Player Matchup

Chaac
Chaac
Alex_D_Hart
Chaac
Level 158
God Stats
30W - 28L
1,533 SR
Queue Stats
472W - 459L
1,625 Elo+
Solo
Susano
Susano
CrackBaggy
Susano
Level 127
God Stats
3W - 4L
1,609 SR
Queue Stats
676W - 619L
1,659 Elo+
Solo
Skadi
Skadi
Empiffrer
Skadi
Level 148
God Stats
0W - 1L
1,323 SR
Queue Stats
31W - 26L
1,673 Elo+
Party 3
Zhong Kui
Zhong Kui
Ketchup57
Zhong Kui
Level 155
God Stats
2W - 4L
1,561 SR
Queue Stats
177W - 156L
1,623 Elo+
Solo
Jormungandr
Jormungandr
LaveVaissel
Jormungandr
Level 146
God Stats
5W - 2L
1,805 SR
Queue Stats
62W - 43L
1,684 Elo+
Party 3
Team Averages
Level 147
1,566 SR
1,653 Elo+

VS

Team Averages
Level 156
1,676 SR
1,580 Elo+
Hades
Hades
ConTroeller
Hades
Level 160
God Stats
3W - 1L
1,700 SR
Queue Stats
964W - 947L
1,587 Elo+
Party 2
Bastet
Bastet
Moistt Dolphin
Bastet
Level 143
God Stats
12W - 12L
1,588 SR
Queue Stats
507W - 488L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
TheDustyKneecap
Sun Wukong
Level 157
God Stats
9W - 2L
1,819 SR
Queue Stats
384W - 387L
1,583 Elo+
Party 2
Sol
Sol
V1rtueGam1ng
Sol
Level 158
God Stats
8W - 2L
1,619 SR
Queue Stats
259W - 214L
1,610 Elo+
Party 1
Fenrir
Fenrir
hueycr3w
Fenrir
Level 160
God Stats
13W - 11L
1,654 SR
Queue Stats
723W - 647L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,552
503
9,366
16,400
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
CrackBaggy
Susano
13
2 / 6 / 2
7,969
469
6,693
14,391
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Empiffrer
Skadi
14
2 / 5 / 3
8,326
490
6,728
9,613
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Ketchup57
Zhong Kui
14
2 / 5 / 5
8,107
477
9,482
15,065
11,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
LaveVaissel
Jormungandr
13
4 / 3 / 4
8,409
495
12,842
14,189
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,482
558
9,644
13,156
7,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 6
10,072
592
15,429
16,664
6,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
TheDustyKneecap
Sun Wukong
18
5 / 1 / 4
10,652
627
8,263
13,486
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
8 / 0 / 4
11,444
673
12,524
12,457
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
hueycr3w
Fenrir
13
4 / 3 / 8
9,223
543
5,608
16,590
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
24
24
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
2
4
3
0.88
L
Susano
CrackBaggy
Susano
2
6
2
0.5
L
Skadi
Empiffrer
Skadi
2
5
3
0.7
L
Zhong Kui
Ketchup57
Zhong Kui
2
5
5
0.9
L
Jormungandr
LaveVaissel
Jormungandr
4
3
4
2
W
5
3
6
2.67
W
Sun Wukong
TheDustyKneecap
Sun Wukong
5
1
4
7
W
8
0
4
10
W
Fenrir
hueycr3w
Fenrir
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,111
Damage
51,468
69,658
Taken
72,353
47,103
Mitigated
36,582
16,321
Healing
35,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,366
1,808
0
6,865
16,400
14,457
634
342
16,058
9,994
49,722
W
9,644
2,064
737
6,622
13,156
7,178
0
6,329
6,788
71,362
0
L
Susano
CrackBaggy
Susano
6,693
1,141
0
250
14,391
5,008
0
2,961
11,430
0
51,039
L
Skadi
Empiffrer
Skadi
6,728
2,467
0
1,172
9,613
4,023
0
2,774
6,839
0
59,599
L
Zhong Kui
Ketchup57
Zhong Kui
9,482
742
0
4,589
15,065
11,010
0
6,748
8,317
44,421
5,336
L
Jormungandr
LaveVaissel
Jormungandr
12,842
3,571
503
2,942
14,189
12,605
0
8,153
6,036
36,423
0
W
15,429
4,235
0
7,089
16,664
6,619
85
3,702
12,329
0
63,099
W
Sun Wukong
TheDustyKneecap
Sun Wukong
8,263
2,736
0
6,078
13,486
6,940
29
3,717
9,603
0
76,380
W
12,524
6,228
0
9,150
12,457
4,809
4,471
3,863
8,594
84,644
9,996
W
Fenrir
hueycr3w
Fenrir
5,608
917
733
4,613
16,590
11,036
39
6,811
9,779
153
26,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
50,873
488
Minions Killed
593
0
Camps Cleared
0
1,575,813
Distance Traveled
1,730,391
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,552
503
144
8
0
318,237
4
W
Hades
9,482
558
141
8
0
317,503
5
L
Susano
7,969
469
88
5
0
334,220
0
L
Skadi
8,326
490
113
7
0
305,435
2
L
Zhong Kui
8,107
477
92
5
0
262,769
2
L
Jormungandr
8,409
495
51
3
0
355,152
2
W
Bastet
10,072
592
105
6
0
333,059
2
W
Sun Wukong
10,652
627
148
9
0
388,229
0
W
Sol
11,444
673
164
10
0
329,699
3
W
Fenrir
9,223
543
35
2
0
361,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role