Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Drakinex
Sol
Level 81
God Stats
3W - 5L
1,342 SR
Queue Stats
584W - 643L
1,454 Elo+
Solo
Chiron
Chiron
Tyrone I
Chiron
Level 139
God Stats
3W - 4L
1,591 SR
Queue Stats
79W - 96L
1,503 Elo+
Solo
Cliodhna
Cliodhna
angelblood747
Cliodhna
Level 129
God Stats
14W - 25L
1,389 SR
Queue Stats
96W - 117L
1,430 Elo+
Solo
Ah Puch
Ah Puch
phobione
Ah Puch
Level 129
God Stats
38W - 28L
1,552 SR
Queue Stats
824W - 835L
1,468 Elo+
Solo
Team Averages
Level 125
1,475 SR
1,471 Elo+

VS

Team Averages
Level 95
1,415 SR
1,501 Elo+
Susano
Susano
HAQXS
Susano
Level 109
God Stats
1W - 2L
1,505 SR
Queue Stats
695W - 702L
1,536 Elo+
Party 1
Ra
Ra
Invigoration
Ra
Level 59
God Stats
25W - 21L
1,540 SR
Queue Stats
35W - 37L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Monté
Jing Wei
Level 69
God Stats
0W - 5L
1,220 SR
Queue Stats
70W - 94L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Nicomaster22
Cabrakan
Level 112
God Stats
3W - 5L
1,514 SR
Queue Stats
342W - 358L
1,542 Elo+
Party 1
Persephone
Persephone
Sadjin
Persephone
Level 126
God Stats
0W - 2L
1,296 SR
Queue Stats
139W - 129L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
6 / 1 / 9
10,630
1,063
10,914
13,313
16,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 8
10,830
1,083
12,984
9,854
3,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Tyrone I
Chiron
16
3 / 1 / 8
10,097
1,010
10,387
9,893
3,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
angelblood747
Cliodhna
17
3 / 1 / 10
9,629
963
8,663
6,608
2,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
phobione
Ah Puch
17
1 / 0 / 14
10,084
1,008
16,743
4,996
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

263

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HAQXS
Susano
15
1 / 4 / 3
9,063
906
8,664
11,294
4,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 3
9,150
915
8,675
14,994
5,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Monté
Jing Wei
16
1 / 1 / 2
9,748
975
8,633
8,944
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Nicomaster22
Cabrakan
15
1 / 3 / 3
9,127
913
6,007
19,009
23,864
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Sadjin
Persephone
15
1 / 3 / 3
9,860
986
8,887
9,015
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
18
Kills
4
4
Deaths
18
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
1
9
10.5
W
5
1
8
9
L
Susano
HAQXS
Susano
1
4
3
0.63
L
0
7
3
0.21
L
Jing Wei
Monté
Jing Wei
1
1
2
2
L
Cabrakan
Nicomaster22
Cabrakan
1
3
3
0.83
L
Persephone
Sadjin
Persephone
1
3
3
0.83
W
Chiron
Tyrone I
Chiron
3
1
8
7
W
Cliodhna
angelblood747
Cliodhna
3
1
10
8
W
Ah Puch
phobione
Ah Puch
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,691
Damage
40,866
44,664
Taken
63,256
28,711
Mitigated
41,125
8,458
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,914
3,464
0
530
13,313
16,396
0
6,595
6,718
16,504
0
W
12,984
4,701
0
3,668
9,854
3,801
0
4,325
5,529
37,064
0
L
Susano
HAQXS
Susano
8,664
1,219
0
0
11,294
4,679
0
7,098
4,196
0
11,657
L
8,675
253
643
960
14,994
5,964
0
9,565
5,429
36,447
0
L
Jing Wei
Monté
Jing Wei
8,633
3,606
0
0
8,944
3,439
0
4,951
3,993
0
38,208
L
Cabrakan
Nicomaster22
Cabrakan
6,007
689
268
828
19,009
23,864
0
13,561
5,448
9,191
0
L
Persephone
Sadjin
Persephone
8,887
1,179
0
480
9,015
3,179
0
5,463
3,549
37,815
0
W
Chiron
Tyrone I
Chiron
10,387
5,024
1,035
1,647
9,893
3,851
0
5,919
3,974
0
31,495
W
Cliodhna
angelblood747
Cliodhna
8,663
214
0
0
6,608
2,686
0
4,040
2,568
0
12,809
W
Ah Puch
phobione
Ah Puch
16,743
359
98
1,480
4,996
1,977
0
2,690
2,306
54,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
46,948
218
Minions Killed
256
10
Camps Cleared
7
990,189
Distance Traveled
1,002,543
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,630
1,063
6
1
0
205,122
1
W
Sol
10,830
1,083
60
6
5
195,269
0
L
Susano
9,063
906
9
1
1
205,051
0
L
Ra
9,150
915
81
8
1
194,659
1
L
Jing Wei
9,748
975
72
7
3
206,283
0
L
Cabrakan
9,127
913
7
1
1
204,837
0
L
Persephone
9,860
986
87
9
1
191,713
1
W
Chiron
10,097
1,010
51
5
3
187,793
0
W
Cliodhna
9,629
963
12
1
0
194,776
0
W
Ah Puch
10,084
1,008
89
9
2
207,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role