Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DarlingKun
Ao Kuang
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,632 Elo+
Party 1
Hercules
Hercules
ItsMcCordTime
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
hactid
Danzaburou
Level 38
God Stats
0W - 2L
1,236 SR
Queue Stats
9W - 9L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iSunWukong
Tsukuyomi
Level 89
God Stats
0W - 1L
1,953 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 3
Team Averages
Level 74
1,538 SR
1,544 Elo+

VS

Team Averages
Level 77
1,605 SR
1,650 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chatonade
Bacchus
Level 46
God Stats
1W - 0L
1,507 SR
Queue Stats
6W - 1L
1,698 Elo+
Party 2
Nu Wa
Nu Wa
Deadjitlife
Nu Wa
Level 27
God Stats
1W - 0L
1,399 SR
Queue Stats
4W - 5L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JJtheQueen
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 2L
1,819 Elo+
Party 2
Gilgamesh
Gilgamesh
ShutTheDoorVince
Gilgamesh
Level 113
God Stats
2W - 1L
1,894 SR
Queue Stats
13W - 3L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 2 / 9
7,188
719
5,446
10,616
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
DarlingKun
Ao Kuang
12
6 / 8 / 1
8,652
865
7,163
11,018
3,695
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ItsMcCordTime
Hercules
12
2 / 2 / 3
7,087
709
6,702
8,723
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
hactid
Danzaburou
12
1 / 6 / 2
6,607
661
5,619
8,902
3,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
iSunWukong
Tsukuyomi
13
1 / 3 / 4
6,704
670
7,907
7,818
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 0 / 10
8,911
891
3,324
6,815
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Chatonade
Bacchus
15
6 / 0 / 13
10,053
1,005
11,052
12,142
15,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 6 / 6
7,682
768
8,373
7,582
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
JJtheQueen
Ah Muzen Cab
15
7 / 2 / 6
9,338
934
11,179
8,503
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
13
3 / 2 / 10
8,687
869
6,933
11,996
6,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
10
Kills
21
21
Deaths
10
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
9
2.25
W
Bellona
 
Bellona
3
0
10
8
W
Bacchus
Chatonade
Bacchus
6
0
13
12.5
L
Ao Kuang
DarlingKun
Ao Kuang
6
8
1
0.81
W
2
6
6
0.83
L
Hercules
ItsMcCordTime
Hercules
2
2
3
1.75
W
Ah Muzen Cab
JJtheQueen
Ah Muzen Cab
7
2
6
5
W
Gilgamesh
3
2
10
4
L
Danzaburou
hactid
Danzaburou
1
6
2
0.33
L
Tsukuyomi
iSunWukong
Tsukuyomi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,837
Damage
40,861
47,077
Taken
47,038
22,682
Mitigated
33,211
3,766
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,446
629
474
130
10,616
5,695
0
4,187
6,195
24,574
992
W
Bellona
 
Bellona
3,324
473
1,912
2,410
6,815
5,212
376
1,470
5,345
0
13,812
W
Bacchus
Chatonade
Bacchus
11,052
1,862
0
4,139
12,142
15,302
29
2,155
9,987
18,004
0
L
Ao Kuang
DarlingKun
Ao Kuang
7,163
3,013
0
894
11,018
3,695
0
4,617
6,261
13,714
0
W
8,373
1,257
0
430
7,582
2,081
670
3,398
4,184
25,883
0
L
Hercules
ItsMcCordTime
Hercules
6,702
645
0
1,629
8,723
7,020
0
3,796
4,675
1,519
10,056
W
Ah Muzen Cab
JJtheQueen
Ah Muzen Cab
11,179
4,736
0
1,473
8,503
3,662
1,692
2,890
5,613
0
36,662
W
Gilgamesh
6,933
1,755
1,321
1,421
11,996
6,954
392
3,465
8,531
0
18,087
L
Danzaburou
hactid
Danzaburou
5,619
2,694
0
607
8,902
3,068
504
2,429
6,321
0
20,338
L
Tsukuyomi
iSunWukong
Tsukuyomi
7,907
1,758
0
32
7,818
3,204
0
3,567
4,049
0
21,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
44,671
162
Minions Killed
192
4
Camps Cleared
10
899,430
Distance Traveled
945,431
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,188
719
58
6
0
201,927
4
W
Bellona
8,911
891
31
3
2
198,099
1
W
Bacchus
10,053
1,005
20
2
2
205,291
2
L
Ao Kuang
8,652
865
15
2
2
174,814
2
W
Nu Wa
7,682
768
40
4
2
151,807
3
L
Hercules
7,087
709
18
2
1
191,242
1
W
Ah Muzen Cab
9,338
934
73
7
3
189,902
0
W
Gilgamesh
8,687
869
28
3
1
200,332
0
L
Danzaburou
6,607
661
43
4
1
148,093
3
L
Tsukuyomi
6,704
670
28
3
0
183,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role