Player Matchup

Mulan
Mulan
Jurtenchiller
Mulan
Level 80
God Stats
11W - 6L
1,659 SR
Queue Stats
362W - 363L
1,417 Elo+
Solo
Charybdis
Charybdis
OmegaInfernoz
Charybdis
Level 56
God Stats
1W - 4L
1,343 SR
Queue Stats
141W - 146L
1,471 Elo+
Solo
Thoth
Thoth
Seleneah
Thoth
Level 142
God Stats
0W - 2L
1,259 SR
Queue Stats
236W - 232L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
assanssword
Ao Kuang
Level 67
God Stats
2W - 5L
1,443 SR
Queue Stats
114W - 100L
1,434 Elo+
Solo
Hercules
Hercules
sloughater
Hercules
Level 109
God Stats
1W - 3L
1,231 SR
Queue Stats
16W - 19L
1,452 Elo+
Solo
Team Averages
Level 91
1,387 SR
1,447 Elo+

VS

Team Averages
Level 62
1,527 SR
1,468 Elo+
Arachne
Arachne
Bolli1337
Arachne
Level 48
God Stats
4W - 0L
1,809 SR
Queue Stats
43W - 46L
1,471 Elo+
Solo
Izanami
Izanami
XxMickManXx
Izanami
Level 56
God Stats
1W - 2L
1,223 SR
Queue Stats
39W - 30L
1,464 Elo+
Solo
Bastet
Bastet
capitanchmp
Bastet
Level 124
God Stats
97W - 74L
1,527 SR
Queue Stats
433W - 478L
1,441 Elo+
Solo
Nu Wa
Nu Wa
cultureman919
Nu Wa
Level 38
God Stats
5W - 2L
1,441 SR
Queue Stats
150W - 119L
1,503 Elo+
Solo
Artio
Artio
poopeater4736
Artio
Level 45
God Stats
16W - 5L
1,636 SR
Queue Stats
77W - 82L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,269
527
4,229
9,612
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
OmegaInfernoz
Charybdis
8
0 / 4 / 1
4,945
495
3,403
7,717
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Seleneah
Thoth
10
0 / 1 / 0
5,550
555
1,520
4,072
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
assanssword
Ao Kuang
9
2 / 3 / 0
5,475
548
2,694
7,141
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
sloughater
Hercules
10
0 / 3 / 1
5,634
563
2,405
9,085
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bolli1337
Arachne
10
4 / 2 / 4
6,090
609
6,525
7,186
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
XxMickManXx
Izanami
10
4 / 0 / 3
5,848
585
5,429
5,415
1,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
11
3 / 1 / 1
6,681
668
5,148
4,639
1,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 0 / 3
6,333
633
3,724
2,039
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 4
5,660
566
2,199
5,911
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bolli1337
Arachne
4
2
4
3
L
1
4
1
0.38
L
Charybdis
OmegaInfernoz
Charybdis
0
4
1
0.13
L
Thoth
Seleneah
Thoth
0
1
0
0
W
Izanami
XxMickManXx
Izanami
4
0
3
5.5
L
Ao Kuang
assanssword
Ao Kuang
2
3
0
0.67
W
Bastet
3
1
1
3.5
W
2
0
3
3.5
W
2
0
4
4
L
Hercules
sloughater
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,251
Damage
23,025
37,627
Taken
25,190
18,539
Mitigated
8,267
12,913
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bolli1337
Arachne
6,525
5,256
0
2,820
7,186
2,139
0
1,501
5,577
0
30,405
L
4,229
778
141
2,131
9,612
4,758
0
1,748
7,786
0
21,016
L
Charybdis
OmegaInfernoz
Charybdis
3,403
2,102
0
2,673
7,717
1,656
0
834
6,873
0
30,820
L
Thoth
Seleneah
Thoth
1,520
40
0
2,130
4,072
1,061
0
888
3,114
34,928
0
W
Izanami
XxMickManXx
Izanami
5,429
3,824
188
3,383
5,415
1,207
177
867
4,548
0
36,738
L
Ao Kuang
assanssword
Ao Kuang
2,694
751
0
2,237
7,141
2,368
0
1,870
5,179
20,678
6,834
W
Bastet
5,148
1,078
0
2,148
4,639
1,821
1,419
613
3,763
0
27,924
W
3,724
667
0
1,305
2,039
560
0
758
1,281
41,573
0
W
2,199
222
525
2,974
5,911
2,540
0
118
5,793
8,392
0
L
Hercules
sloughater
Hercules
2,405
481
0
3,601
9,085
8,696
250
295
8,224
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
30,612
308
Minions Killed
294
0
Camps Cleared
0
946,389
Distance Traveled
985,765
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,090
609
55
6
0
221,181
3
L
Mulan
5,269
527
39
4
0
185,453
1
L
Charybdis
4,945
495
60
6
0
169,869
1
L
Thoth
5,550
555
66
7
0
192,417
1
W
Izanami
5,848
585
75
8
0
175,108
2
L
Ao Kuang
5,475
548
62
6
0
218,801
4
W
Bastet
6,681
668
74
7
0
189,196
1
W
Nu Wa
6,333
633
75
8
0
186,452
6
W
Artio
5,660
566
15
2
0
213,828
1
L
Hercules
5,634
563
81
8
0
179,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role