Player Matchup

Cthulhu
Cthulhu
ElFuchi
Cthulhu
Level 39
God Stats
4W - 7L
1,453 SR
Queue Stats
29W - 48L
1,366 Elo+
Party 1
Thor
Thor
TINGLADO
Thor
Level 48
God Stats
2W - 7L
1,578 SR
Queue Stats
28W - 28L
1,553 Elo+
Party 1
Cupid
Cupid
elporro
Cupid
Level 66
God Stats
2W - 5L
1,442 SR
Queue Stats
11W - 28L
1,282 Elo+
Party 1
Sol
Sol
juanRey
Sol
Level 18
God Stats
7W - 17L
1,326 SR
Queue Stats
7W - 23L
1,215 Elo+
Party 1
Vulcan
Vulcan
valletomi
Vulcan
Level 104
God Stats
0W - 3L
1,595 SR
Queue Stats
26W - 28L
1,530 Elo+
Party 1
Team Averages
Level 55
1,479 SR
1,389 Elo+

VS

Team Averages
Level 63
1,619 SR
1,403 Elo+
Sylvanus
Sylvanus
FelipeSharp
Sylvanus
Level 107
God Stats
5W - 3L
1,601 SR
Queue Stats
346W - 381L
1,456 Elo+
Party 3
Thanatos
Thanatos
SaintLine26
Thanatos
Level 18
God Stats
16W - 7L
1,661 SR
Queue Stats
18W - 20L
1,450 Elo+
Party 2
Skadi
Skadi
Soulstohell3
Skadi
Level 28
God Stats
21W - 20L
1,546 SR
Queue Stats
45W - 52L
1,433 Elo+
Party 3
Set
Set
VeztedZulu
Set
Level 156
God Stats
3W - 0L
1,715 SR
Queue Stats
20W - 20L
1,479 Elo+
Party 2
Ra
Ra
Zhargox
Ra
Level 5
God Stats
2W - 1L
1,569 SR
Queue Stats
2W - 7L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElFuchi
Cthulhu
14
3 / 4 / 1
8,421
421
7,353
15,232
14,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thor
18
5 / 6 / 5
10,790
540
11,650
14,113
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
elporro
Cupid
13
1 / 4 / 0
8,067
403
3,828
8,563
2,639
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
13
0 / 4 / 1
8,305
415
2,146
9,029
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
valletomi
Vulcan
16
6 / 6 / 2
10,294
515
14,324
9,335
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FelipeSharp
Sylvanus
15
2 / 2 / 6
9,720
486
3,763
12,929
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SaintLine26
Thanatos
17
5 / 4 / 6
10,934
547
7,562
14,986
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 5
10,388
519
8,140
8,648
3,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 2 / 1
12,175
609
7,919
13,836
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 5
10,567
528
7,851
13,139
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
15
Kills
24
24
Deaths
15
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElFuchi
Cthulhu
3
4
1
0.88
W
Sylvanus
FelipeSharp
Sylvanus
2
2
6
2.5
W
Thanatos
SaintLine26
Thanatos
5
4
6
2
W
5
1
5
7.5
L
Thor
5
6
5
1.25
W
8
2
1
4.25
W
4
6
5
1.08
L
Cupid
elporro
Cupid
1
4
0
0.25
L
Sol
0
4
1
0.13
L
Vulcan
valletomi
Vulcan
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,301
Damage
35,235
56,272
Taken
63,538
29,629
Mitigated
32,798
9,218
Healing
29,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElFuchi
Cthulhu
7,353
411
117
898
15,232
14,469
0
2,155
13,023
29,029
0
W
Sylvanus
FelipeSharp
Sylvanus
3,763
804
1,334
5,189
12,929
12,978
189
3,119
9,447
31,501
0
W
Thanatos
SaintLine26
Thanatos
7,562
2,656
0
9,949
14,986
5,726
0
4,462
10,214
0
68,365
W
8,140
3,593
0
1,513
8,648
3,216
1,071
3,783
4,469
0
80,537
L
Thor
11,650
2,095
0
3,398
14,113
5,320
0
3,218
10,723
0
73,029
W
7,919
3,623
0
6,316
13,836
6,306
2,534
4,588
9,090
0
82,999
W
7,851
956
420
4,448
13,139
4,572
209
6,417
6,440
65,608
0
L
Cupid
elporro
Cupid
3,828
2,154
356
1,729
8,563
2,639
0
2,677
5,842
0
43,772
L
Sol
2,146
948
0
2,480
9,029
3,552
1,247
1,068
7,935
44,071
0
L
Vulcan
valletomi
Vulcan
14,324
5,113
0
240
9,335
3,649
0
2,298
6,959
63,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
53,784
450
Minions Killed
590
0
Camps Cleared
0
1,768,925
Distance Traveled
1,922,485
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,421
421
38
2
0
365,339
2
W
Sylvanus
9,720
486
47
2
0
369,523
2
W
Thanatos
10,934
547
110
6
0
424,763
0
W
Skadi
10,388
519
137
7
0
374,446
3
L
Thor
10,790
540
119
6
0
370,083
10
W
Set
12,175
609
162
8
0
371,612
6
W
Ra
10,567
528
134
7
0
382,141
0
L
Cupid
8,067
403
88
4
0
376,120
6
L
Sol
8,305
415
94
5
0
288,111
0
L
Vulcan
10,294
515
111
6
0
369,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role