Player Matchup

Jormungandr
Jormungandr
EXILEDxSAINT
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,642 Elo+
Party 1
Zeus
Zeus
PopeDa59
Zeus
Level 148
God Stats
3W - 1L
1,542 SR
Queue Stats
40W - 16L
1,698 Elo+
Party 1
Camazotz
Camazotz
pR Holy
Camazotz
Level 154
God Stats
3W - 0L
1,579 SR
Queue Stats
40W - 16L
1,698 Elo+
Party 1
Team Averages
Level 110
1,540 SR
1,679 Elo+

VS

Team Averages
Level 61
1,641 SR
1,406 Elo+
Izanami
Izanami
ClearedMars04
Izanami
Level 99
God Stats
1W - 3L
1,529 SR
Queue Stats
364W - 449L
1,464 Elo+
Party 2
Ares
Ares
Cllarencio
Ares
Level 66
God Stats
11W - 17L
1,454 SR
Queue Stats
31W - 89L
1,218 Elo+
Solo
Sol
Sol
wettacoos
Sol
Level 17
God Stats
2W - 1L
1,941 SR
Queue Stats
29W - 28L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EXILEDxSAINT
Jormungandr
12
1 / 1 / 14
8,204
684
4,837
8,944
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
14
9 / 1 / 7
9,400
783
12,419
3,900
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
pR Holy
Camazotz
14
8 / 0 / 10
9,633
803
13,305
15,753
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 7 / 2
7,310
609
6,016
10,451
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 0
6,476
540
2,897
14,178
8,054
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 0
7,968
664
10,429
9,229
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
18
Kills
2
2
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
7
2
0.14
L
0
7
0
0
W
Jormungandr
EXILEDxSAINT
Jormungandr
1
1
14
8
W
Zeus
9
1
7
12.5
W
Camazotz
pR Holy
Camazotz
8
0
10
13
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,561
Damage
19,342
28,597
Taken
33,858
17,830
Mitigated
15,047
13,138
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,016
3,351
0
625
10,451
3,835
0
5,181
4,540
0
23,648
L
2,897
137
145
739
14,178
8,054
20
6,222
6,982
7,915
0
W
Jormungandr
EXILEDxSAINT
Jormungandr
4,837
920
485
1,382
8,944
8,315
123
4,219
4,725
15,139
0
W
Zeus
12,419
930
0
643
3,900
1,195
1,189
2,063
1,837
35,124
0
W
Camazotz
pR Holy
Camazotz
13,305
4,076
227
10,401
15,753
8,320
1,148
6,803
8,950
0
35,883
L
10,429
2,987
0
1,499
9,229
3,158
0
4,474
4,090
27,414
2,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
21,754
153
Minions Killed
107
7
Camps Cleared
3
689,492
Distance Traveled
593,619
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,310
609
53
4
1
176,209
1
L
Ares
6,476
540
5
0
0
207,207
6
W
Jormungandr
8,204
684
27
2
1
199,887
0
W
Zeus
9,400
783
74
6
4
236,442
0
W
Camazotz
9,633
803
52
4
2
253,163
0
L
Sol
7,968
664
49
4
2
210,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role