Player Matchup

Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
IIIEmptylll
Vulcan
Level 82
God Stats
6W - 8L
1,485 SR
Queue Stats
264W - 239L
1,658 Elo+
Solo
Jormungandr
Jormungandr
Jack0
Jormungandr
Level 156
God Stats
4W - 4L
1,601 SR
Queue Stats
321W - 237L
1,656 Elo+
Party 2
Mulan
Mulan
pjjanas420
Mulan
Level 127
God Stats
5W - 4L
1,730 SR
Queue Stats
159W - 132L
1,616 Elo+
Party 2
Jing Wei
Jing Wei
ѕussyBaka
Jing Wei
Level 85
God Stats
5W - 1L
1,822 SR
Queue Stats
214W - 63L
1,803 Elo+
Solo
Team Averages
Level 119
1,627 SR
1,647 Elo+

VS

Team Averages
Level 149
1,620 SR
1,655 Elo+
Danzaburou
Danzaburou
Dav3 P
Danzaburou
Level 150
God Stats
1W - 7L
1,480 SR
Queue Stats
308W - 269L
1,642 Elo+
Solo
Tiamat
Tiamat
Grezza
Tiamat
Level 154
God Stats
41W - 38L
1,646 SR
Queue Stats
635W - 642L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
SYSP_AFerrer10_
Cu Chulainn
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,728 Elo+
Party 1
Fenrir
Fenrir
THUNDER_Mufasa
Fenrir
Level 123
God Stats
3W - 3L
1,622 SR
Queue Stats
658W - 655L
1,631 Elo+
Solo
Guan Yu
Guan Yu
ikar_blade
Guan Yu
Level 158
God Stats
2W - 1L
1,851 SR
Queue Stats
62W - 38L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 1 / 4
6,103
555
4,141
5,776
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
0 / 1 / 1
6,323
575
4,605
3,870
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Jack0
Jormungandr
12
5 / 0 / 4
6,786
617
6,410
8,075
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
10
5 / 1 / 8
6,655
605
5,602
8,709
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
ѕussyBaka
Jing Wei
13
6 / 1 / 8
8,077
734
6,593
6,579
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dav3 P
Danzaburou
8
0 / 7 / 1
5,049
459
3,957
7,719
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Grezza
Tiamat
10
1 / 4 / 1
5,978
543
5,861
5,816
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SYSP_AFerrer10_
Cu Chulainn
10
2 / 3 / 1
5,939
540
3,867
7,589
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 1
5,072
461
3,439
10,022
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
ikar_blade
Guan Yu
10
0 / 1 / 1
5,617
511
2,797
8,332
5,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
4
4
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
4
5
L
Danzaburou
Dav3 P
Danzaburou
0
7
1
0.07
L
Tiamat
Grezza
Tiamat
1
4
1
0.38
W
Vulcan
0
1
1
0.5
W
Jormungandr
Jack0
Jormungandr
5
0
4
7
L
Cu Chulainn
SYSP_AFerrer10_
Cu Chulainn
2
3
1
0.83
L
1
4
1
0.38
L
Guan Yu
ikar_blade
Guan Yu
0
1
1
0.5
W
Mulan
5
1
8
9
W
Jing Wei
ѕussyBaka
Jing Wei
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
19,921
33,009
Taken
39,478
14,014
Mitigated
16,639
12,535
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,141
1,503
0
214
5,776
1,568
0
482
5,240
0
30,539
L
Danzaburou
Dav3 P
Danzaburou
3,957
1,973
0
873
7,719
1,620
0
97
7,622
0
22,768
L
Tiamat
Grezza
Tiamat
5,861
804
0
709
5,816
2,914
0
1,964
3,852
24,234
0
W
Vulcan
4,605
1,429
0
1,831
3,870
924
0
0
3,870
43,634
0
W
Jormungandr
Jack0
Jormungandr
6,410
2,234
595
3,300
8,075
4,199
464
3,182
4,499
42,386
0
L
Cu Chulainn
SYSP_AFerrer10_
Cu Chulainn
3,867
1,158
0
1,723
7,589
3,130
0
2,455
5,134
0
38,005
L
3,439
965
0
2,411
10,022
3,677
0
1,926
8,096
0
20,371
L
Guan Yu
ikar_blade
Guan Yu
2,797
792
33
2,627
8,332
5,298
0
4,679
3,653
0
31,839
W
Mulan
5,602
1,051
366
3,019
8,709
5,401
44
1,224
7,041
205
19,446
W
Jing Wei
ѕussyBaka
Jing Wei
6,593
5,873
0
3,210
6,579
1,922
0
317
6,141
0
50,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
27,655
363
Minions Killed
276
0
Camps Cleared
0
1,131,542
Distance Traveled
1,060,123
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,103
555
59
5
0
254,656
0
L
Danzaburou
5,049
459
41
4
0
199,678
1
L
Tiamat
5,978
543
47
4
0
200,064
2
W
Vulcan
6,323
575
98
9
0
227,536
5
W
Jormungandr
6,786
617
67
6
0
208,219
0
L
Cu Chulainn
5,939
540
82
7
0
231,457
0
L
Fenrir
5,072
461
42
4
0
202,663
1
L
Guan Yu
5,617
511
64
6
0
226,261
0
W
Mulan
6,655
605
30
3
0
210,508
2
W
Jing Wei
8,077
734
109
10
0
230,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role