Player Matchup

Janus
Janus
Silver I
Carnage_Wolf001
Janus
Silver I
Level 124
God Stats
0W - 2L
1,438 SR
Queue Stats
8W - 8L
1,345 MMR
Party 2
Heimdallr
Heimdallr
Silver I
SolotoV__l
Heimdallr
Silver I
Level 119
God Stats
0W - 1L
1,406 SR
Queue Stats
14W - 16L
1,416 MMR
Party 2
Khepri
Khepri
Silver I
nicojoaco88
Khepri
Silver I
Level 106
God Stats
2W - 1L
1,580 SR
Queue Stats
15W - 18L
1,340 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,475 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,620 SR
1,352 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
ABNShinobi
Ah Muzen Cab
Silver I
Level 146
God Stats
3W - 0L
1,687 SR
Queue Stats
29W - 27L
1,337 MMR
Party 1
Cerberus
Cerberus
Silver I
HexingMist
Cerberus
Silver I
Level 149
God Stats
2W - 1L
1,675 SR
Queue Stats
27W - 27L
1,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
10,476
616
14,330
12,868
3,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SolotoV__l
Heimdallr
7
0 / 0 / 3
8,449
497
1,857
1,376
338
Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
14
1 / 4 / 4
10,618
625
8,878
21,852
26,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SolBastetKumbhakarnaSobekMulan

VS

Bans
GilgameshVamanaGuan YuOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 2 / 6
10,827
637
10,498
11,821
5,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ABNShinobi
Ah Muzen Cab
16
5 / 2 / 2
11,272
663
13,217
11,243
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
HexingMist
Cerberus
15
1 / 1 / 7
10,397
612
11,126
13,456
15,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
6
2.5
W
Ah Muzen Cab
ABNShinobi
Ah Muzen Cab
5
2
2
3
L
3
4
0
0.75
W
Cerberus
HexingMist
Cerberus
1
1
7
4.5
L
Heimdallr
SolotoV__l
Heimdallr
0
0
3
1.5
L
Khepri
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
34,841
36,096
Taken
36,520
30,202
Mitigated
25,263
6,326
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,498
940
66
2,930
11,821
5,086
651
9,479
2,342
42,986
0
W
Ah Muzen Cab
ABNShinobi
Ah Muzen Cab
13,217
5,790
568
4,690
11,243
4,975
2,285
7,849
3,394
0
62,031
L
14,330
549
116
2,842
12,868
3,177
0
8,371
4,285
66,344
0
W
Cerberus
HexingMist
Cerberus
11,126
470
664
4,213
13,456
15,202
87
6,442
7,014
22,413
0
L
Heimdallr
SolotoV__l
Heimdallr
1,857
1,242
0
369
1,376
338
0
1,172
171
0
5,140
L
Khepri
8,878
386
0
2,999
21,852
26,687
0
11,524
9,769
17,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
32,496
156
Minions Killed
221
4
Camps Cleared
10
600,493
Distance Traveled
874,929
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,827
637
79
5
3
315,964
3
W
Ah Muzen Cab
11,272
663
99
6
7
304,710
3
L
Janus
10,476
616
127
7
2
269,837
2
W
Cerberus
10,397
612
43
3
0
254,255
2
L
Heimdallr
8,449
497
11
1
0
51,871
0
L
Khepri
10,618
625
18
1
2
278,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role