Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AdamSenju
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,583 Elo+
Solo
King Arthur
King Arthur
ChrissyTrust
King Arthur
Level 119
God Stats
9W - 9L
1,507 SR
Queue Stats
172W - 174L
1,469 Elo+
Party 2
Hachiman
Hachiman
ISCOLD
Hachiman
Level 69
God Stats
3W - 5L
1,520 SR
Queue Stats
325W - 337L
1,446 Elo+
Solo
Yemoja
Yemoja
TrustGang
Yemoja
Level 128
God Stats
3W - 4L
1,489 SR
Queue Stats
299W - 281L
1,497 Elo+
Party 2
Team Averages
Level 109
1,503 SR
1,499 Elo+

VS

Team Averages
Level 96
1,646 SR
1,555 Elo+
Anubis
Anubis
CloutDemons
Anubis
Level 67
God Stats
3W - 0L
1,773 SR
Queue Stats
70W - 50L
1,549 Elo+
Party 3
Heimdallr
Heimdallr
JCoIesIaw
Heimdallr
Level 76
God Stats
4W - 3L
1,408 SR
Queue Stats
356W - 329L
1,566 Elo+
Party 3
Susano
Susano
SolidTheMighty
Susano
Level 124
God Stats
4W - 0L
1,901 SR
Queue Stats
91W - 71L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
dro0w
Cliodhna
Level 85
God Stats
29W - 20L
1,592 SR
Queue Stats
379W - 407L
1,522 Elo+
Solo
Horus
Horus
stealthvest
Horus
Level 128
God Stats
9W - 7L
1,557 SR
Queue Stats
110W - 82L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 4 / 4
8,791
463
8,930
14,417
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
AdamSenju
Discordia
15
0 / 3 / 5
8,870
467
9,595
7,371
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ChrissyTrust
King Arthur
15
1 / 4 / 0
9,000
474
4,666
15,374
16,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
ISCOLD
Hachiman
14
3 / 3 / 1
8,552
450
7,951
9,895
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
TrustGang
Yemoja
12
2 / 3 / 2
7,749
408
4,406
12,299
9,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 3 / 4
9,276
488
3,141
11,766
5,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JCoIesIaw
Heimdallr
16
2 / 2 / 9
9,701
511
12,839
12,455
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 1 / 4
10,198
537
10,574
10,844
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
dro0w
Cliodhna
19
3 / 0 / 1
11,883
625
11,251
8,877
7,306
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 5
8,529
449
3,900
14,838
12,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
17
17
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
4
1.25
L
Discordia
AdamSenju
Discordia
0
3
5
0.83
L
King Arthur
ChrissyTrust
King Arthur
1
4
0
0.25
W
Anubis
2
3
4
1.33
L
Hachiman
ISCOLD
Hachiman
3
3
1
1.17
W
Heimdallr
JCoIesIaw
Heimdallr
2
2
9
3.25
W
6
1
4
8
L
Yemoja
TrustGang
Yemoja
2
3
2
1
W
Cliodhna
dro0w
Cliodhna
3
0
1
3.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
41,705
59,356
Taken
58,780
35,573
Mitigated
34,285
14,644
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,930
2,139
0
5,034
14,417
5,218
0
917
13,496
0
66,642
L
Discordia
AdamSenju
Discordia
9,595
516
0
1,542
7,371
2,240
0
1,516
5,855
56,712
0
L
King Arthur
ChrissyTrust
King Arthur
4,666
558
0
2,145
15,374
16,177
0
1,950
13,424
0
53,014
W
Anubis
3,141
575
0
4,906
11,766
5,211
0
4,920
6,070
48,814
0
L
Hachiman
ISCOLD
Hachiman
7,951
3,857
0
2,933
9,895
2,264
0
0
9,895
0
48,188
W
Heimdallr
JCoIesIaw
Heimdallr
12,839
5,593
0
5,716
12,455
4,978
1,587
2,284
10,111
0
83,943
W
10,574
1,795
0
6,184
10,844
4,481
0
1,937
8,727
0
63,668
L
Yemoja
TrustGang
Yemoja
4,406
1,035
1,711
1,279
12,299
9,674
54
885
11,414
23,541
0
W
Cliodhna
dro0w
Cliodhna
11,251
1,688
0
2,134
8,877
7,306
1,459
624
8,197
10,794
84,976
W
3,900
2,053
1,641
4,673
14,838
12,309
0
3,044
11,674
0
21,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
49,587
464
Minions Killed
558
0
Camps Cleared
0
1,872,780
Distance Traveled
1,907,013
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,791
463
101
5
0
360,943
6
L
Discordia
8,870
467
100
5
0
378,550
7
L
King Arthur
9,000
474
115
6
0
377,607
1
W
Anubis
9,276
488
82
4
0
329,727
7
L
Hachiman
8,552
450
91
5
0
316,845
5
W
Heimdallr
9,701
511
133
7
0
358,352
3
W
Susano
10,198
537
108
6
0
438,296
4
L
Yemoja
7,749
408
57
3
0
438,835
8
W
Cliodhna
11,883
625
195
10
0
403,980
0
W
Horus
8,529
449
40
2
0
376,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role