Player Matchup

Izanami
Izanami
Brokenisis
Izanami
Level 101
God Stats
12W - 6L
1,662 SR
Queue Stats
283W - 253L
1,514 Elo+
Solo
Medusa
Medusa
Dj Whitnayyy
Medusa
Level 144
God Stats
2W - 0L
1,828 SR
Queue Stats
217W - 244L
1,465 Elo+
Solo
Kukulkan
Kukulkan
OEmperiusO
Kukulkan
Level 69
God Stats
2W - 0L
1,374 SR
Queue Stats
95W - 93L
1,499 Elo+
Party 1
Awilix
Awilix
SnartyBooseGumps
Awilix
Level 50
God Stats
1W - 1L
1,264 SR
Queue Stats
93W - 93L
1,455 Elo+
Party 1
Thoth
Thoth
Ssj Maucraft
Thoth
Level 120
God Stats
1W - 0L
1,317 SR
Queue Stats
40W - 55L
1,432 Elo+
Solo
Team Averages
Level 97
1,489 SR
1,473 Elo+

VS

Team Averages
Level 124
1,556 SR
1,497 Elo+
Set
Set
 
Set
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DocGhast
Danzaburou
Level 148
God Stats
5W - 3L
1,751 SR
Queue Stats
298W - 306L
1,556 Elo+
Solo
Artio
Artio
Jerejjas
Artio
Level 120
God Stats
0W - 2L
1,571 SR
Queue Stats
138W - 133L
1,478 Elo+
Solo
Serqet
Serqet
WiLD_BoY_1127
Serqet
Level 109
God Stats
4W - 4L
1,547 SR
Queue Stats
249W - 264L
1,461 Elo+
Solo
Janus
Janus
alcohmist
Janus
Level 125
God Stats
4W - 6L
1,410 SR
Queue Stats
260W - 256L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brokenisis
Izanami
14
2 / 3 / 12
9,124
760
9,893
8,720
2,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
4 / 2 / 9
9,897
825
10,642
12,554
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
OEmperiusO
Kukulkan
18
7 / 3 / 10
10,750
896
13,159
10,946
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
5 / 4 / 12
9,904
825
7,920
14,056
8,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 4 / 10
11,086
924
9,815
11,483
5,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
4 / 4 / 3
8,181
682
6,584
8,169
5,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DocGhast
Danzaburou
17
3 / 5 / 5
10,102
842
9,842
11,939
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Jerejjas
Artio
16
3 / 5 / 5
9,333
778
8,639
17,494
17,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 7 / 8
9,479
790
7,881
16,394
10,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
alcohmist
Janus
17
1 / 5 / 8
9,349
779
16,959
9,263
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
26
Kills
15
16
Deaths
26
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
4
3
1.38
W
Izanami
Brokenisis
Izanami
2
3
12
2.67
W
Medusa
4
2
9
4.25
L
Danzaburou
DocGhast
Danzaburou
3
5
5
1.1
L
Artio
Jerejjas
Artio
3
5
5
1.1
W
Kukulkan
OEmperiusO
Kukulkan
7
3
10
4
W
5
4
12
2.75
W
8
4
10
3.25
L
4
7
8
1.14
L
Janus
alcohmist
Janus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
49,905
57,759
Taken
63,259
26,375
Mitigated
41,696
25,231
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,584
2,953
501
1,173
8,169
5,873
0
2,210
5,959
0
7,902
W
Izanami
Brokenisis
Izanami
9,893
5,287
293
1,311
8,720
2,856
1,671
4,416
4,189
0
19,206
W
Medusa
10,642
5,265
1,328
3,937
12,554
5,248
1,760
2,983
9,190
0
27,021
L
Danzaburou
DocGhast
Danzaburou
9,842
2,468
386
2,287
11,939
4,735
1,635
5,895
6,044
0
34,736
L
Artio
Jerejjas
Artio
8,639
239
1,946
5,624
17,494
17,475
0
4,097
13,397
16,852
0
W
Kukulkan
OEmperiusO
Kukulkan
13,159
1,574
1,593
2,006
10,946
4,040
608
6,581
4,030
31,570
0
W
7,920
5,320
3,909
3,900
14,056
8,902
659
5,878
6,851
0
9,305
W
9,815
1,324
4,128
2,826
11,483
5,329
1,077
5,740
5,189
29,994
0
L
7,881
1,323
1,443
1,391
16,394
10,681
0
5,710
10,684
0
6,515
L
Janus
alcohmist
Janus
16,959
920
2,131
839
9,263
2,932
284
5,062
4,201
32,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,761
Gold Earned
46,444
140
Minions Killed
104
0
Camps Cleared
0
1,087,930
Distance Traveled
977,658
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,181
682
3
0
0
130,726
0
W
Izanami
9,124
760
24
2
0
227,303
0
W
Medusa
9,897
825
29
2
0
235,531
0
L
Danzaburou
10,102
842
38
3
0
195,827
2
L
Artio
9,333
778
8
1
0
222,002
1
W
Kukulkan
10,750
896
46
4
0
220,049
1
W
Awilix
9,904
825
6
1
0
198,586
2
W
Thoth
11,086
924
35
3
0
206,461
2
L
Serqet
9,479
790
1
0
0
200,905
1
L
Janus
9,349
779
54
5
0
228,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role