Player Matchup

Skadi
Skadi
k6sterx
Skadi
Level 67
God Stats
2W - 6L
1,490 SR
Queue Stats
150W - 179L
1,392 Elo+
Party 1
Ganesha
Ganesha
kaitooru93
Ganesha
Level 125
God Stats
1W - 2L
1,638 SR
Queue Stats
359W - 413L
1,398 Elo+
Party 1
Ah Puch
Ah Puch
markevich15
Ah Puch
Level 66
God Stats
1W - 1L
1,884 SR
Queue Stats
26W - 28L
1,350 Elo+
Solo
Team Averages
Level 86
1,671 SR
1,380 Elo+

VS

Team Averages
Level 127
1,339 SR
1,428 Elo+
Geb
Geb
Seb-Arkane
Geb
Level 159
God Stats
8W - 7L
1,538 SR
Queue Stats
39W - 37L
1,490 Elo+
Solo
Merlin
Merlin
Twisted__Odin
Merlin
Level 125
God Stats
1W - 1L
1,324 SR
Queue Stats
55W - 73L
1,399 Elo+
Party 2
Izanami
Izanami
Winter__Eternal
Izanami
Level 96
God Stats
1W - 4L
1,155 SR
Queue Stats
60W - 80L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
k6sterx
Skadi
13
4 / 8 / 1
10,105
632
12,962
13,954
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
kaitooru93
Ganesha
13
0 / 5 / 6
10,114
632
6,662
19,360
18,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
markevich15
Ah Puch
13
2 / 7 / 2
9,245
578
12,271
13,449
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 16
10,175
636
10,983
13,462
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
5 / 4 / 9
10,366
648
14,921
12,384
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
14 / 1 / 3
12,555
785
16,174
12,180
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
20
20
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
W
5
4
9
2.38
W
14
1
3
15.5
L
Skadi
k6sterx
Skadi
4
8
1
0.56
L
Ganesha
kaitooru93
Ganesha
0
5
6
0.6
L
Ah Puch
markevich15
Ah Puch
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,895
Damage
42,078
46,763
Taken
38,026
28,651
Mitigated
20,345
6,336
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,983
702
916
2,570
13,462
12,969
84
5,590
7,471
25,436
0
W
14,921
540
40
2,319
12,384
3,533
0
6,335
5,667
38,413
0
W
16,174
11,988
0
2,400
12,180
3,843
1,283
6,475
5,382
0
51,020
L
Skadi
k6sterx
Skadi
12,962
4,457
0
713
13,954
5,124
0
7,727
5,987
0
38,320
L
Ganesha
kaitooru93
Ganesha
6,662
438
669
3,022
19,360
18,829
0
9,591
9,057
19,395
0
L
Ah Puch
markevich15
Ah Puch
12,271
35
213
1,719
13,449
4,698
0
7,743
5,497
38,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
33,096
147
Minions Killed
214
6
Camps Cleared
8
785,868
Distance Traveled
831,822
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,175
636
28
2
3
318,551
5
W
Merlin
10,366
648
61
4
4
252,221
1
W
Izanami
12,555
785
125
8
1
261,050
2
L
Skadi
10,105
632
67
4
1
243,356
4
L
Ganesha
10,114
632
10
1
0
293,676
3
L
Ah Puch
9,245
578
70
4
5
248,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role