Player Matchup

Agni
Agni
Orunitia4077
Agni
Level 145
God Stats
1W - 2L
1,563 SR
Queue Stats
145W - 141L
1,569 Elo+
Party 1
King Arthur
King Arthur
Shad77
King Arthur
Level 52
God Stats
6W - 4L
1,735 SR
Queue Stats
259W - 183L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XIRTANS
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 141L
1,491 Elo+
Party 1
Baba Yaga
Baba Yaga
mmetpsyco
Baba Yaga
Level 142
God Stats
1W - 3L
1,379 SR
Queue Stats
202W - 183L
1,504 Elo+
Party 1
Fenrir
Fenrir
sodeb25
Fenrir
Level 108
God Stats
4W - 3L
1,621 SR
Queue Stats
378W - 306L
1,485 Elo+
Party 1
Team Averages
Level 101
1,559 SR
1,505 Elo+

VS

Team Averages
Level 138
1,596 SR
1,520 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ARZHELEN
Tiamat
Level 157
God Stats
2W - 1L
1,588 SR
Queue Stats
427W - 417L
1,509 Elo+
Solo
Ah Puch
Ah Puch
SaddamnInsane
Ah Puch
Level 113
God Stats
15W - 5L
1,657 SR
Queue Stats
251W - 228L
1,569 Elo+
Party 2
Medusa
Medusa
TheWaffleCop
Medusa
Level 102
God Stats
2W - 0L
1,732 SR
Queue Stats
146W - 116L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
hnsen
Cthulhu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 6
11,077
738
14,434
10,459
4,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Shad77
King Arthur
16
0 / 7 / 6
9,140
609
5,643
21,373
24,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
XIRTANS
Ah Muzen Cab
20
4 / 4 / 8
11,044
736
15,202
15,356
7,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
mmetpsyco
Baba Yaga
19
3 / 4 / 9
10,669
711
22,414
12,146
6,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
sodeb25
Fenrir
15
2 / 8 / 7
9,270
618
7,834
14,452
13,582
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
6 / 3 / 18
11,595
773
13,798
14,276
7,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ARZHELEN
Tiamat
18
4 / 4 / 17
11,099
740
8,505
17,459
11,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
19
5 / 4 / 17
11,605
774
16,263
14,607
7,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
18
7 / 4 / 13
11,378
759
17,821
15,287
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
hnsen
Cthulhu
20
6 / 1 / 15
11,546
770
10,242
19,437
28,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
15
Kills
28
28
Deaths
16
36
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
3
18
5
W
Tiamat
ARZHELEN
Tiamat
4
4
17
3.13
L
6
5
6
1.8
W
Ah Puch
5
4
17
3.38
L
King Arthur
Shad77
King Arthur
0
7
6
0.43
W
Medusa
7
4
13
3.38
L
Ah Muzen Cab
XIRTANS
Ah Muzen Cab
4
4
8
2
W
Cthulhu
hnsen
Cthulhu
6
1
15
13.5
L
Baba Yaga
mmetpsyco
Baba Yaga
3
4
9
1.88
L
Fenrir
sodeb25
Fenrir
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,527
Damage
66,629
73,786
Taken
81,066
56,274
Mitigated
63,750
20,363
Healing
36,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,798
895
1,838
2,948
14,276
7,723
1,011
7,234
7,042
23,474
0
W
Tiamat
ARZHELEN
Tiamat
8,505
412
2,716
6,080
17,459
11,932
204
8,545
8,914
19,469
0
L
14,434
0
1,087
1,033
10,459
4,491
342
6,893
3,408
19,808
0
W
Ah Puch
16,263
561
3,080
5,569
14,607
7,899
180
6,349
7,903
25,383
0
L
King Arthur
Shad77
King Arthur
5,643
480
2,760
2,441
21,373
24,317
0
10,885
10,126
0
12,398
W
Medusa
17,821
10,007
3,692
4,428
15,287
8,022
3,963
6,006
9,281
0
39,806
L
Ah Muzen Cab
XIRTANS
Ah Muzen Cab
15,202
4,520
1,081
5,320
15,356
7,326
677
12,348
2,734
0
36,709
W
Cthulhu
hnsen
Cthulhu
10,242
345
3,042
3,288
19,437
28,174
163
8,714
10,723
32,538
0
L
Baba Yaga
mmetpsyco
Baba Yaga
22,414
208
2,035
3,715
12,146
6,558
534
8,422
3,490
47,508
0
L
Fenrir
sodeb25
Fenrir
7,834
969
159
732
14,452
13,582
0
9,048
5,220
0
12,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
57,223
143
Minions Killed
210
0
Camps Cleared
0
1,379,008
Distance Traveled
1,425,953
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,595
773
18
1
0
288,500
1
W
Tiamat
11,099
740
29
2
0
306,750
4
L
Agni
11,077
738
21
1
0
280,412
0
W
Ah Puch
11,605
774
25
2
0
255,700
1
L
King Arthur
9,140
609
14
1
0
250,654
0
W
Medusa
11,378
759
89
6
0
273,885
1
L
Ah Muzen Cab
11,044
736
63
4
0
307,214
1
W
Cthulhu
11,546
770
49
3
0
301,118
5
L
Baba Yaga
10,669
711
36
2
0
306,179
0
L
Fenrir
9,270
618
9
1
0
234,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role