Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Austheboss454
Sol
Level 23
God Stats
4W - 3L
1,587 SR
Queue Stats
26W - 37L
1,328 Elo+
Party 2
Da Ji
Da Ji
Beyond_redemptio
Da Ji
Level 66
God Stats
6W - 9L
1,413 SR
Queue Stats
156W - 209L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
SirHenry1900
Nu Wa
Level 115
God Stats
180W - 180L
1,543 SR
Queue Stats
749W - 822L
1,408 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,413 Elo+

VS

Team Averages
Level 92
1,477 SR
1,381 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Blaze1_912
Anhur
Level 129
God Stats
5W - 3L
1,554 SR
Queue Stats
733W - 716L
1,348 Elo+
Solo
Bellona
Bellona
CallMePalma
Bellona
Level 74
God Stats
16W - 16L
1,399 SR
Queue Stats
95W - 117L
1,368 Elo+
Party 1
Scylla
Scylla
DragonKeeper1025
Scylla
Level 82
God Stats
2W - 1L
1,455 SR
Queue Stats
81W - 100L
1,374 Elo+
Party 1
Pele
Pele
HBG_Sauce_packet
Pele
Level 46
God Stats
9W - 12L
1,478 SR
Queue Stats
29W - 35L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
4 / 1 / 4
6,406
493
5,786
4,503
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
5
0 / 18 / 3
4,783
368
262
11,209
2,536
10
2 / 7 / 2
6,717
517
6,012
7,628
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 7 / 1
6,909
531
3,901
8,129
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 6 / 5
6,793
523
6,873
6,879
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 1 / 13
6,142
472
2,037
7,428
4,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
10
6 / 4 / 7
6,977
537
4,373
7,977
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Bellona
CallMePalma
Bellona
11
8 / 1 / 10
7,348
565
4,715
7,986
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
13 / 2 / 11
8,239
634
14,062
6,474
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
9 / 4 / 4
7,011
539
5,185
8,786
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
12
Kills
38
39
Deaths
12
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
1
4
6
L
He Bo
 
He Bo
0
18
3
0.08
W
Xing Tian
 
Xing Tian
2
1
13
8.5
L
2
7
2
0.43
L
3
7
1
0.5
W
Anhur
6
4
7
2.38
W
Bellona
CallMePalma
Bellona
8
1
10
13
W
13
2
11
9.25
W
9
4
4
2.75
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
30,372
38,348
Taken
38,651
10,012
Mitigated
15,092
3,532
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,786
994
0
1,661
4,503
884
139
768
3,735
24,142
0
L
He Bo
 
He Bo
262
140
0
0
11,209
2,536
0
6,587
4,622
404
0
W
Xing Tian
 
Xing Tian
2,037
102
0
2,260
7,428
4,131
72
3,584
3,602
17,339
0
L
6,012
888
0
609
7,628
2,328
154
4,392
3,160
25,595
3,310
L
3,901
702
0
563
8,129
2,975
0
2,307
5,541
0
25,574
W
Anhur
4,373
1,771
207
2,027
7,977
1,950
243
4,522
3,349
0
28,416
W
Bellona
CallMePalma
Bellona
4,715
1,257
0
2,300
7,986
5,131
1,178
2,679
5,231
0
29,844
W
14,062
1,482
573
1,293
6,474
1,730
413
3,512
2,824
35,896
0
W
5,185
1,832
0
2,812
8,786
2,150
250
3,692
4,984
0
24,212
L
6,873
1,889
220
479
6,879
1,289
27
2,045
4,753
30,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
35,717
208
Minions Killed
227
0
Camps Cleared
0
1,113,570
Distance Traveled
1,128,978
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,406
493
45
3
0
253,138
6
L
He Bo
4,783
368
0
0
0
219,266
0
W
Xing Tian
6,142
472
23
2
0
237,821
3
L
Sol
6,717
517
51
4
0
189,689
0
L
Da Ji
6,909
531
55
4
0
223,619
0
W
Anhur
6,977
537
55
4
0
210,039
0
W
Bellona
7,348
565
53
4
0
233,249
2
W
Scylla
8,239
634
55
4
0
197,331
0
W
Pele
7,011
539
41
3
0
250,538
3
L
Nu Wa
6,793
523
57
4
0
227,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role