Player Matchup

Hercules
Hercules
Afr0N1nja03
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 167L
1,412 Elo+
Party 2
Cerberus
Cerberus
Bubbleytrouble
Cerberus
Level 47
God Stats
12W - 18L
1,448 SR
Queue Stats
155W - 162L
1,446 Elo+
Party 2
Cliodhna
Cliodhna
Scorp1onRyder
Cliodhna
Level 87
God Stats
35W - 28L
1,578 SR
Queue Stats
409W - 453L
1,419 Elo+
Party 2
He Bo
He Bo
Wolfgoggles
He Bo
Level 102
God Stats
2W - 2L
1,598 SR
Queue Stats
550W - 646L
1,394 Elo+
Party 2
Medusa
Medusa
cosmoBeach_
Medusa
Level 89
God Stats
1W - 3L
1,397 SR
Queue Stats
409W - 514L
1,387 Elo+
Party 2
Team Averages
Level 76
1,504 SR
1,411 Elo+

VS

Team Averages
Level 83
1,527 SR
1,371 Elo+
Awilix
Awilix
N0_BRA_TATA_SAG
Awilix
Level 112
God Stats
3W - 4L
1,288 SR
Queue Stats
631W - 684L
1,404 Elo+
Party 1
Chaac
Chaac
Ruslan7820
Chaac
Level 122
God Stats
22W - 19L
1,451 SR
Queue Stats
305W - 326L
1,383 Elo+
Solo
Charybdis
Charybdis
SkullKaoticZ
Charybdis
Level 101
God Stats
10W - 4L
1,581 SR
Queue Stats
96W - 86L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
lcm757
Cthulhu
Level 49
God Stats
1W - 1L
1,667 SR
Queue Stats
4W - 3L
1,153 Elo+
Party 3
Chronos
Chronos
ll_DEEBO_ll
Chronos
Level 33
God Stats
4W - 1L
1,648 SR
Queue Stats
88W - 80L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Afr0N1nja03
Hercules
10
0 / 2 / 0
5,219
435
2,039
9,570
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
8
0 / 5 / 0
5,015
418
1,584
7,842
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Scorp1onRyder
Cliodhna
9
2 / 3 / 2
5,680
473
5,063
7,438
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 4 / 0
6,444
537
6,474
7,128
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
9
1 / 4 / 0
5,145
429
3,046
6,461
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 4
5,975
498
3,039
6,358
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
2 / 1 / 1
7,044
587
6,871
8,519
5,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SkullKaoticZ
Charybdis
13
9 / 0 / 1
7,765
647
7,906
7,253
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
lcm757
Cthulhu
10
1 / 1 / 9
6,649
554
4,661
6,540
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
ll_DEEBO_ll
Chronos
11
3 / 2 / 1
6,487
541
4,191
7,677
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
18
18
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Afr0N1nja03
Hercules
0
2
0
0
L
Cerberus
0
5
0
0
W
3
3
4
1.67
W
Chaac
2
1
1
2.5
L
Cliodhna
Scorp1onRyder
Cliodhna
2
3
2
1
W
Charybdis
SkullKaoticZ
Charybdis
9
0
1
9.5
L
3
4
0
0.75
L
Medusa
1
4
0
0.25
W
Cthulhu
lcm757
Cthulhu
1
1
9
5.5
W
Chronos
ll_DEEBO_ll
Chronos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
26,668
38,439
Taken
36,347
14,200
Mitigated
17,791
11,289
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Afr0N1nja03
Hercules
2,039
209
0
3,782
9,570
4,968
0
469
9,101
0
20,313
L
Cerberus
1,584
89
0
1,177
7,842
3,817
246
2,162
5,680
12,658
0
W
3,039
1,153
134
1,399
6,358
2,441
623
1,793
4,565
0
23,181
W
Chaac
6,871
576
0
4,493
8,519
5,445
650
0
8,108
3,049
39,459
L
Cliodhna
Scorp1onRyder
Cliodhna
5,063
601
0
2,262
7,438
2,085
0
1,374
6,064
0
25,621
W
Charybdis
SkullKaoticZ
Charybdis
7,906
2,743
0
3,523
7,253
2,247
2,396
673
6,580
0
55,260
L
6,474
181
0
2,287
7,128
2,043
0
2,958
4,170
31,377
0
L
Medusa
3,046
1,769
0
1,781
6,461
1,287
588
2,043
4,418
0
26,265
W
Cthulhu
lcm757
Cthulhu
4,661
282
542
1,185
6,540
4,859
212
811
5,729
18,062
0
W
Chronos
ll_DEEBO_ll
Chronos
4,191
1,542
0
2,104
7,677
2,799
0
4,781
2,896
29,056
3,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
33,920
228
Minions Killed
322
0
Camps Cleared
0
1,073,706
Distance Traveled
1,094,703
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,219
435
36
3
0
220,737
5
L
Cerberus
5,015
418
36
3
0
201,793
4
W
Awilix
5,975
498
41
3
0
223,796
1
W
Chaac
7,044
587
79
7
0
215,526
0
L
Cliodhna
5,680
473
45
4
0
258,152
6
W
Charybdis
7,765
647
101
8
0
216,278
3
L
He Bo
6,444
537
67
6
0
190,836
1
L
Medusa
5,145
429
44
4
0
202,188
3
W
Cthulhu
6,649
554
40
3
0
241,820
1
W
Chronos
6,487
541
61
5
0
197,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role