Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Samibalawi20
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,379 Elo+
Party 2
Loki
Loki
Waseembalawi
Loki
Level 109
God Stats
29W - 20L
1,667 SR
Queue Stats
395W - 374L
1,579 Elo+
Party 2
Geb
Geb
gostankin
Geb
Level 23
God Stats
12W - 7L
1,582 SR
Queue Stats
29W - 15L
1,544 Elo+
Party 3
Team Averages
Level 85
1,550 SR
1,500 Elo+

VS

Team Averages
Level 74
1,593 SR
1,445 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Laukers
Sylvanus
Level 92
God Stats
3W - 1L
1,897 SR
Queue Stats
48W - 45L
1,494 Elo+
Party 4
Loki
Loki
fedgedmedhat
Loki
Level 102
God Stats
12W - 17L
1,534 SR
Queue Stats
281W - 315L
1,425 Elo+
Party 1
Merlin
Merlin
kusseflækker47
Merlin
Level 47
God Stats
13W - 13L
1,540 SR
Queue Stats
163W - 186L
1,432 Elo+
Party 1
Skadi
Skadi
skyfall5554
Skadi
Level 23
God Stats
3W - 6L
1,492 SR
Queue Stats
26W - 38L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
5 / 1 / 4
6,787
617
6,924
5,822
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
11
3 / 1 / 4
6,750
614
3,379
6,135
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 1
6,130
557
1,770
3,977
1,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 2
7,231
657
8,258
7,072
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 0 / 7
6,567
597
3,967
7,436
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 5 / 0
5,297
482
2,164
8,233
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Laukers
Sylvanus
9
1 / 4 / 0
5,358
487
6,320
9,717
3,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,924
539
4,523
8,099
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
5,960
542
2,883
3,508
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 1
4,726
430
3,616
6,354
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
2
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
4
7
W
Danzaburou
 
Danzaburou
3
1
4
5
L
Amaterasu
 
Amaterasu
0
5
0
0
L
Sylvanus
Laukers
Sylvanus
1
4
0
0.25
W
1
0
1
1.5
W
6
0
2
7
L
1
2
0
0.5
W
2
0
7
5.5
L
0
2
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,298
Damage
19,506
30,442
Taken
35,911
12,453
Mitigated
14,320
10,528
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,924
1,689
0
893
5,822
1,821
306
2,820
3,002
50,487
1,312
W
Danzaburou
 
Danzaburou
3,379
1,851
0
1,349
6,135
1,528
678
204
5,897
0
35,773
L
Amaterasu
 
Amaterasu
2,164
653
0
758
8,233
5,703
841
0
7,774
5,221
19,642
L
Sylvanus
Laukers
Sylvanus
6,320
2,187
791
3,347
9,717
3,522
0
5,192
4,525
32,590
0
W
1,770
235
60
2,616
3,977
1,719
0
1,802
2,175
29,965
0
W
8,258
2,417
0
2,718
7,072
3,310
232
1,224
5,578
0
31,955
L
4,523
1,309
0
2,589
8,099
2,383
0
707
7,118
0
34,549
W
3,967
195
82
2,810
7,436
4,075
56
3,500
3,936
11,080
0
L
2,883
115
0
310
3,508
993
45
1,493
1,907
38,023
0
L
3,616
1,403
0
349
6,354
1,719
96
4,065
2,289
0
17,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
27,265
332
Minions Killed
295
0
Camps Cleared
0
1,111,349
Distance Traveled
1,063,774
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,787
617
103
9
0
204,137
4
W
Danzaburou
6,750
614
72
7
0
205,774
3
L
Amaterasu
5,297
482
49
4
0
238,495
4
L
Sylvanus
5,358
487
55
5
0
186,984
2
W
Hades
6,130
557
74
7
0
230,130
3
W
Loki
7,231
657
66
6
0
239,458
5
L
Loki
5,924
539
77
7
0
242,692
4
W
Geb
6,567
597
17
2
0
231,850
1
L
Merlin
5,960
542
73
7
0
187,448
3
L
Skadi
4,726
430
41
4
0
208,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role