Player Matchup

Kuzenbo
Kuzenbo
Bakasuraa
Kuzenbo
Level 119
God Stats
0W - 2L
1,580 SR
Queue Stats
21W - 32L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
CrazyCrackerJ22
Zhong Kui
Level 109
God Stats
1W - 2L
1,542 SR
Queue Stats
74W - 71L
1,473 Elo+
Party 2
Ra
Ra
Iron Ghost XLII
Ra
Level 69
God Stats
0W - 1L
1,583 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 2
Agni
Agni
Trapordiety
Agni
Level 105
God Stats
0W - 3L
1,192 SR
Queue Stats
167W - 173L
1,449 Elo+
Solo
Merlin
Merlin
gieowar
Merlin
Level 141
God Stats
4W - 4L
1,527 SR
Queue Stats
782W - 803L
1,409 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,428 Elo+

VS

Team Averages
Level 113
1,449 SR
1,463 Elo+
Kumbhakarna
Kumbhakarna
HAZYWEEDMAN
Kumbhakarna
Level 117
God Stats
4W - 2L
1,480 SR
Queue Stats
141W - 134L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
Revenge SlaY3R
Danzaburou
Level 84
God Stats
7W - 11L
1,294 SR
Queue Stats
538W - 523L
1,458 Elo+
Party 1
Khepri
Khepri
Select On Dpad
Khepri
Level 151
God Stats
10W - 7L
1,524 SR
Queue Stats
280W - 260L
1,477 Elo+
Party 1
Zeus
Zeus
The Patfish
Zeus
Level 106
God Stats
2W - 2L
1,402 SR
Queue Stats
151W - 156L
1,488 Elo+
Party 1
Horus
Horus
benfootball63
Horus
Level 108
God Stats
4W - 2L
1,545 SR
Queue Stats
317W - 324L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bakasuraa
Kuzenbo
12
1 / 5 / 6
6,970
774
5,341
12,720
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
CrazyCrackerJ22
Zhong Kui
14
5 / 6 / 1
8,127
903
8,994
14,582
8,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 5
6,639
738
6,122
10,456
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 8 / 2
6,752
750
6,094
10,760
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
gieowar
Merlin
14
2 / 4 / 1
7,555
839
8,045
7,512
2,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HAZYWEEDMAN
Kumbhakarna
15
2 / 0 / 20
8,695
966
5,487
11,614
13,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Revenge SlaY3R
Danzaburou
15
7 / 3 / 13
9,621
1,069
15,857
10,953
5,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 19
9,625
1,069
5,652
12,692
13,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
12 / 2 / 13
9,763
1,085
21,807
7,700
4,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 20
8,445
938
3,971
15,480
13,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
114
9
Kills
29
29
Deaths
9
15
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bakasuraa
Kuzenbo
1
5
6
0.8
L
Zhong Kui
CrazyCrackerJ22
Zhong Kui
5
6
1
0.92
W
Kumbhakarna
HAZYWEEDMAN
Kumbhakarna
2
0
20
12
L
0
6
5
0.42
W
Danzaburou
Revenge SlaY3R
Danzaburou
7
3
13
4.5
W
6
2
19
7.75
W
12
2
13
9.25
L
1
8
2
0.25
W
2
2
20
6
L
Merlin
gieowar
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,596
Damage
52,774
56,030
Taken
58,439
24,403
Mitigated
50,762
13,051
Healing
33,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bakasuraa
Kuzenbo
5,341
1,492
1,014
1,318
12,720
7,062
0
5,660
6,893
8,383
0
L
Zhong Kui
CrazyCrackerJ22
Zhong Kui
8,994
459
801
3,128
14,582
8,403
0
8,893
5,417
15,360
0
W
Kumbhakarna
HAZYWEEDMAN
Kumbhakarna
5,487
537
1,929
3,315
11,614
13,352
488
6,349
5,265
12,544
0
L
6,122
65
1,595
1,388
10,456
3,217
0
5,999
4,333
13,365
0
W
Danzaburou
Revenge SlaY3R
Danzaburou
15,857
4,597
190
2,507
10,953
5,845
3,100
7,391
3,562
0
36,709
W
5,652
658
3,391
3,049
12,692
13,987
78
4,931
7,761
8,785
0
W
21,807
2,792
629
774
7,700
4,414
545
5,699
2,001
41,474
0
L
6,094
395
532
929
10,760
3,112
0
6,218
4,381
12,200
0
W
3,971
2,168
9,549
8,152
15,480
13,164
796
10,226
5,254
0
8,901
L
Merlin
gieowar
Merlin
8,045
166
919
1,427
7,512
2,609
0
5,366
2,060
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
46,149
77
Minions Killed
115
0
Camps Cleared
0
746,364
Distance Traveled
906,681
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,970
774
3
0
0
167,934
0
L
Zhong Kui
8,127
903
9
1
0
124,671
4
W
Kumbhakarna
8,695
966
18
2
0
181,445
0
L
Ra
6,639
738
15
2
0
166,263
0
W
Danzaburou
9,621
1,069
41
5
0
159,554
0
W
Khepri
9,625
1,069
9
1
0
174,817
0
W
Zeus
9,763
1,085
35
4
0
182,261
0
L
Agni
6,752
750
13
1
0
130,776
0
W
Horus
8,445
938
12
1
0
208,604
0
L
Merlin
7,555
839
37
4
0
156,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role