Player Matchup

Artio
Artio
CireasaSus
Artio
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,753 Elo+
Party 3
Baron Samedi
Baron Samedi
DevsSuckDeeks
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,883 Elo+
Party 3
Cthulhu
Cthulhu
RealKanashi666
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,482 Elo+
Party 2
Zeus
Zeus
WeeWeeMorian
Zeus
Level 100
God Stats
1W - 0L
1,477 SR
Queue Stats
30W - 25L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
warlordsh
Kukulkan
Level 42
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 1L
1,499 Elo+
Party 2
Team Averages
Level 39
1,451 SR
1,621 Elo+

VS

Team Averages
Level 76
1,497 SR
1,504 Elo+
King Arthur
King Arthur
BeautyWitch00
King Arthur
Level 127
God Stats
1W - 1L
1,697 SR
Queue Stats
74W - 74L
1,457 Elo+
Party 1
Ymir
Ymir
MrBigDaNe
Ymir
Level 69
God Stats
0W - 2L
1,513 SR
Queue Stats
8W - 8L
1,484 Elo+
Party 1
Olorun
Olorun
Orphanyew
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Khepri
Khepri
olvar-d-_-b-
Khepri
Level 129
God Stats
0W - 1L
1,277 SR
Queue Stats
114W - 103L
1,453 Elo+
Party 1
Arachne
Arachne
sakatomi
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
9 / 1 / 18
9,896
825
6,760
12,917
10,625
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
DevsSuckDeeks
Baron Samedi
20
8 / 2 / 21
11,790
983
15,725
13,135
6,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 20
9,503
792
8,367
15,110
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
11 / 2 / 19
10,836
903
32,133
11,040
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
warlordsh
Kukulkan
17
11 / 1 / 22
11,071
923
15,840
5,859
2,527
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeautyWitch00
King Arthur
15
2 / 9 / 7
8,332
694
12,275
24,274
16,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
16
5 / 5 / 4
9,409
784
6,523
14,211
19,880
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Orphanyew
Olorun
14
1 / 9 / 5
8,142
679
9,499
15,025
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
14
2 / 9 / 6
8,622
719
6,382
18,223
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
sakatomi
Arachne
13
0 / 10 / 5
7,636
636
3,425
16,600
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
37
42
Kills
10
11
Deaths
42
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeautyWitch00
King Arthur
2
9
7
0.61
W
Artio
9
1
18
18
W
Baron Samedi
DevsSuckDeeks
Baron Samedi
8
2
21
9.25
L
Ymir
5
5
4
1.4
L
Olorun
Orphanyew
Olorun
1
9
5
0.39
W
3
5
20
2.6
W
11
2
19
10.25
L
Khepri
2
9
6
0.56
L
Arachne
sakatomi
Arachne
0
10
5
0.25
W
Kukulkan
warlordsh
Kukulkan
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,825
Damage
38,104
58,061
Taken
88,333
33,728
Mitigated
73,607
29,416
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeautyWitch00
King Arthur
12,275
1,187
0
6,688
24,274
16,517
0
19,923
4,351
0
21,652
W
Artio
6,760
1,337
2,977
4,361
12,917
10,625
744
5,464
7,036
11,705
0
W
Baron Samedi
DevsSuckDeeks
Baron Samedi
15,725
803
7,297
6,895
13,135
6,339
446
3,926
8,951
45,156
0
L
Ymir
6,523
629
1,288
1,672
14,211
19,880
0
13,747
464
14,351
0
L
Olorun
Orphanyew
Olorun
9,499
4,616
826
3,500
15,025
6,304
0
13,758
1,267
26,821
0
W
8,367
1,179
334
745
15,110
10,175
417
5,503
9,299
12,554
0
W
32,133
4,263
2,239
3,238
11,040
4,062
1,318
5,320
5,397
44,168
0
L
Khepri
6,382
622
1,368
1,551
18,223
22,215
0
16,395
1,828
12,243
0
L
Arachne
sakatomi
Arachne
3,425
2,172
667
931
16,600
8,691
0
15,002
1,598
0
6,816
W
Kukulkan
warlordsh
Kukulkan
15,840
3,058
993
337
5,859
2,527
901
2,191
3,578
32,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
42,141
143
Minions Killed
80
0
Camps Cleared
0
1,080,051
Distance Traveled
915,192
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,332
694
17
1
0
199,877
1
W
Artio
9,896
825
15
1
0
235,957
4
W
Baron Samedi
11,790
983
66
6
0
204,213
1
L
Ymir
9,409
784
16
1
0
186,728
4
L
Olorun
8,142
679
33
3
0
166,995
2
W
Cthulhu
9,503
792
3
0
0
217,405
0
W
Zeus
10,836
903
22
2
0
209,523
0
L
Khepri
8,622
719
7
1
0
199,480
0
L
Arachne
7,636
636
7
1
0
162,112
0
W
Kukulkan
11,071
923
37
3
0
212,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role