Player Matchup

Ganesha
Ganesha
AAMQ15
Ganesha
Level 60
God Stats
6W - 8L
1,506 SR
Queue Stats
93W - 101L
1,373 Elo+
Party 3
Gilgamesh
Gilgamesh
AKCR6396
Gilgamesh
Level 68
God Stats
33W - 26L
1,561 SR
Queue Stats
102W - 117L
1,409 Elo+
Party 3
Sol
Sol
Solid2777
Sol
Level 48
God Stats
3W - 5L
1,463 SR
Queue Stats
117W - 128L
1,384 Elo+
Party 3
Hou Yi
Hou Yi
tenpants3
Hou Yi
Level 65
God Stats
2W - 2L
1,437 SR
Queue Stats
89W - 85L
1,383 Elo+
Solo
Mulan
Mulan
xxMILK MANx
Mulan
Level 43
God Stats
2W - 8L
1,215 SR
Queue Stats
21W - 41L
1,275 Elo+
Solo
Team Averages
Level 57
1,436 SR
1,365 Elo+

VS

Team Averages
Level 68
1,399 SR
1,354 Elo+
Neith
Neith
Grande-_-Culito
Neith
Level 6
God Stats
2W - 2L
1,196 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hector546
Ah Muzen Cab
Level 126
God Stats
17W - 11L
1,589 SR
Queue Stats
373W - 419L
1,384 Elo+
Solo
Cliodhna
Cliodhna
ayJecksan
Cliodhna
Level 109
God Stats
2W - 2L
1,404 SR
Queue Stats
7W - 13L
1,301 Elo+
Party 1
Loki
Loki
gera_soy_yo
Loki
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,432 Elo+
Party 2
Chaac
Chaac
xNatsu4
Chaac
Level 88
God Stats
4W - 12L
1,306 SR
Queue Stats
400W - 454L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AAMQ15
Ganesha
7
0 / 3 / 1
5,104
510
2,940
8,175
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
AKCR6396
Gilgamesh
7
0 / 3 / 0
4,634
463
4,506
5,975
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 0
5,168
517
3,666
5,743
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
tenpants3
Hou Yi
9
2 / 5 / 0
5,583
558
5,052
7,514
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,640
564
2,041
8,132
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,554
555
3,750
5,664
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Hector546
Ah Muzen Cab
10
5 / 0 / 2
6,121
612
5,607
7,933
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
ayJecksan
Cliodhna
11
5 / 0 / 2
6,513
651
5,188
7,203
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 1
6,182
618
3,147
4,796
1,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
xNatsu4
Chaac
11
4 / 0 / 2
6,487
649
5,973
8,092
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
17
17
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AAMQ15
Ganesha
0
3
1
0.17
L
Gilgamesh
AKCR6396
Gilgamesh
0
3
0
0
W
2
2
4
2
W
Ah Muzen Cab
Hector546
Ah Muzen Cab
5
0
2
6
L
0
4
0
0
W
Cliodhna
ayJecksan
Cliodhna
5
0
2
6
W
1
1
1
1.5
L
Hou Yi
tenpants3
Hou Yi
2
5
0
0.4
W
Chaac
xNatsu4
Chaac
4
0
2
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
23,665
35,539
Taken
33,688
13,467
Mitigated
10,991
9,101
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AAMQ15
Ganesha
2,940
341
127
2,430
8,175
4,435
0
0
8,175
14,844
0
L
Gilgamesh
AKCR6396
Gilgamesh
4,506
1,350
0
1,300
5,975
2,197
33
0
5,683
0
17,611
W
3,750
2,039
0
972
5,664
1,174
876
996
4,668
0
18,610
W
Ah Muzen Cab
Hector546
Ah Muzen Cab
5,607
3,262
0
5,119
7,933
1,717
775
1,791
6,109
0
30,550
L
3,666
1,684
0
1,425
5,743
1,480
116
0
5,441
24,292
4,665
W
Cliodhna
ayJecksan
Cliodhna
5,188
1,158
0
3,181
7,203
2,125
0
1,639
5,463
0
34,836
W
3,147
651
179
1,398
4,796
1,750
0
0
4,461
0
33,798
L
Hou Yi
tenpants3
Hou Yi
5,052
1,614
0
1,462
7,514
1,455
0
0
7,514
0
31,265
W
Chaac
xNatsu4
Chaac
5,973
1,210
0
4,703
8,092
4,225
539
1,671
6,259
0
31,005
L
2,041
731
0
2,357
8,132
3,900
81
0
7,704
0
25,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
30,857
252
Minions Killed
298
0
Camps Cleared
0
942,833
Distance Traveled
1,065,009
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,104
510
11
1
0
204,007
1
L
Gilgamesh
4,634
463
40
4
0
202,292
1
W
Neith
5,554
555
34
3
0
183,057
0
W
Ah Muzen Cab
6,121
612
51
5
0
197,794
5
L
Sol
5,168
517
63
6
0
180,111
0
W
Cliodhna
6,513
651
77
8
0
234,927
2
W
Loki
6,182
618
76
8
0
215,965
3
L
Hou Yi
5,583
558
83
8
0
183,377
0
W
Chaac
6,487
649
60
6
0
233,266
2
L
Mulan
5,640
564
55
6
0
173,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role