Player Matchup

Artemis
Artemis
Citrooon
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 1
Sol
Sol
Skovgaard
Sol
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,531 Elo+
Party 1
Horus
Horus
WAPUS
Horus
Level 64
God Stats
2W - 2L
1,512 SR
Queue Stats
28W - 30L
1,501 Elo+
Party 1
Scylla
Scylla
molestingthing
Scylla
Level 146
God Stats
1W - 1L
1,723 SR
Queue Stats
30W - 27L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
tacoman8611
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,420 Elo+
Solo
Team Averages
Level 73
1,547 SR
1,527 Elo+

VS

Team Averages
Level 97
1,397 SR
1,528 Elo+
Hachiman
Hachiman
HerofMaras
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
LGuettner
Merlin
Level 157
God Stats
1W - 0L
1,628 SR
Queue Stats
117W - 131L
1,525 Elo+
Solo
Khepri
Khepri
Orunitia4077
Khepri
Level 145
God Stats
1W - 1L
1,243 SR
Queue Stats
145W - 141L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMainSuspected
Sun Wukong
Level 58
God Stats
1W - 3L
1,189 SR
Queue Stats
222W - 217L
1,567 Elo+
Solo
Chang'e
Chang'e
sodeb25
Chang'e
Level 108
God Stats
3W - 3L
1,424 SR
Queue Stats
378W - 306L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Citrooon
Artemis
17
4 / 7 / 9
10,485
617
25,805
19,575
9,866
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 7
11,319
666
28,540
22,894
11,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
WAPUS
Horus
16
1 / 5 / 7
9,646
567
5,414
20,833
27,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 4 / 7
11,195
659
27,308
15,020
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
tacoman8611
Kuzenbo
18
2 / 4 / 13
10,626
625
10,214
23,155
38,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HerofMaras
Hachiman
16
1 / 5 / 15
10,571
622
22,020
18,515
8,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
LGuettner
Merlin
20
9 / 2 / 10
13,241
779
33,510
15,984
7,892
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
20
3 / 2 / 16
12,872
757
10,864
27,325
34,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
TheMainSuspected
Sun Wukong
19
5 / 5 / 11
11,825
696
20,061
30,869
34,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
sodeb25
Chang'e
18
4 / 2 / 10
11,107
653
8,711
18,171
14,267
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
84
16
Kills
22
24
Deaths
16
43
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Artemis
Citrooon
Artemis
4
7
9
1.21
W
Hachiman
HerofMaras
Hachiman
1
5
15
1.7
W
Merlin
LGuettner
Merlin
9
2
10
7
W
Khepri
3
2
16
5.5
L
4
4
7
1.88
W
Sun Wukong
TheMainSuspected
Sun Wukong
5
5
11
2.1
L
Horus
WAPUS
Horus
1
5
7
0.9
L
5
4
7
2.13
W
Chang'e
sodeb25
Chang'e
4
2
10
4.5
L
Kuzenbo
tacoman8611
Kuzenbo
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,281
Damage
95,166
101,477
Taken
110,864
94,833
Mitigated
99,755
38,684
Healing
55,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Citrooon
Artemis
25,805
12,575
754
2,613
19,575
9,866
486
11,034
8,541
0
36,685
W
Hachiman
HerofMaras
Hachiman
22,020
9,582
2,032
2,868
18,515
8,766
2,153
11,095
7,420
0
39,967
W
Merlin
LGuettner
Merlin
33,510
1,425
4,146
2,773
15,984
7,892
1,198
9,860
6,124
81,355
0
W
Khepri
10,864
76
8,624
5,784
27,325
34,399
341
12,440
14,885
16,372
0
L
28,540
10,573
3,345
8,389
22,894
11,431
881
11,374
11,520
64,332
0
W
Sun Wukong
TheMainSuspected
Sun Wukong
20,061
2,032
1,641
3,545
30,869
34,431
425
20,264
10,605
0
35,379
L
Horus
WAPUS
Horus
5,414
1,789
7,315
5,668
20,833
27,872
160
10,690
10,143
0
7,332
L
27,308
1,788
3,072
2,225
15,020
7,259
248
7,137
7,883
50,352
0
W
Chang'e
sodeb25
Chang'e
8,711
1,025
18,182
5,843
18,171
14,267
731
12,403
5,768
24,181
0
L
Kuzenbo
tacoman8611
Kuzenbo
10,214
3,395
2,985
2,318
23,155
38,405
15
12,850
10,305
19,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
59,616
172
Minions Killed
209
0
Camps Cleared
0
1,486,402
Distance Traveled
1,571,889
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,485
617
18
1
0
271,007
0
W
Hachiman
10,571
622
42
2
0
296,184
0
W
Merlin
13,241
779
110
6
0
303,864
0
W
Khepri
12,872
757
9
1
0
338,390
1
L
Sol
11,319
666
84
5
0
308,075
2
W
Sun Wukong
11,825
696
19
1
0
310,542
0
L
Horus
9,646
567
1
0
0
284,533
0
L
Scylla
11,195
659
55
3
0
320,687
0
W
Chang'e
11,107
653
29
2
0
322,909
0
L
Kuzenbo
10,626
625
14
1
0
302,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role