Player Matchup

Arachne
Arachne
JokeZR 187
Arachne
Level 63
God Stats
20W - 12L
1,607 SR
Queue Stats
75W - 83L
1,465 Elo+
Solo
Kukulkan
Kukulkan
OldPeyote
Kukulkan
Level 76
God Stats
44W - 46L
1,545 SR
Queue Stats
56W - 62L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vincent-RedRose
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,540 SR
Queue Stats
27W - 24L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
skyalex
Sun Wukong
Level 68
God Stats
6W - 9L
1,459 SR
Queue Stats
131W - 145L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
tispiezzu
Cthulhu
Level 109
God Stats
13W - 7L
1,641 SR
Queue Stats
304W - 310L
1,486 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,482 Elo+

VS

Team Averages
Level 88
1,440 SR
1,436 Elo+
Sobek
Sobek
Benzaz
Sobek
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Bobbyboy96_
Danzaburou
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,398 Elo+
Solo
Mercury
Mercury
Haiyane77
Mercury
Level 123
God Stats
2W - 4L
1,433 SR
Queue Stats
6W - 9L
1,448 Elo+
Solo
Merlin
Merlin
Slayerslice
Merlin
Level 54
God Stats
14W - 8L
1,577 SR
Queue Stats
43W - 49L
1,501 Elo+
Solo
Hachiman
Hachiman
bonbonch
Hachiman
Level 58
God Stats
0W - 1L
1,191 SR
Queue Stats
159W - 142L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JokeZR 187
Arachne
20
15 / 4 / 11
17,380
1,086
35,869
24,335
10,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
OldPeyote
Kukulkan
20
4 / 6 / 14
15,755
985
23,946
20,997
8,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Vincent-RedRose
Morgan Le Fay
20
6 / 2 / 9
15,582
974
13,674
13,030
6,860
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
skyalex
Sun Wukong
20
5 / 4 / 12
14,717
920
19,223
20,744
29,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
tispiezzu
Cthulhu
20
2 / 5 / 18
15,724
983
20,027
21,440
34,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Benzaz
Sobek
20
4 / 9 / 10
14,794
925
10,892
33,948
43,724
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Bobbyboy96_
Danzaburou
20
2 / 4 / 9
13,885
868
8,152
15,449
8,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
Haiyane77
Mercury
20
11 / 8 / 8
17,215
1,076
31,674
25,358
10,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
1 / 3 / 9
13,916
870
27,166
20,645
8,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
bonbonch
Hachiman
20
3 / 8 / 8
14,207
888
17,801
22,915
9,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
32
Kills
21
21
Deaths
32
64
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sobek
Benzaz
Sobek
4
9
10
1
L
Danzaburou
Bobbyboy96_
Danzaburou
2
4
9
1.63
L
Mercury
Haiyane77
Mercury
11
8
8
1.88
W
Arachne
JokeZR 187
Arachne
15
4
11
5.13
W
Kukulkan
OldPeyote
Kukulkan
4
6
14
1.83
L
Merlin
1
3
9
1.83
W
Morgan Le Fay
Vincent-RedRose
Morgan Le Fay
6
2
9
5.25
L
Hachiman
bonbonch
Hachiman
3
8
8
0.88
W
Sun Wukong
skyalex
Sun Wukong
5
4
12
2.75
W
Cthulhu
tispiezzu
Cthulhu
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,739
Damage
95,685
100,546
Taken
118,315
89,118
Mitigated
80,876
15,378
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Benzaz
Sobek
10,892
266
0
1,426
33,948
43,724
0
12,860
20,796
25,246
0
L
Danzaburou
Bobbyboy96_
Danzaburou
8,152
4,039
0
1,652
15,449
8,490
0
8,039
7,340
0
32,402
L
Mercury
Haiyane77
Mercury
31,674
19,707
0
1,798
25,358
10,871
0
12,253
12,917
0
68,221
W
Arachne
JokeZR 187
Arachne
35,869
31,530
0
4,777
24,335
10,311
0
12,204
12,131
0
44,760
W
Kukulkan
OldPeyote
Kukulkan
23,946
941
0
3,353
20,997
8,522
0
8,523
12,474
67,758
0
L
Merlin
27,166
1,064
0
2,185
20,645
8,306
0
11,118
9,461
79,680
0
W
Morgan Le Fay
Vincent-RedRose
Morgan Le Fay
13,674
776
758
2,231
13,030
6,860
0
4,518
8,512
59,003
0
L
Hachiman
bonbonch
Hachiman
17,801
11,213
0
3,217
22,915
9,485
0
12,659
10,154
0
54,314
W
Sun Wukong
skyalex
Sun Wukong
19,223
2,031
0
2,239
20,744
29,229
0
6,863
13,881
0
31,719
W
Cthulhu
tispiezzu
Cthulhu
20,027
607
1,181
839
21,440
34,196
0
5,950
15,490
44,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,158
Gold Earned
74,017
309
Minions Killed
366
12
Camps Cleared
8
1,610,599
Distance Traveled
1,564,178
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,794
925
31
2
0
302,489
1
L
Danzaburou
13,885
868
48
3
0
283,860
0
L
Mercury
17,215
1,076
76
5
4
380,947
0
W
Arachne
17,380
1,086
25
2
3
359,773
0
W
Kukulkan
15,755
985
117
7
0
297,854
0
L
Merlin
13,916
870
122
8
1
308,660
0
W
Morgan Le Fay
15,582
974
96
6
7
298,801
1
L
Hachiman
14,207
888
89
6
3
288,222
0
W
Sun Wukong
14,717
920
20
1
1
321,188
0
W
Cthulhu
15,724
983
51
3
1
332,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role