819
W
Scylla
 
Scylla
13,461
1,867
0
2,864
11,060
4,046
0
4,157
6,664
100,263
0
W
Thor
20,262
3,811
924
9,085
18,854
18,831
0
6,359
11,812
0
76,424
L
18,363
1,356
492
6,422
20,225
19,669
0
7,320
12,188
6,512
60,726
W
Amaterasu
L8M87
Amaterasu
11,939
4,324
4,520
11,882
28,331
27,792
907
7,928
19,809
0
34,438
L
Geb
Mousze
Geb
7,413
566
120
3,195
20,281
19,977
0
6,069
13,882
30,015
0
L
The Morrigan
SirOliv
The Morrigan
12,180
3,222
0
901
9,802
3,706
0
3,041
6,343
81,943
3,883
L
Raijin
SirSpoooon
Raijin
12,811
821
0
740
13,246
5,023
0
3,142
10,018
60,591
0
W
Nemesis
12,114
5,635
0
7,859
20,429
8,616
0
6,780
13,289
0
81,370
W
Olorun
12,249
7,070
382
7,891
18,202
7,332
5,809
6,359
11,703
124,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
61,214
569
Minions Killed
633
0
Camps Cleared
0
1,954,007
Distance Traveled
2,164,460
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,745
464
126
6
0
454,453
4
W
Scylla
12,649
602
172
8
0
424,459
10
W
Thor
12,849
612
125
6
0
430,339
5
L
Mulan
10,361
493
124
6
0
413,016
1
W
Amaterasu
12,176
580
37
2
0
472,365
7
L
Geb
8,311
396
24
1
0
378,399
5
L
The Morrigan
9,684
461
165
8
0
353,446
5
L
Raijin
9,313
443
130
6
0
354,693
10
W
Nemesis
11,455
545
136
6
0
452,532
1
W
Olorun
12,085
575
163
8
0
384,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role