Player Matchup

Cupid
Cupid
Aronshorn666
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Kuak12
Cthulhu
Level 53
God Stats
4W - 7L
1,343 SR
Queue Stats
70W - 79L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MataChewz
Cu Chulainn
Level 88
God Stats
0W - 3L
1,267 SR
Queue Stats
38W - 24L
1,552 Elo+
Party 2
Kali
Kali
Yexy4L
Kali
Level 87
God Stats
2W - 2L
1,778 SR
Queue Stats
35W - 30L
1,559 Elo+
Solo
Kukulkan
Kukulkan
justsayhi
Kukulkan
Level 60
God Stats
0W - 2L
1,395 SR
Queue Stats
129W - 137L
1,439 Elo+
Solo
Team Averages
Level 71
1,457 SR
1,505 Elo+

VS

Team Averages
Level 62
1,449 SR
1,369 Elo+
Thor
Thor
AnAwkwardCamel
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,311 Elo+
Party 1
He Bo
He Bo
AnAwkwardMoose24
He Bo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 99L
1,556 Elo+
Party 1
Yemoja
Yemoja
Skysword455
Yemoja
Level 104
God Stats
7W - 5L
1,394 SR
Queue Stats
55W - 45L
1,482 Elo+
Solo
Osiris
Osiris
TheZander96
Osiris
Level 41
God Stats
5W - 3L
1,352 SR
Queue Stats
6W - 6L
1,185 Elo+
Party 1
Neith
Neith
YuthInAsia
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,055
415
1,634
7,323
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kuak12
Cthulhu
12
2 / 8 / 2
7,800
459
7,233
15,007
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
MataChewz
Cu Chulainn
13
1 / 3 / 0
8,182
481
9,998
13,971
9,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Yexy4L
Kali
11
0 / 7 / 1
6,855
403
3,470
10,564
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
justsayhi
Kukulkan
15
2 / 6 / 0
8,916
524
5,746
7,190
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
9,782
575
8,232
10,203
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
10 / 2 / 4
10,573
622
8,978
10,847
4,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
13
2 / 1 / 9
9,247
544
4,315
10,212
6,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
15
0 / 1 / 2
8,930
525
5,044
11,164
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
16
10 / 1 / 4
10,439
614
12,206
9,864
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
27
27
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
10
2
4
6
L
0
3
0
0
L
Cthulhu
Kuak12
Cthulhu
2
8
2
0.38
L
Cu Chulainn
MataChewz
Cu Chulainn
1
3
0
0.33
W
Yemoja
2
1
9
6.5
W
Osiris
0
1
2
1
L
Kali
Yexy4L
Kali
0
7
1
0.07
W
Neith
10
1
4
12
L
Kukulkan
justsayhi
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
38,775
54,055
Taken
52,290
28,261
Mitigated
26,010
10,313
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,232
1,532
0
5,128
10,203
3,660
0
1,822
8,123
0
69,778
W
8,978
993
0
4,475
10,847
4,132
1,798
4,423
6,089
67,560
0
L
1,634
895
103
2,232
7,323
1,676
0
1,216
6,107
0
36,755
L
Cthulhu
Kuak12
Cthulhu
7,233
1,049
526
1,789
15,007
10,044
0
5,387
9,549
20,822
0
L
Cu Chulainn
MataChewz
Cu Chulainn
9,998
2,949
0
2,701
13,971
9,755
499
1,363
12,450
8,089
46,230
W
Yemoja
4,315
1,244
2,761
2,542
10,212
6,648
637
3,444
6,242
27,335
0
W
Osiris
5,044
2,943
0
4,075
11,164
8,075
62
922
10,242
3,397
47,706
L
Kali
Yexy4L
Kali
3,470
1,441
0
2,692
10,564
3,978
0
3,043
7,521
0
37,490
W
Neith
12,206
5,674
0
2,390
9,864
3,495
323
2,447
7,173
0
81,463
L
Kukulkan
justsayhi
Kukulkan
5,746
435
0
270
7,190
2,808
0
2,889
4,301
49,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
48,971
389
Minions Killed
526
0
Camps Cleared
0
1,510,659
Distance Traveled
1,597,844
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,782
575
102
6
0
347,989
4
W
He Bo
10,573
622
135
8
0
290,952
8
L
Cupid
7,055
415
80
5
0
240,864
2
L
Cthulhu
7,800
459
34
2
0
318,330
2
L
Cu Chulainn
8,182
481
96
6
0
320,775
5
W
Yemoja
9,247
544
37
2
0
331,161
0
W
Osiris
8,930
525
120
7
0
328,777
1
L
Kali
6,855
403
73
4
0
335,333
9
W
Neith
10,439
614
132
8
0
298,965
0
L
Kukulkan
8,916
524
106
6
0
295,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role