Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
BlackWolfvx
Cu Chulainn
Bronze III
Level 89
God Stats
0W - 2L
1,425 SR
Queue Stats
17W - 26L
1,493 MMR
Solo
Arachne
Arachne
Platinum III
CryStalniGhT234
Arachne
Platinum III
Level 152
God Stats
4W - 6L
1,400 SR
Queue Stats
563W - 557L
1,681 MMR
Party 3
Scylla
Scylla
Silver I
FlockOfGeeth
Scylla
Silver I
Level 65
God Stats
2W - 3L
1,554 SR
Queue Stats
4W - 6L
1,585 MMR
Party 1
Chaac
Chaac
Bronze III
Maniacalmurse
Chaac
Bronze III
Level 100
God Stats
4W - 4L
1,681 SR
Queue Stats
6W - 8L
1,400 MMR
Party 1
Anhur
Anhur
Gold IV
ShaqThe6GOD
Anhur
Gold IV
Level 147
God Stats
10W - 8L
1,605 SR
Queue Stats
685W - 684L
1,286 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,533 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,554 SR
1,494 MMR
Artio
Artio
Gold IV
ARG_REYES44
Artio
Gold IV
Level 93
God Stats
3W - 2L
1,502 SR
Queue Stats
142W - 148L
1,477 MMR
Solo
Nemesis
Nemesis
Gold III
RudeGirL-Chile
Nemesis
Gold III
Level 146
God Stats
9W - 13L
1,425 SR
Queue Stats
261W - 257L
1,477 MMR
Party 2
Jing Wei
Jing Wei
Gold III
SoppyOne
Jing Wei
Gold III
Level 125
God Stats
20W - 17L
1,607 SR
Queue Stats
84W - 79L
1,489 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
raqIlke
Kumbhakarna
Gold II
Level 120
God Stats
10W - 6L
1,693 SR
Queue Stats
178W - 179L
1,477 MMR
Solo
Hera
Hera
Gold II
rodrigo_cl93
Hera
Gold II
Level 153
God Stats
32W - 33L
1,545 SR
Queue Stats
288W - 290L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackWolfvx
Cu Chulainn
8
0 / 0 / 0
4,684
468
1,805
3,558
1,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
4,943
494
2,134
6,251
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
1 / 2 / 0
5,063
506
1,785
3,432
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
5,480
548
3,782
7,069
3,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 2 / 1
4,942
494
1,918
5,633
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ChironBastetGilgamesh

VS

Bans
BakasuraGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,468
547
3,285
6,865
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 3
5,377
538
3,185
5,369
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
SoppyOne
Jing Wei
11
2 / 0 / 0
6,736
674
3,042
5,723
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
raqIlke
Kumbhakarna
8
1 / 0 / 3
5,642
564
2,861
6,640
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 0
6,958
696
2,497
1,780
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
8
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Cu Chulainn
BlackWolfvx
Cu Chulainn
0
0
0
0
L
0
3
0
0
L
Scylla
1
2
0
0.5
L
0
1
2
1
W
1
1
3
2.5
L
0
2
1
0.25
W
Jing Wei
SoppyOne
Jing Wei
2
0
0
2
W
Kumbhakarna
raqIlke
Kumbhakarna
1
0
3
2.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
14,870
25,943
Taken
26,377
9,312
Mitigated
14,054
9,820
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,285
498
0
3,145
6,865
5,040
0
784
6,031
19,474
0
L
Cu Chulainn
BlackWolfvx
Cu Chulainn
1,805
533
0
1,418
3,558
1,142
0
301
3,257
0
20,212
L
2,134
1,594
0
1,963
6,251
2,179
0
1,130
5,087
0
34,191
L
Scylla
1,785
36
0
928
3,432
1,024
0
1,355
2,077
24,783
0
L
3,782
807
0
3,679
7,069
3,646
0
3,699
2,776
0
26,821
W
3,185
1,033
0
315
5,369
1,554
0
289
5,080
0
28,012
L
1,918
578
0
1,832
5,633
1,321
0
1,530
4,103
0
20,840
W
Jing Wei
SoppyOne
Jing Wei
3,042
2,476
0
2,764
5,723
1,539
934
160
5,438
0
45,490
W
Kumbhakarna
raqIlke
Kumbhakarna
2,861
624
0
2,183
6,640
5,391
419
194
6,362
12,191
0
W
2,497
416
0
854
1,780
530
667
366
1,342
47,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,112
Gold Earned
30,181
292
Minions Killed
316
0
Camps Cleared
0
938,021
Distance Traveled
1,046,187
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,468
547
51
5
0
203,400
3
L
Cu Chulainn
4,684
468
45
5
0
183,272
2
L
Arachne
4,943
494
71
7
0
205,625
0
L
Scylla
5,063
506
62
6
0
185,759
4
L
Chaac
5,480
548
65
7
0
206,136
1
W
Nemesis
5,377
538
60
6
0
222,533
2
L
Anhur
4,942
494
49
5
0
157,229
3
W
Jing Wei
6,736
674
82
8
0
188,906
3
W
Kumbhakarna
5,642
564
16
2
0
216,199
6
W
Hera
6,958
696
107
11
0
215,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role