Player Matchup

Cthulhu
Cthulhu
Gbadave
Cthulhu
Level 67
God Stats
1W - 1L
1,283 SR
Queue Stats
4W - 2L
1,636 Elo+
Solo
Mercury
Mercury
Lishadow
Mercury
Level 81
God Stats
3W - 1L
1,281 SR
Queue Stats
8W - 13L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
iriezeig
Gilgamesh
Level 101
God Stats
6W - 5L
1,599 SR
Queue Stats
451W - 470L
1,459 Elo+
Solo
Discordia
Discordia
rowley254
Discordia
Level 65
God Stats
15W - 5L
1,646 SR
Queue Stats
262W - 300L
1,446 Elo+
Solo
Hou Yi
Hou Yi
youngmarsh101
Hou Yi
Level 69
God Stats
17W - 28L
1,393 SR
Queue Stats
192W - 216L
1,404 Elo+
Solo
Team Averages
Level 77
1,441 SR
1,457 Elo+

VS

Team Averages
Level 105
1,499 SR
1,464 Elo+
Charybdis
Charybdis
Archmappy
Charybdis
Level 64
God Stats
1W - 3L
1,709 SR
Queue Stats
136W - 153L
1,448 Elo+
Solo
King Arthur
King Arthur
Axise
King Arthur
Level 97
God Stats
5W - 8L
1,422 SR
Queue Stats
60W - 72L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DistortWolf
Morgan Le Fay
Level 134
God Stats
9W - 5L
1,711 SR
Queue Stats
66W - 61L
1,547 Elo+
Solo
Sylvanus
Sylvanus
HawluchaTaquero
Sylvanus
Level 123
God Stats
5W - 11L
1,309 SR
Queue Stats
476W - 517L
1,453 Elo+
Solo
Arachne
Arachne
OcramOibaf
Arachne
Level 108
God Stats
4W - 9L
1,345 SR
Queue Stats
406W - 458L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gbadave
Cthulhu
16
3 / 5 / 14
10,575
481
8,052
17,762
18,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Lishadow
Mercury
20
8 / 2 / 9
12,769
580
14,440
15,924
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
iriezeig
Gilgamesh
19
1 / 4 / 6
11,582
526
10,541
20,007
14,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
rowley254
Discordia
18
5 / 2 / 5
11,567
526
10,925
9,072
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 4 / 11
12,017
546
16,726
14,773
4,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Archmappy
Charybdis
16
2 / 8 / 2
9,940
452
10,448
15,171
4,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Axise
King Arthur
17
4 / 3 / 0
11,033
502
12,224
17,103
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DistortWolf
Morgan Le Fay
17
8 / 7 / 0
11,241
511
10,517
17,102
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
3 / 4 / 4
9,471
431
9,747
16,052
15,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
OcramOibaf
Arachne
15
0 / 5 / 3
9,345
425
8,011
19,554
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
26
Kills
17
17
Deaths
27
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Archmappy
Charybdis
2
8
2
0.38
L
King Arthur
Axise
King Arthur
4
3
0
1.33
L
Morgan Le Fay
DistortWolf
Morgan Le Fay
8
7
0
1.14
W
Cthulhu
Gbadave
Cthulhu
3
5
14
2
L
Sylvanus
3
4
4
1.25
W
Mercury
Lishadow
Mercury
8
2
9
6.25
L
Arachne
OcramOibaf
Arachne
0
5
3
0.3
W
Gilgamesh
iriezeig
Gilgamesh
1
4
6
1
W
Discordia
rowley254
Discordia
5
2
5
3.75
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,684
Damage
50,947
77,538
Taken
84,982
47,587
Mitigated
50,351
24,897
Healing
22,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Archmappy
Charybdis
10,448
7,400
0
2,951
15,171
4,566
0
2,646
12,425
0
74,462
L
King Arthur
Axise
King Arthur
12,224
1,636
0
3,238
17,103
16,789
748
947
15,241
2,714
71,729
L
Morgan Le Fay
DistortWolf
Morgan Le Fay
10,517
1,142
0
2,037
17,102
6,917
0
7,361
9,397
73,343
0
W
Cthulhu
Gbadave
Cthulhu
8,052
1,505
308
1,517
17,762
18,377
382
5,793
11,770
23,194
0
L
Sylvanus
9,747
2,807
1,236
5,579
16,052
15,054
158
5,973
9,878
41,840
10,480
W
Mercury
Lishadow
Mercury
14,440
6,784
0
6,788
15,924
6,595
1,713
4,710
10,982
0
98,862
L
Arachne
OcramOibaf
Arachne
8,011
5,197
0
7,171
19,554
7,025
0
2,614
16,672
0
58,974
W
Gilgamesh
iriezeig
Gilgamesh
10,541
2,146
0
6,196
20,007
14,416
1,250
1,040
17,912
8,337
75,613
W
Discordia
rowley254
Discordia
10,925
254
0
1,721
9,072
3,280
600
3,970
4,818
63,150
0
W
16,726
11,637
1,028
7,339
14,773
4,919
1,509
3,940
10,771
0
86,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,510
Gold Earned
51,030
629
Minions Killed
608
0
Camps Cleared
0
2,200,533
Distance Traveled
1,968,419
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,940
452
121
6
0
364,477
3
L
King Arthur
11,033
502
167
8
0
390,778
0
L
Morgan Le Fay
11,241
511
129
6
0
355,106
1
W
Cthulhu
10,575
481
32
1
0
457,673
5
L
Sylvanus
9,471
431
90
4
0
391,954
5
W
Mercury
12,769
580
141
6
0
495,773
3
L
Arachne
9,345
425
101
5
0
466,104
0
W
Gilgamesh
11,582
526
169
8
0
376,519
1
W
Discordia
11,567
526
132
6
0
466,702
6
W
Hou Yi
12,017
546
155
7
0
403,866
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role