Player Matchup

Chaac
Chaac
DTA_Daddy13
Chaac
Level 131
God Stats
87W - 90L
1,458 SR
Queue Stats
907W - 1,039L
1,306 Elo+
Solo
Set
Set
Royshback
Set
Level 136
God Stats
8W - 8L
1,529 SR
Queue Stats
288W - 316L
1,379 Elo+
Solo
Tiamat
Tiamat
Xp G4T0
Tiamat
Level 59
God Stats
2W - 7L
1,461 SR
Queue Stats
66W - 73L
1,310 Elo+
Solo
Atlas
Atlas
frosted33
Atlas
Level 103
God Stats
3W - 5L
1,335 SR
Queue Stats
19W - 19L
1,389 Elo+
Solo
Medusa
Medusa
xXTrail_dawGXx
Medusa
Level 118
God Stats
20W - 27L
1,424 SR
Queue Stats
136W - 137L
1,300 Elo+
Solo
Team Averages
Level 109
1,442 SR
1,337 Elo+

VS

Team Averages
Level 80
1,576 SR
1,350 Elo+
Bastet
Bastet
Itchypage426
Bastet
Level 64
God Stats
2W - 3L
1,664 SR
Queue Stats
166W - 209L
1,410 Elo+
Solo
Hercules
Hercules
Tbands215
Hercules
Level 113
God Stats
12W - 17L
1,390 SR
Queue Stats
770W - 911L
1,344 Elo+
Solo
Neith
Neith
XxkingmidasxX44
Neith
Level 68
God Stats
5W - 2L
1,715 SR
Queue Stats
86W - 90L
1,376 Elo+
Solo
Thanatos
Thanatos
bloodybones333
Thanatos
Level 67
God Stats
5W - 3L
1,580 SR
Queue Stats
96W - 115L
1,332 Elo+
Solo
Hades
Hades
brightnlight
Hades
Level 89
God Stats
7W - 4L
1,533 SR
Queue Stats
13W - 19L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,374
465
7,353
14,985
16,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 7 / 0
9,924
551
10,583
16,097
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Xp G4T0
Tiamat
13
0 / 7 / 0
8,051
447
6,865
12,512
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
frosted33
Atlas
13
1 / 7 / 4
7,599
422
9,613
14,519
7,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 4 / 1
8,586
477
6,867
8,649
2,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
7 / 2 / 7
11,132
618
10,727
15,974
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Tbands215
Hercules
16
5 / 2 / 8
9,519
529
6,491
12,794
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 4 / 6
10,064
559
9,593
10,139
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
17
10 / 4 / 3
11,284
627
13,916
18,102
8,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
4 / 2 / 6
9,675
538
8,263
8,978
4,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
13
Kills
32
32
Deaths
14
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Bastet
7
2
7
5.25
L
7
7
0
1
W
Hercules
Tbands215
Hercules
5
2
8
4.5
L
Tiamat
Xp G4T0
Tiamat
0
7
0
0
W
6
4
6
2.25
W
Thanatos
10
4
3
2.88
W
4
2
6
3.5
L
Atlas
frosted33
Atlas
1
7
4
0.43
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,281
Damage
48,990
66,762
Taken
65,987
39,196
Mitigated
33,660
12,344
Healing
31,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,353
1,504
0
3,139
14,985
16,622
149
704
13,492
0
41,202
W
Bastet
10,727
4,181
0
3,661
15,974
5,026
0
2,901
12,913
0
81,206
L
10,583
4,162
0
4,124
16,097
6,281
41
1,345
14,415
0
60,898
W
Hercules
Tbands215
Hercules
6,491
1,435
386
4,923
12,794
11,898
394
4,772
7,976
1,591
25,415
L
Tiamat
Xp G4T0
Tiamat
6,865
242
0
2,770
12,512
5,607
733
3,500
8,843
48,166
0
W
9,593
3,069
0
2,383
10,139
4,106
2,702
2,648
7,491
0
66,678
W
Thanatos
13,916
4,672
100
16,440
18,102
8,075
2,862
1,215
16,763
0
62,482
W
8,263
608
306
3,625
8,978
4,555
1,386
4,346
4,366
46,378
0
L
Atlas
frosted33
Atlas
9,613
3,259
31
1,662
14,519
7,805
210
2,269
11,744
32,200
0
L
6,867
3,541
0
618
8,649
2,881
0
796
7,689
0
48,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
51,674
414
Minions Killed
461
0
Camps Cleared
0
1,569,584
Distance Traveled
1,700,017
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,374
465
76
4
0
287,230
0
W
Bastet
11,132
618
115
6
0
393,491
3
L
Set
9,924
551
111
6
0
342,836
1
W
Hercules
9,519
529
39
2
0
332,785
3
L
Tiamat
8,051
447
91
5
0
311,781
5
W
Neith
10,064
559
118
7
0
296,322
0
W
Thanatos
11,284
627
104
6
0
335,159
1
W
Hades
9,675
538
85
5
0
342,260
0
L
Atlas
7,599
422
47
3
0
300,884
2
L
Medusa
8,586
477
89
5
0
326,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role