Player Matchup

Sylvanus
Sylvanus
Feral-Dragoon
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,320 Elo+
Solo
Pele
Pele
Nekrohm
Pele
Level 68
God Stats
0W - 2L
1,252 SR
Queue Stats
166W - 195L
1,368 Elo+
Solo
Scylla
Scylla
SlickJoey667369
Scylla
Level 88
God Stats
1W - 1L
1,729 SR
Queue Stats
29W - 35L
1,382 Elo+
Solo
Izanami
Izanami
Szanzdor
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,409 Elo+
Solo
Anhur
Anhur
dgalves21
Anhur
Level 128
God Stats
1W - 1L
1,775 SR
Queue Stats
197W - 223L
1,378 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,371 Elo+

VS

Team Averages
Level 123
1,474 SR
1,369 Elo+
Horus
Horus
Ares7MarsLaw
Horus
Level 105
God Stats
3W - 3L
1,391 SR
Queue Stats
385W - 425L
1,379 Elo+
Solo
Persephone
Persephone
CoopKush21
Persephone
Level 159
God Stats
15W - 13L
1,494 SR
Queue Stats
943W - 1,006L
1,402 Elo+
Solo
Nemesis
Nemesis
Ferdroid
Nemesis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,323 Elo+
Party 1
Ganesha
Ganesha
LuciferTheDecent
Ganesha
Level 61
God Stats
2W - 1L
1,570 SR
Queue Stats
115W - 118L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OZEYAHU
Morgan Le Fay
Level 148
God Stats
1W - 1L
1,417 SR
Queue Stats
32W - 39L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Feral-Dragoon
Sylvanus
18
2 / 7 / 13
10,695
713
9,098
24,465
23,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Nekrohm
Pele
18
7 / 10 / 13
12,009
801
26,433
19,218
7,322
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 4 / 11
10,870
725
13,078
9,809
3,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Szanzdor
Izanami
17
7 / 6 / 7
11,658
777
23,777
17,227
7,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
dgalves21
Anhur
15
1 / 8 / 13
10,080
672
11,200
14,666
4,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 14
12,371
825
8,798
25,754
23,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
CoopKush21
Persephone
18
9 / 5 / 12
12,239
816
15,310
13,936
5,245
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ferdroid
Nemesis
20
12 / 4 / 15
13,040
869
18,591
19,695
9,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 4 / 30
11,030
735
17,689
26,534
39,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
OZEYAHU
Morgan Le Fay
20
6 / 4 / 22
12,595
840
12,236
16,613
17,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
128
21
Kills
35
35
Deaths
23
57
Assists
93
Player
Kills
Deaths
Assists
KDA
W
8
6
14
2.5
W
Persephone
CoopKush21
Persephone
9
5
12
3
L
Sylvanus
Feral-Dragoon
Sylvanus
2
7
13
1.21
W
Nemesis
Ferdroid
Nemesis
12
4
15
4.88
W
0
4
30
3.75
L
Pele
Nekrohm
Pele
7
10
13
1.35
W
Morgan Le Fay
OZEYAHU
Morgan Le Fay
6
4
22
4.25
L
4
4
11
2.38
L
Izanami
Szanzdor
Izanami
7
6
7
1.75
L
Anhur
dgalves21
Anhur
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,586
Damage
72,624
85,385
Taken
102,532
45,187
Mitigated
95,551
24,287
Healing
45,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,798
4,436
10,987
9,284
25,754
23,461
594
5,797
19,957
427
14,759
W
Persephone
CoopKush21
Persephone
15,310
1,506
2,416
2,977
13,936
5,245
1,489
2,944
10,987
34,134
0
L
Sylvanus
Feral-Dragoon
Sylvanus
9,098
3,165
4,209
4,913
24,465
23,088
655
9,510
14,670
17,065
0
W
Nemesis
Ferdroid
Nemesis
18,591
8,701
2,519
8,307
19,695
9,423
1,930
5,300
14,395
0
30,825
W
17,689
1,482
1,854
4,912
26,534
39,556
467
5,336
21,198
28,864
0
L
Pele
Nekrohm
Pele
26,433
6,865
1,493
2,246
19,218
7,322
1,313
10,674
8,064
0
45,267
W
Morgan Le Fay
OZEYAHU
Morgan Le Fay
12,236
2,458
1,755
573
16,613
17,866
867
2,798
13,815
33,632
0
L
13,078
1,846
1,454
2,042
9,809
3,123
366
5,591
4,079
24,136
0
L
Izanami
Szanzdor
Izanami
23,777
12,560
795
5,001
17,227
7,063
1,680
8,720
8,167
0
43,899
L
Anhur
dgalves21
Anhur
11,200
6,600
964
1,170
14,666
4,591
932
9,531
4,941
0
19,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
61,275
116
Minions Killed
139
0
Camps Cleared
0
1,204,814
Distance Traveled
1,337,700
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,371
825
23
2
0
253,409
0
W
Persephone
12,239
816
42
3
0
255,464
0
L
Sylvanus
10,695
713
20
1
0
191,207
0
W
Nemesis
13,040
869
25
2
0
294,218
0
W
Ganesha
11,030
735
4
0
0
277,837
0
L
Pele
12,009
801
33
2
0
245,770
0
W
Morgan Le Fay
12,595
840
45
3
0
256,772
0
L
Scylla
10,870
725
18
1
0
309,005
0
L
Izanami
11,658
777
34
2
0
236,636
0
L
Anhur
10,080
672
11
1
0
222,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role