Player Matchup

Cabrakan
Cabrakan
Dank xx Nugs
Cabrakan
Level 154
God Stats
4W - 0L
1,843 SR
Queue Stats
248W - 240L
1,513 Elo+
Solo
Ymir
Ymir
React Kushh
Ymir
Level 136
God Stats
1W - 0L
1,659 SR
Queue Stats
16W - 14L
1,539 Elo+
Party 2
Chang'e
Chang'e
Zachooo
Chang'e
Level 129
God Stats
2W - 1L
1,755 SR
Queue Stats
221W - 167L
1,593 Elo+
Solo
Skadi
Skadi
vR Reck1ess
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 2
Merlin
Merlin
x KiiDz o
Merlin
Level 153
God Stats
2W - 1L
1,854 SR
Queue Stats
78W - 69L
1,591 Elo+
Party 2
Team Averages
Level 132
1,722 SR
1,564 Elo+

VS

Team Averages
Level 124
1,614 SR
1,554 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HUED ENIGMA
The Morrigan
Level 105
God Stats
0W - 2L
1,423 SR
Queue Stats
53W - 46L
1,549 Elo+
Party 1
Artemis
Artemis
Mavos Kazarian
Artemis
Level 117
God Stats
3W - 3L
1,787 SR
Queue Stats
177W - 163L
1,525 Elo+
Solo
Artio
Artio
UnanimousPrime9
Artio
Level 137
God Stats
1W - 1L
1,740 SR
Queue Stats
40W - 30L
1,608 Elo+
Party 1
Ra
Ra
mumblz666
Ra
Level 158
God Stats
0W - 2L
1,622 SR
Queue Stats
51W - 46L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dank xx Nugs
Cabrakan
15
3 / 5 / 18
9,431
857
7,179
17,851
25,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 19
9,255
841
6,866
15,231
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Zachooo
Chang'e
16
6 / 2 / 15
9,496
863
5,957
11,287
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 12
10,308
937
13,611
9,702
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
x KiiDz o
Merlin
18
6 / 2 / 16
10,547
959
16,418
8,771
3,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 7
9,607
873
9,283
10,183
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
HUED ENIGMA
The Morrigan
14
3 / 7 / 11
8,830
803
10,183
8,032
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 11
8,597
782
12,912
9,797
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 6 / 12
8,077
734
4,688
18,100
12,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 3 / 6
10,333
939
12,226
9,197
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
64
25
Kills
17
17
Deaths
25
80
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
7
1.5
W
Cabrakan
Dank xx Nugs
Cabrakan
3
5
18
2.4
L
The Morrigan
HUED ENIGMA
The Morrigan
3
7
11
1.21
L
3
4
11
2.13
W
2
7
19
1.64
L
0
6
12
1
W
Chang'e
Zachooo
Chang'e
6
2
15
6.75
L
7
3
6
3.33
W
8
1
12
14
W
Merlin
x KiiDz o
Merlin
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,031
Damage
49,292
62,842
Taken
55,309
46,130
Mitigated
26,246
26,890
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,283
521
1,003
1,852
10,183
4,508
785
6,845
3,338
20,961
0
W
Cabrakan
Dank xx Nugs
Cabrakan
7,179
689
1,854
3,254
17,851
25,004
334
9,662
8,189
11,813
0
L
The Morrigan
HUED ENIGMA
The Morrigan
10,183
1,064
1,186
686
8,032
2,722
477
5,903
1,921
16,914
0
L
12,912
4,722
1,040
1,992
9,797
3,459
1,404
5,076
4,721
0
20,631
W
6,866
679
939
1,619
15,231
6,443
206
9,194
6,037
13,139
0
L
4,688
61
2,450
4,010
18,100
12,018
271
11,151
6,949
8,982
0
W
Chang'e
Zachooo
Chang'e
5,957
662
9,612
5,998
11,287
6,603
711
5,924
5,363
15,188
0
L
12,226
1,230
4,883
3,503
9,197
3,539
629
7,292
1,905
34,083
0
W
13,611
5,337
223
1,838
9,702
4,338
3,282
7,272
2,430
0
39,357
W
Merlin
x KiiDz o
Merlin
16,418
773
574
979
8,771
3,742
826
4,328
4,443
47,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,037
Gold Earned
45,444
138
Minions Killed
123
0
Camps Cleared
0
977,430
Distance Traveled
966,556
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,607
873
32
3
0
175,640
1
W
Cabrakan
9,431
857
4
0
0
178,823
0
L
The Morrigan
8,830
803
18
2
0
183,339
0
L
Artemis
8,597
782
19
2
0
181,444
0
W
Ymir
9,255
841
13
1
0
185,028
0
L
Artio
8,077
734
4
0
0
205,027
0
W
Chang'e
9,496
863
16
1
0
221,273
0
L
Ra
10,333
939
50
5
0
221,106
0
W
Skadi
10,308
937
52
5
0
197,444
0
W
Merlin
10,547
959
53
5
0
194,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role