Player Matchup

Ymir
Ymir
Stellarstrum
Ymir
Level 88
God Stats
20W - 8L
1,695 SR
Queue Stats
450W - 403L
1,610 Elo+
Party 1
Tiamat
Tiamat
Xenorae
Tiamat
Level 50
God Stats
3W - 1L
1,275 SR
Queue Stats
26W - 19L
1,588 Elo+
Solo
Odin
Odin
lBlamedl
Odin
Level 100
God Stats
8W - 4L
1,645 SR
Queue Stats
510W - 463L
1,646 Elo+
Party 1
Team Averages
Level 79
1,538 SR
1,615 Elo+

VS

Team Averages
Level 107
1,609 SR
1,556 Elo+
Agni
Agni
Andrescggod2
Agni
Level 101
God Stats
2W - 1L
1,804 SR
Queue Stats
79W - 84L
1,561 Elo+
Solo
Guan Yu
Guan Yu
Toomadtoplay
Guan Yu
Level 156
God Stats
0W - 1L
1,524 SR
Queue Stats
152W - 122L
1,665 Elo+
Solo
Hel
Hel
YianGaruga
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
7,905
791
4,302
10,111
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Xenorae
Tiamat
13
7 / 2 / 4
8,316
832
9,154
6,384
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
12
4 / 1 / 8
7,797
780
7,305
7,825
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,732
673
10,055
7,291
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Toomadtoplay
Guan Yu
10
2 / 3 / 1
6,577
658
5,803
8,844
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 3
6,364
636
3,679
7,768
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
1
1
11
6.5
L
Guan Yu
Toomadtoplay
Guan Yu
2
3
1
0.83
W
Tiamat
Xenorae
Tiamat
7
2
4
4.5
L
0
6
3
0.25
W
Odin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,761
Damage
19,537
24,320
Taken
23,903
17,379
Mitigated
10,495
6,665
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,055
462
15
827
7,291
2,507
155
4,604
2,336
29,264
0
W
4,302
375
0
3,314
10,111
8,699
0
5,610
4,323
22,713
0
L
Guan Yu
Toomadtoplay
Guan Yu
5,803
61
1,172
1,319
8,844
5,254
301
4,878
3,459
0
10,570
W
Tiamat
Xenorae
Tiamat
9,154
261
0
1,994
6,384
3,331
580
4,154
2,121
29,234
0
L
3,679
336
2,455
1,048
7,768
2,734
0
3,576
3,785
14,612
0
W
Odin
7,305
848
0
1,357
7,825
5,349
0
4,173
3,427
0
11,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
19,673
120
Minions Killed
98
6
Camps Cleared
4
614,885
Distance Traveled
531,855
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,732
673
41
4
3
173,720
3
W
Ymir
7,905
791
46
5
0
206,497
0
L
Guan Yu
6,577
658
16
2
1
183,568
4
W
Tiamat
8,316
832
52
5
3
203,007
0
L
Hel
6,364
636
41
4
0
174,567
1
W
Odin
7,797
780
22
2
3
205,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role